32373 Commits

Author SHA1 Message Date
413b7475ec Merge pull request #13762 from Dentomologist/dolphinqt_add_vcxproj_clinclude
DolphinQt: Add DolphinQt.vcxproj ClInclude line
2025-06-17 13:06:04 -05:00
e8c9c7a403 DolphinQt: Add DolphinQt.vcxproj ClInclude line
Add a missing ClInclude line in DolphinQt.vcxproj for
NonAutodismissibleMenu.h. Missing the ClInclude doesn't break
compilation, but prevents various IntelliSense features in Visual
Studio from working properly with the file.
2025-06-16 23:11:11 -07:00
28a6eb26cc Merge pull request #13703 from jordan-woyak/map-and-calibrate
DolphinQt/InputCommon: Make the "Calibrate" button also map inputs.
2025-06-15 15:45:04 -05:00
3a94289ad6 Merge pull request #13744 from JoshuaVandaele/windows-specific-getdevicename
Host: Implement a Windows-only implementation of `GetDeviceNameFromVIDPID`
2025-06-15 15:44:31 -05:00
2fb66e9708 Merge pull request #12938 from tygyh/Split-IsTranslatedRAMAddress
Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods
2025-06-14 17:12:24 -05:00
83beebaf8b DolphinQt/InputCommon: Move some calibration logic to InputCommon and make the "Calibrate" button also map inputs. 2025-06-14 16:29:25 -05:00
6591fa3751 Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods 2025-06-14 23:29:03 +02:00
0780458069 InputCommon: Make InputDetector::Start take a span instead of a vector. 2025-06-14 16:28:09 -05:00
11c3f7ea8d InputCommon: Fix occasional misidentification of analog input detection. 2025-06-14 16:28:09 -05:00
ca8f9b672b Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
d93245cc7a Host: Implement a Windows-only implementation of GetDeviceNameFromVIDPID 2025-06-13 17:46:53 +02:00
a163877413 Merge pull request #13746 from LillyJadeKatrin/retroachievements-hardcore-changed
MainWindow - Avoid excessive emulation state changes
2025-06-10 17:32:04 -04:00
417badc55c MainWindow - Avoid excessive emulation state changes
Updates the Hardcore Changed callback to only signal EmulationStateChanged if the new Hardcore Mode setting is different from the previous one.
2025-06-10 16:03:14 -04:00
1526c06133 Merge pull request #13658 from jordan-woyak/vk-present-done-race
Vulkan: Eliminate m_last_present_done flag.
2025-06-09 00:10:31 -04:00
7ad85e875d Merge pull request #13738 from Tilka/convert_banner
QtUtils/ImageConverter: simplify
2025-06-09 00:10:03 -04:00
42d5f2b705 Merge pull request #13702 from CostPerUnit/master
MappingWidget: Add Advanced Configuration Button to Point And Point Passthrough "Enable" boxes
2025-06-09 00:09:35 -04:00
5064b615ba Merge pull request #13737 from LillyJadeKatrin/retroachievements-gamecube-bulk-fix
AchievementManager - Fix Gamecube Bulk Copy
2025-06-08 13:08:02 -04:00
33b529a510 Merge pull request #13719 from LillyJadeKatrin/retroachievements-wii-menu-fix
AchievementManager - Block Wii Menu Exploits
2025-06-08 13:04:27 -04:00
8c3ca46988 Merge pull request #13676 from LillyJadeKatrin/retroachievements-allowlist-test-improvements
RetroAchievements: Updated PatchAllowlistTest to generate new allowlist
2025-06-08 12:56:19 -04:00
1b7d42f775 AudioCommon: Re-add missing includes
7c237bb ("AudioCommon: Remove unused includes") removed some includes
that were in fact in use.
2025-06-08 11:35:02 +02:00
24b0bf01d5 Merge pull request #12836 from JosJuice/opensles-buffer-size
Android: Ask system for optimal audio buffer size and sample rate
2025-06-07 23:07:37 -04:00
19fbbf0dba Merge pull request #13727 from JoshuaVandaele/fmt-11.2.0-localtime-deprec
fmt: Replace deprecated `fmt::localtime` usage with `Common::LocalTime`
2025-06-08 04:04:37 +01:00
1786e34bd3 Merge pull request #13665 from jordan-woyak/dark-mode-filter
DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.
