2015-05-24 06:55:12 +02:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-18 01:08:10 +02:00
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// Licensed under GPLv2+
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2013-04-17 23:09:55 -04:00
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// Refer to the license.txt file included.
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2009-05-07 18:46:07 +00:00
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2014-02-10 13:54:46 -05:00
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#pragma once
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2009-05-07 18:46:07 +00:00
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2015-03-01 23:53:15 +01:00
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#include <memory>
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2020-02-12 21:10:44 -06:00
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#include <set>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "VideoCommon/TextureConfig.h"
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2009-05-07 18:46:07 +00:00
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2017-07-30 12:45:55 -07:00
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enum class TextureFormat;
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2020-05-03 12:49:46 -05:00
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std::set<std::string> GetTextureDirectoriesWithGameId(const std::string& root_directory,
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const std::string& game_id);
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2014-12-22 12:53:03 +01:00
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class HiresTexture
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2009-05-07 18:46:07 +00:00
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{
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public:
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static void Init();
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static void Update();
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static void Clear();
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2015-03-01 23:53:15 +01:00
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static void Shutdown();
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2016-06-24 10:43:46 +02:00
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2015-12-29 07:21:51 -05:00
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static std::shared_ptr<HiresTexture> Search(const u8* texture, size_t texture_size,
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const u8* tlut, size_t tlut_size, u32 width,
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u32 height, TextureFormat format, bool has_mipmaps);
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static std::string GenBaseName(const u8* texture, size_t texture_size, const u8* tlut,
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size_t tlut_size, u32 width, u32 height, TextureFormat format,
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bool has_mipmaps, bool dump = false);
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2016-06-24 10:43:46 +02:00
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2017-04-21 19:53:03 +10:00
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static u32 CalculateMipCount(u32 width, u32 height);
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~HiresTexture();
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AbstractTextureFormat GetFormat() const;
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2018-01-10 14:56:18 +01:00
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bool HasArbitraryMipmaps() const;
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2014-12-22 12:53:03 +01:00
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struct Level
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{
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std::vector<u8> data;
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AbstractTextureFormat format = AbstractTextureFormat::RGBA8;
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u32 width = 0;
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u32 height = 0;
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u32 row_length = 0;
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};
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std::vector<Level> m_levels;
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2016-01-06 19:35:16 +01:00
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private:
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static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width,
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u32 height);
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2017-04-17 00:24:16 +10:00
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static bool LoadDDSTexture(HiresTexture* tex, const std::string& filename);
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2018-05-22 16:13:54 +10:00
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static bool LoadDDSTexture(Level& level, const std::string& filename, u32 mip_level);
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static bool LoadTexture(Level& level, const std::vector<u8>& buffer);
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2016-01-06 19:35:16 +01:00
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static void Prefetch();
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2016-01-06 14:33:36 +01:00
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2014-12-22 12:53:03 +01:00
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HiresTexture() {}
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2018-01-10 14:56:18 +01:00
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bool m_has_arbitrary_mipmaps;
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2014-12-22 12:53:03 +01:00
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};
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