32381 Commits

Author SHA1 Message Date
c1d0a49f35 Settings: Bugfix. Fix some combo boxes setting a value without user input. Prevents initial Load from calling the connection to save value. 2025-05-02 18:21:45 -07:00
1aabae49ed Settings: Bugfix. Remove Aspect Ratio combobox signal so it doesn't trigger a settings changed save. 2025-05-02 18:21:18 -07:00
77744169be SDL: Check if touchpad exists before getting input
Verify a touchpad is present before polling it for input. Without this
check the Debug log is spammed with the message "error: Parameter
'touchpad' is invalid" if you have a controller without a touchpad.

One would think every touchpad supports at least 1 finger, but in case
there's some weird edge case check the finger count to be sure.
2025-05-02 17:21:42 -07:00
63572f15fc Merge pull request #13620 from JosJuice/logmanager-cleanup
LogManager: Stop using manual memory management
2025-05-02 15:24:34 -05:00
ec29d120b5 CoreTiming: Add a setting to pursue accurate emulation time. 2025-05-02 15:23:43 -05:00
c8be819711 LogManager: Stop using manual memory management
This fixes a memory leak that would occur when the Android frontend
calls LogManager::Init more than once in order to reload settings.

Note that the log window listener is now owned by LogManager instead of
by the frontend, making it consistent with the other log listeners.
2025-05-02 21:14:32 +02:00
6515807685 Merge pull request #13278 from JoshuaVandaele/saves-import
Implement importing multiple saves from an export folder
2025-05-02 15:40:27 +02:00
06826319c7 AudioCommon/CubebUtils: Fix logged file name. 2025-05-02 02:54:15 -05:00
b566e81644 Merge pull request #13596 from JosJuice/config-callback-locking
Config: Add locking for config changed callbacks
2025-05-02 08:49:22 +02:00
58d305f75c Merge pull request #13616 from parona-source/musl-cstdint
UICommon: Include implicit header
2025-05-02 08:03:01 +02:00
4e736d60db Core and AudioCommon: Use AsyncWorkThread. 2025-05-01 22:55:23 -05:00
be4b0af971 Common: Add AsyncWorkThread. 2025-05-01 22:54:40 -05:00
0066119e41 Merge pull request #13617 from OatmealDome/coretiming-include
CoreTiming: Add missing SystemTimers.h include
2025-05-01 21:33:22 -04:00
da4f643b9f Merge pull request #13611 from jordan-woyak/work-queue-thread-sp
Core and Vulkan: Change WorkQueueThread to WorkQueueThreadSP in a few places.
2025-05-01 21:32:16 -04:00
757e6aba46 Merge pull request #13597 from JosJuice/hide-boot-bin
Hide DirectoryBlob boot.bin files from game list
2025-05-01 21:30:10 -04:00
2b568566ac Merge pull request #13535 from m-brodschi/mihaib/fix-shutdown-crash
Core, VideoCommon: Fix crash at shutdown due to destructor order
2025-05-01 21:29:02 -04:00
539a3ed021 Merge pull request #13464 from jordan-woyak/dont-toggle-skip-frames
DolphinQt: Don't auto toggle GFX_HACK_SKIP_DUPLICATE_XFBS.
2025-05-01 21:28:13 -04:00
7222779e21 Merge pull request #13448 from Dentomologist/fix_unresponsive_hotkeys_when_moving_overlay_during_framestep
DolphinQt: Fix unresponsive hotkeys when clicking overlay during a framestep
2025-05-01 21:27:30 -04:00
1bd2570d97 Merge pull request #13239 from JosJuice/jitarm64-rlwimix-imm-mask
JitArm64: Use AArch64 imm masks in rlwimix slow case
2025-05-01 21:26:27 -04:00
0bd7cc64c9 CoreTiming: Add missing SystemTimers.h include 2025-05-01 19:13:02 -04:00
fbb54604b6 UICommon: Include implicit header
The header isn't implicitly included on musl.

