VampireFlower
40fa9ddadd
MainWindow: Change save state file filter to use *.s?? pattern
2025-11-03 18:50:56 -05:00
Jordan Woyak
999333c0a1
Config: Make ConfigInfo use Common::SpinLock to protect the CachedValue. These locks are nearly always uncontested and this makes Config::Get faster.
2025-11-02 20:45:55 -06:00
Jordan Woyak
46369ef1b1
Common: Add AtomicMutex and SpinMutex classes as faster alternatives to std::mutex.
2025-11-02 20:45:55 -06:00
Jordan Woyak
fc9f25a418
Config/ConfigInfo: Cleanups.
2025-11-02 20:30:35 -06:00
Jordan Woyak
f289b06e0d
Common: Make HookableEvent use non-static data.
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Co-authored-by: Dentomologist <dentomologist@gmail.com >
2025-11-02 17:30:43 -06:00
iwubcode
ef87af2985
VideoCommon: fix wrong path to glslang include
2025-11-02 14:29:14 -06:00
JosJuice
8749855643
Call JitInterface::UpdateMembase from PowerPC::MSRUpdated
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When the interpreter calls MSRUpdated, we should update the membase
variable. Not because the interpreter itself needs it, but because the
JIT needs it if it's falling back to the interpreter for an instruction
that sets the MSR.
Additionally, the JIT's FallBackToInterpreter needs to read back the new
membase value afterwards.
This fixes games crashing on JitArm64 if mtmsr is set to fall back to
interpreter. I was unable to reproduce the issue on Jit64, presumably
due to a fortunate series of coincidences (instructions that set MSR are
always followed by an exception exit, and
PowerPCManager::CheckExternalExceptions was always calling
JitInterface::UpdateMembase, and Jit64::WriteExceptionExit was always
calling Jit64::EmitUpdateMembase.)
2025-11-02 21:18:07 +01:00
JMC47
a4a4416ff2
Merge pull request #14042 from iwubcode/bp_functions_global
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VideoCommon: move global variables out of BPFunctions
2025-11-02 13:17:38 -05:00
JMC47
1d9c743ef7
Merge pull request #13975 from iwubcode/shader_includes
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VideoBackends / VideoCommon: add support for specifying include files in shader code
2025-11-02 13:17:28 -05:00
Jordan Woyak
5650b2ef37
StringUtil: Replace strerror with Common::LastStrerrorString.
2025-11-02 00:36:04 -05:00
Jordan Woyak
da7c813edf
StringUtil: Make non-Windows WStringToUTF8 implementation use iconv instead of deprecated std::codecvt features.
2025-11-02 00:36:04 -05:00
Jordan Woyak
b073b5303b
StringUtil: Fix many clang-tidy warnings.
2025-11-02 00:36:04 -05:00
Jordan Woyak
57d7485ea6
Core/IOS/FS: Clean up some hard to read NAND state saving logic.
2025-11-01 12:33:30 -05:00
JosJuice
da1d45dbd4
Merge pull request #14057 from TellowKrinkle/VkRenderWrongLayout
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VideoCommon: Fix render to texture in wrong layout
2025-11-01 10:06:41 +01:00
JosJuice
91fd53a98c
Merge pull request #14035 from Dentomologist/pauseandlock_refactoring
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PauseAndLock Refactoring
2025-11-01 10:06:08 +01:00
JosJuice
828e72d604
Merge pull request #14034 from JoshuaVandaele/byeprofile
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JitRegister: Remove OProfile profiler
2025-11-01 10:05:11 +01:00
JosJuice
998a3577ce
Merge pull request #14054 from Dentomologist/libmgba_fix_build_when_disabled
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libmgba: Fix build when disabled
2025-11-01 10:01:48 +01:00
iwubcode
6728007cb4
VideoCommon: rename ScissorResult 'm_result' to 'rectangles' to better reflect what the member is
2025-10-31 13:28:14 -05:00
iwubcode
ee7c476e24
VideoCommon: move global variables out of BPFunctions
2025-10-31 13:27:50 -05:00
TellowKrinkle
21ac489d57
VideoCommon: Fix render to texture in wrong layout
2025-10-30 20:50:17 -05:00
Jordan Woyak
c12d3a6d22
Merge pull request #14045 from JoshuaVandaele/warn-fix
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Fix various warnings
2025-10-30 20:47:42 -05:00
JMC47
d065f1ae12
Merge pull request #14041 from jordan-woyak/lockless-async-requests
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VideoCommon: Clean up and eliminate the mutex in AsyncRequests.