2025-06-07 18:19:13 -05:00
65f3ba70f5 Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&UnitTests
Core & UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors
2025-06-07 17:55:14 -05:00
8b7669550f Merge pull request #13454 from tygyh/Use-constants-DolphinQt-FifoAnalyzer
DolphinQt/FIFO/FIFOAnalyzer: Make parameters, arguments etc. constant
2025-06-07 17:50:08 -05:00
46e66fe945 Merge pull request #13544 from tygyh/DolphinNoGUI-Replace-deprecated-signal-header
DolphinNoGUI: Apply style-alignment refactorings
2025-06-07 17:47:11 -05:00
056ece6f29 Merge pull request #13697 from tygyh/AudioCommon/Remove-unused-includes
AudioCommon: Remove unused includes
2025-06-07 17:45:50 -05:00
a07a2fe398 Merge pull request #13698 from tygyh/AudioCommon/Remove-unused-qualifiers-and-make-variables-constant
AudioCommon: Remove unused qualifiers and make variables constant
2025-06-07 17:45:33 -05:00
61e8fa060b QtUtils/ImageConverter: simplify 2025-06-07 23:06:07 +01:00
5906512847 DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter. 2025-06-07 16:15:34 -05:00
52fcdde485 Merge pull request #13386 from iwubcode/resource_manager_system
VideoCommon: add resource manager, tracks resources to load assets in optimal way and manage memory
2025-06-07 15:51:34 -04:00
5eb61024c6 Merge pull request #13740 from JoshuaVandaele/bsod-fix-i-hope
Host: Clean up device handle in all cases
2025-06-07 12:27:49 -04:00
a27b845514 Merge pull request #13710 from TryTwo/UI_Sliders_Update
Advanced Panel convert QSliders into ConfigSliders
2025-06-07 17:39:40 +02:00
1b1ca019a4 Merge pull request #13724 from SuperSamus/gamelist-properties-noduplicates
GameList: Prevent opening Properties multiple times for the same game
2025-06-07 17:24:50 +02:00
241834709b Host: Clean up device handle 2025-06-07 16:55:45 +02:00
c68549e9ef AchievementManager - Load unknown games
Prior to this change, any game unrecognized by RetroAchievements would ultimately result in the game being "Closed" by AchievementManager. As a result, if any game was run while in this state without any other closing being done, AchievementManager would simply load it like a new game, despite memory already being accessed.
However, testing and documentation determined that the rcheevos client doesn't actually complain when it fails to hash a game; it just runs this as "Unidentified Game" with RA ID = 0. As such, this change utilizes that in AchievementManager to differentiate between no software running and unidentified software running.

As a result of this, now LoadGame needs to be called for every piece of runnable software, supported format or otherwise. If a supported format is not available, LoadGame can now be called with a nullptr to ensure that rcheevos still properly sets up an unidentified game.
2025-06-07 07:02:24 -04:00
5545a386cf AchievementManager - Fix Gamecube Bulk Copy
The memory copy algorithm (only needed for RetroAchievements devs) was broken for Gamecube as it assumed EXRAM size was zero when in reality it's using ARAM. For the time being, we do not need to use or access ARAM so instead this sets that value to zero for Gamecube titles.
2025-06-07 07:00:47 -04:00
185b080f03 Merge pull request #13142 from JosJuice/fifo-window-starting-stopping
DolphinQt: Call FIFOPlayerWindow::UpdateControls for Starting/Stopping
2025-06-07 10:43:19 +02:00
c3d3b81533 VideoCommon: remove 'GetByteSizeInMemory()' from custom asset, it is not needed anymore 2025-06-06 23:03:02 -05:00
774a84a953 VideoCommon: avoid race conditions with asset load/unload by moving the lock to the entire function, favor atomics for the memory/time getters 2025-06-06 23:03:02 -05:00
b3f50c969e VideoCommon: rename m_bytes_loaded in asset library to bytes_loaded 2025-06-06 23:03:02 -05:00
3b83907b88 VideoCommon: update CustomAsset's load time to be before the load occurs (this prevents issues where the load time might be incorrectly inflated by long load operations)
Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
d940d62cae VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures) 2025-06-06 23:03:02 -05:00
7afa9e6c6f VideoCommon: use CustomResourceManager in the texture cache and hook up to our hires textures 2025-06-06 23:03:02 -05:00
12d178a8df VideoCommon: initialize and shutdown the CustomResourceManager when the video thread initializes and shuts down 2025-06-06 23:03:02 -05:00
f910c1d934 Core: add CustomResourceManager to System 2025-06-06 23:03:02 -05:00
70abcb2030 VideoCommon: add resource manager and new asset loader; the resource manager uses a least recently used cache to determine which assets get priority for loading. Additionally, if the system is low on memory, assets will be purged with the less requested assets being the first to go. The loader is multithreaded now and loads assets as quickly as possible as long as memory is available
Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
d8ea31ca46 VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions 2025-06-06 23:03:02 -05:00
2ae43324cb VideoCommon: move AssetMap to a types header file, so it can be pulled in without the DirectFilesystemAssetLibrary dependencies, the header will be expanded later 2025-06-06 23:03:02 -05:00
7d59c2743d Common: Add class 'FilesystemWatcher' that is used to watch paths and receive callbacks about filesystem level events for anything under that path 2025-06-06 23:03:02 -05:00