Bug: https://bugs.gentoo.org/952952
Signed-off-by: Alfred Wingate <parona@protonmail.com>
2025-05-02 02:03:41 +03:00
20874124c2 StringUtil: Use concepts instead of enable_if. 2025-05-01 16:30:37 -05:00
e4525ca7ee Merge pull request #13499 from jordan-woyak/frame-pacing-better-math
CoreTiming: Cleanups to avoid drift from cumulative rounding errors.
2025-05-01 15:58:33 -05:00
f240e20e3f Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
5c0cf0788f VideoCommon/NetPlayChatUI: Replace msg with structured binding 2025-05-01 14:11:55 +02:00
1633011d2a Add achievement support for Wii and WiiWare
Add a method to detect console ID from an input file and instruct rcheevos to load as Gamecube or Wii accordingly. Also, hash .wads upon loading, to support achievements on WiiWare titles.
2025-05-01 07:54:12 -04:00
c796691d00 Remove filename option from achievement manager load
The only option that was currently using this was a pass-by-executable that wouldn't hash correctly anyways.
2025-05-01 07:54:12 -04:00
0ce929220d Merge pull request #13553 from tygyh/Core/PowerPC/JitArm64-Replace-zeroes-in-boolean-context-with-false
JitArm64: Replace zeroes in boolean context with `false`
2025-05-01 10:11:44 +02:00
999c7aed98 Don't close achievements on games that don't hash
Minor bugfix necessary for future development; issue brought on by a conflict resolving wrong.
2025-05-01 00:17:20 -04:00
0987c03693 Merge pull request #13453 from tygyh/Use-underlying-method
DolphinQt/FIFO/FIFOAnalyzer: Use Common::ToUnderlying
2025-04-30 22:18:02 -05:00
2e20e24136 Merge pull request #13587 from jordan-woyak/manual-value
Common: Move some duplicate container element construction logic into a ManuallyConstructedValue template.
2025-04-30 23:45:33 +02:00
ec940e6a2e VideoBackends/Vulkan: Use WorkQueueThreadSP for swap commands. 2025-04-30 16:29:35 -05:00
753fe5bed1 Core: Use WorkQueueThreadSP in NetKDRequestDevice. 2025-04-30 16:29:21 -05:00
c14101534f Core: Use WorkQueueThreadSP in NetIPTopDevice. 2025-04-30 16:28:57 -05:00
bdb4fd8376 Core: Use WorkQueueThreadSP in DVDThread. 2025-04-30 16:17:21 -05:00
8e64a02a42 Merge pull request #13579 from jordan-woyak/work-queue-thread-cleanup
WorkQueueThread: Implement in terms of WaitableSPSCQueue. Add unit tests.
2025-04-30 16:10:28 -05:00
43e4e8f182 Merge pull request #13581 from jordan-woyak/dvd-WorkQueueThread
DVDThread: Implement with WorkQueueThread and WaitableSPSCQueue.
2025-04-30 16:09:36 -05:00
4899913446 Common: Move some duplicate container element construction logic into a ManuallyConstructedValue template. 2025-04-30 14:56:07 -05:00
a149b9d62d WorkQueueThread: Cleanups. Implement in terms of WaitableSPSCQueue. Add single producer WorkQueueThreadSP. 2025-04-30 14:31:51 -05:00
0b0151770a Merge pull request #13436 from JoshuaVandaele/clang-format-19
Update clang-format to version 19
2025-04-30 01:17:31 -04:00
c32ca0696e FifoPlayer: Make functions static 2025-04-28 20:09:14 +02:00
bad78cfed4 Core, VideoCommon: Fix crash at shutdown due to destructor ordering
Previously, PerformanceTracker registered a callback to be updated on
emulation state changes. PerformanceTrackers live in a global variable
(g_perf_metrics) within libvideocommon. The callback was stored in a
global variable in libcore. This created a race condition at shutdown
between these libraries, when the PerfTracker's destructor tried to
unregister the callback.
Notify the PerfTracker directly from libcore, without callbacks, since
Core.cpp already references g_perf_metrics explicitly. Also rename
Core::CallOnStateChangedCallbacks to NotifyStateChanged to better
reflect what it's doing.
2025-04-28 07:11:53 +03:00
4ec2072beb Core: Use MoveOnlyFunction for RunOnCPUThread. 2025-04-27 20:07:13 -05:00
37aa65afc4 VideoCommon: Use MoveOnlyFunction for AsyncRequests. 2025-04-27 20:07:13 -05:00
e403dee3da Common: Add MoveOnlyFunction. 2025-04-27 20:07:13 -05:00
97e696e524 CMake: Explicitely link udev if LIBUDEV_FOUND is set 2025-04-27 22:03:15 +02:00
2e6e7eddd1 DVDThread: Implement with WorkQueueThread and WaitableSPSCQueue. 2025-04-27 04:16:27 -05:00
552b6da9c4 Hide DirectoryBlob boot.bin files from game list
Extracted games contain a boot.bin file that contains the disc header.
These boot.bin files are considered valid volumes by Dolphin, since
Dolphin only checks the disc header to determine if something is a valid
GC/Wii disc. Running them doesn't make any sense, though.

boot.bin files used to not be scanned by Dolphin due to their file
extension, but .bin was added to the list of file extensions to scan for
in 494e2c0. To stop them from showing up in the game list, let's update
the ShouldHideFromGameList mechanism.
2025-04-26 20:54:32 +02:00
8ee64a84c7 Merge pull request #13590 from tygyh/UCodes-Remove-redundant-qualifiers
UCodes: Remove redundant qualifiers
2025-04-26 16:23:27 +01:00
f060baa257 Config: Add locking for config changed callbacks
Different threads are adding and calling callbacks, so this should have
some locking. This is both to ensure thread safety when accessing
`s_callbacks` and to ensure that there won't be situations where a
callback gets called after it's removed.

`s_callback_guards` is also accessed from multiple threads and has
therefore been made atomic.
2025-04-26 12:56:37 +02:00