2025-10-30 19:26:22 -04:00
Sepalani
ba8f4ca6a2
IP/Top: Make InetAToN async
2025-10-31 01:13:36 +04:00
Dentomologist
2836dd2b5e
libmgba: Fix build when disabled
2025-10-30 12:00:13 -07:00
Joshua Vandaële
5c12677705
OnScreenDisplayPane: Fix unused-variable warning
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This is used in AdvancedPane and was seemingly accidentally copied over
2025-10-30 12:35:22 +01:00
Joshua Vandaële
b66b2f71af
GameConfigEdit: Fix unused-result warning
2025-10-30 12:35:22 +01:00
Joshua Vandaële
2383e68fd8
x64Emitter: Fix missing-declarations warning
2025-10-30 12:35:22 +01:00
Joshua Vandaële
33152740d0
CustomPipeline.cpp: Fix unused-function warning
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This whole file is apparently going away soon.
2025-10-30 12:35:19 +01:00
Dentomologist
32a8128b53
AchievementManager: Fix unused private field warnings
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Remove several unused members from AchievementManager.
These became unused in https://github.com/dolphin-emu/dolphin/pull/12639
which switched from the rcheevos rc_runtime interface to rc_client.
2025-10-29 16:50:00 -07:00
Joshua Vandaële
280d0e7f8d
MaterialAsset: Fix shadowed field
2025-10-29 11:12:31 +01:00
Joshua Vandaële
0b7d581af5
UICommon.cpp: Revert changes from #13866
2025-10-29 09:56:39 +01:00
JMC47
b920182c97
Merge pull request #13870 from cristian64/broadband_adapter_ipc
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Core/HW: Add Broadband Adapter (IPC).
2025-10-28 19:16:17 -04:00
JMC47
1ed86e1b16
Merge pull request #13866 from JoshuaVandaele/reset-button-third-attempt
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AdvancedPane: Add a button to restore default settings
2025-10-28 18:56:03 -04:00
Jordan Woyak
09a125fec4
VideoCommon: Clean up and eliminate the mutex in AsyncRequests using WaitableSPSCQueue.
2025-10-28 17:22:04 -05:00
cristian64
f5012ef457
Core/HW: Add Broadband Adapter (IPC).
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This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.
The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.
Supported platforms are:
- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
launching two Dolphin instances within the same Android system may be
both challenging and impractical)
2025-10-28 18:50:59 +00:00
Joshua Vandaële
e1088659b1
AdvancedPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
3cf4b02a91
PathPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
02d84ddc78
WiiPane: Use ConfigControls where applicable
2025-10-27 16:22:02 +01:00
Joshua Vandaële
b6766e1ca0
GameCubePane: Use ConfigControls where applicable
2025-10-27 16:21:59 +01:00
Joshua Vandaële
1e227bd736
FreeLookWidget: Use ConfigControls where applicable
2025-10-27 15:59:33 +01:00
Joshua Vandaële
33fd06d7f3
AdvancedPane: Add a button to restore default settings
2025-10-27 15:59:33 +01:00
Jordan Woyak
c69f868fff
Core/HW: Remove RoundingModeUpdated call from CPUManager::Run. This is now properly handled on initialization.
2025-10-26 23:07:14 -05:00
Jordan Woyak
700abd68e3
VideoCommon/AsyncRequests: Remove now unnecessary SetEnable function. Requests are now always enabled. Call SetPassthrough on initialization to not be racy.
2025-10-26 23:07:14 -05:00
Jordan Woyak
6416b0a6ec
Core: Make EmuThread spawn the Video thread and become the CPU thread in dual-core mode instead of the other way around.
2025-10-26 23:07:14 -05:00
iwubcode
96fe6a1575
VideoBackends / VideoCommon: add support for specifying include files in shader code
2025-10-26 22:47:23 -05:00
Dentomologist
70d8bc6fd7
CPU: Update PauseAndLock comment
2025-10-26 18:06:38 -07:00
Dentomologist
c47db6dba7
DSPEmulator: Remove redundant parameter and code
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PauseAndLock is only called with do_lock=true, so remove the parameter
and modify PauseAndLock accordingly.
2025-10-26 18:03:31 -07:00
Dentomologist
d5f079d78b
DSPEmulator: Extract UnpauseAndUnlock from PauseAndLock
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Replace call to PauseAndLock(do_lock=false) with new function
UnpauseAndUnlock.
2025-10-26 18:03:06 -07:00
Dentomologist
933071dd57
FifoManager: Remove redundant PauseAndLock parameters
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PauseAndLock was only called with do_lock=true, and the function only
used unpauseOnUnlock when do_lock was false.
2025-10-26 18:01:51 -07:00
Dentomologist
f497eb519e
FifoManager: Extract RestoreState from PauseAndLock
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Replace calls of FifoManager::PauseAndLock(do_lock=false) with new
function RestoreState for clarity.
2025-10-26 18:01:51 -07:00