hrydgard 
							
						 
					 
					
						
						
							
						
						94ac651544 
					 
					
						
						
							
							Replace #defines in MemmapFunctions with C++ templates.  
						
						... 
						
						
						
						Performance should be identical but the memmap code is now easier to change and debug.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2266  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 19:47:12 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						37b2b5f83b 
					 
					
						
						
							
							remove unicode from inputcommon vcproj  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2265  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 19:35:59 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						b53c30ad25 
					 
					
						
						
							
							Emulated Wiimote and SimplePad: Build fixes for Linux  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 19:25:23 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						a8e35e976a 
					 
					
						
						
							
							Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 18:23:42 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						c49f969563 
					 
					
						
						
							
							vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2256  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 14:46:17 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						6deb87c176 
					 
					
						
						
							
							VertexLoader: Change some pointer arithmetic to array syntax. should have no effect on performance.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2255  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 13:45:03 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e5e55534ac 
					 
					
						
						
							
							fix a fixme in IR.cpp. IR still broken in 64-bit though.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2254  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 13:09:44 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						4f471ffeb6 
					 
					
						
						
							
							color vertexloader: make read24 safer, speedup direct 8888 a tiny bit  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2253  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 13:08:21 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						232e961b6f 
					 
					
						
						
							
							Sort vertex loader debug statistics by number of verts loaded - now easy to identify the heaviest vertex loader in games.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2252  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 12:38:25 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						a4aac9ec99 
					 
					
						
						
							
							Undo 2136 - not really an optimization since this loop rarely runs more than once. It also may be a cause of spurious bad GetPointer calls.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2251  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 11:39:24 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						71d9832004 
					 
					
						
						
							
							Linux compile fixes.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2246  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 05:43:48 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						5e80ca1526 
					 
					
						
						
							
							finish the banner part of ISOProperties.cpp  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2241  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 17:32:03 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						7c638f3a51 
					 
					
						
						
							
							Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 13:03:21 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						efa5fe5eb7 
					 
					
						
						
							
							New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 09:04:40 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						79947e5d29 
					 
					
						
						
							
							Emulated Wiimote: Added dead zone option for the gamepad input  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 01:15:35 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						94583cbab0 
					 
					
						
						
							
							DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 01:07:20 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						94ee9afdb2 
					 
					
						
						
							
							JitIL: A bit more constant folding, and a bit of cleanup.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2235  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 01:00:37 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						39b7fe10f7 
					 
					
						
						
							
							JitIL: make psq_lu work correctly.  Fixes, among other things,  
						
						... 
						
						
						
						the graphics in Metroid Prime.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2234  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 00:58:18 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						acb3d1b23d 
					 
					
						
						
							
							New compact texture type for OGL/D3D: IA8  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2233  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-13 14:14:45 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						a55e672493 
					 
					
						
						
							
							JitIL: a few more functions. Partially addresses interpreter hotspots in  
						
						... 
						
						
						
						Metroid Prime; not really noticably faster, though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2232  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-13 10:28:28 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						0f8c866612 
					 
					
						
						
							
							Tiny: Unnecessary function removal  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2226  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 22:35:05 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						e557e090dd 
					 
					
						
						
							
							New compact texture type for OGL/D3D: RGB565  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 22:32:33 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						57c4620902 
					 
					
						
						
							
							Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 16:43:35 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						e472b7f28d 
					 
					
						
						
							
							stwcxd and lwarx both set CR0  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2223  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 13:57:26 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						d2d097fba5 
					 
					
						
						
							
							Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 13:54:08 +00:00 
						 
				 
			
				
					
						
							
							
								hyperiris 
							
						 
					 
					
						
						
							
						
						1bed914bf4 
					 
					
						
						
							
							a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled.  
						
						... 
						
						
						
						now, all 6 languages were filled when opening.bnr is BNR1 type.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2221  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 13:03:39 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						b932a53b68 
					 
					
						
						
							
							Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 08:46:48 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						7958eae6da 
					 
					
						
						
							
							small JITTEST typo fix  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2218  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-11 17:36:16 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						68f39cb287 
					 
					
						
						
							
							nJoy:  
						
						... 
						
						
						
						1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.
2. Fixed the Allow out of focus input option again
3. Allow changing of the mapped pads while a game is running
4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped
5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-11 10:30:02 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						5be14f1b72 
					 
					
						
						
							
							Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2208  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 17:41:38 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						516a14150a 
					 
					
						
						
							
							Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2207  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 17:25:08 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						49937a640b 
					 
					
						
						
							
							JitIL: Make selectively disabling JIT instructions from the debugger  
						
						... 
						
						
						
						work correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2205  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 13:11:32 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						318d1105fb 
					 
					
						
						
							
							JitIL: Attempt to fix some 64-bit build errors.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2204  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 12:44:17 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						cf5fc063ce 
					 
					
						
						
							
							JitIL: Make LoadCarry work correctly.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2202  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 12:20:30 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						c18613a580 
					 
					
						
						
							
							nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 00:41:43 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						2162e3ce80 
					 
					
						
						
							
							Last commit: Forgot _WIN32 ifdef  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2193  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 23:49:13 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						3d70ea1bcb 
					 
					
						
						
							
							PadSimple: Removed double definition of __Log()  
						
						... 
						
						
						
						Core: Readded FreeVideo and FreeDSP for _WIN32. As I have explained thoroughly these are needed in Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2192  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 23:20:28 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						72424eeadc 
					 
					
						
						
							
							PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded  
						
						... 
						
						
						
						Core: Tried to a address a semi-frequent hanging that would occur in single core mode and render to main frame
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2191  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 23:12:15 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						ec71298b06 
					 
					
						
						
							
							Fixed another unresolved symbol  
						
						... 
						
						
						
						removed freevideo/freedsp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2190  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 21:47:02 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e979db862c 
					 
					
						
						
							
							Convert some ugly macros to templates.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2189  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 21:24:32 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						d209d4a577 
					 
					
						
						
							
							Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 20:35:30 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						5edef94753 
					 
					
						
						
							
							SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 20:06:27 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						09c8368180 
					 
					
						
						
							
							Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2183  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 19:50:06 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						59a8fd4848 
					 
					
						
						
							
							Chaoscode fix for last commit.  
						
						... 
						
						
						
						If anyone understands why it made any difference do tell me... it seems both should just return null..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2181  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 19:26:14 +00:00 
						 
				 
			
				
					
						
							
							
								daco65 
							
						 
					 
					
						
						
							
						
						2ff2852771 
					 
					
						
						
							
							Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 18:43:03 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						1026b3b6f1 
					 
					
						
						
							
							Commited chaoscode's patch to fix re2 and mp1  
						
						... 
						
						
						
						disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 18:31:16 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						c4c8bde34d 
					 
					
						
						
							
							more mic WIP. Seems to at least give correct volume levels to odama, it might even work.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2178  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 15:46:15 +00:00 
						 
				 
			
				
					
						
							
							
								hyperiris 
							
						 
					 
					
						
						
							
						
						0868770d24 
					 
					
						
						
							
							fix again, JP please check it. don't forget clear your cache!  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 15:41:28 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						d0a01f449b 
					 
					
						
						
							
							Last commit: Typo  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2175  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 15:31:00 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						3e53828406 
					 
					
						
						
							
							MusicMod: Moved it from Branches to Externals, I guess there usually is no Branches dir in the trunk dir, so this may look a little better  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2174  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 15:29:35 +00:00