43c48a6f48
Fix frame dumps on file close in certain situations
2016-10-04 09:26:23 -04:00
db09c05eec
Vulkan: Fix bug with palette converted EFB copies
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This happened when the source texture was an EFB copy, therefore it had
not been populated prior to the draw command buffer being executed, and
the conversion was occurring in the init command list.
2016-10-04 22:30:37 +10:00
ea33405feb
Merge pull request #4270 from stenzek/vulkan-defer-fix
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Vulkan: Miscellaneous minor fixes
2016-10-04 01:47:59 -07:00
829fc8f0ad
PixelShaderGen: Drop dstAlphaMode constant in shader generation.
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It is already stored within the UID.
2016-10-04 10:13:46 +02:00
86112c7258
VideoCommon: Minor changes
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Make Renderer::GetMaxTextureSize return u32 instead of int.
2016-10-03 06:51:46 -07:00
28e5fa8d26
Vulkan: Handle both destination alpha and logic ops being enabled
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Same way as GL with the dual-pass fallback. Not highly accurate, but does
fix the Kirby shadow bug.
2016-10-03 19:11:50 +10:00
f595fe080f
Vulkan: Fix bug with fractional LOD bias and min/max LOD
2016-10-03 19:11:48 +10:00
5e29508b8f
Vulkan: Fix vsync behavior when throttler is temp disabled
2016-10-03 19:11:48 +10:00
b193282830
Vulkan: Correct logic for handling target and window size changes
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Should fix a possible reference to deleted framebuffers, as well as fixing
the issues with the render area being correct if the game's source area
changes, or auto-scaling is enabled.
2016-10-03 19:11:47 +10:00
7d14b9b48b
Vulkan: Add missing call to TextureCache::OnConfigChanged
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This was preventing certain settings from being updated when changed at
runtime.
2016-10-03 19:11:47 +10:00
4a8766cec4
Vulkan: Fix resource leaks present at shutdown and mode changes
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Infrequent, but still happened.
2016-10-03 19:11:47 +10:00
1286c309e3
Vulkan: Fix compilation on 32-bit targets
2016-10-03 19:11:47 +10:00
17aef319e8
Merge pull request #4240 from lioncash/include
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Software: Clean out unnecessary includes/fwd decls
2016-10-02 20:31:35 -07:00
ccfc081697
Merge pull request #4245 from aldelaro5/logs-levels-changes
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Lots of Logs levels changes (also enable INFO level in every build)
2016-10-02 16:51:44 -04:00
f0aa9b3751
Reorganise a ton of logs level
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Most of this commits changes performance decreasing logs from info to debug and also cleans up innacurate levels.
2016-10-01 15:50:28 -04:00
9395b8efa9
Vulkan: Amend header includes
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Adds headers where necessary to eliminate indirect includes.
Also adds headers to ensure certain standard constructs always
resolve correctly
2016-09-30 23:26:03 -04:00
a8194cff3c
VideoNull: Set all fields in backend_info
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A few of these were missing, which could cause the adapter list to remain
visible after switching to null, for example.
2016-10-01 02:40:03 +10:00
5f66cf5ed7
Vulkan: Only submit init/upload command buffer when it has commands
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This way we're not submitting empty buffers when it's unnecessary.
2016-10-01 02:40:03 +10:00
f6cdc38c8b
Vulkan: Use render-pass based clears where possible
2016-10-01 02:40:02 +10:00
c290398320
Vulkan: Ensure fast path is used for non-RGBA formats when clearing
2016-10-01 02:40:02 +10:00
f4944f006d
Vulkan: Support frame dumping/screenshots
2016-10-01 02:40:02 +10:00
77a128ab87
Implement experimental Vulkan backend
2016-10-01 02:40:01 +10:00
828aac7890
VideoBackends: Make TextureCache::CompileShaders return a bool
2016-10-01 01:09:12 +10:00
6a99cbd9fc
VideoCommon: Call Renderer::SurfaceChanged on render parent resize
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This is needed because for some reason the WSI for NV Vulkan drivers
doesn't return VK_ERROR_OUT_OF_DATE_KHR, so there is no other way to know
that a resize has occured apart from polling, which is a poor solution for
X11 (since it is blocking).
2016-10-01 01:09:12 +10:00
5346078791
VideoCommon: Add config fields for multithreading and validation layers
2016-10-01 01:09:12 +10:00
09638e714e
VideoCommon: Extend DriverDetails to support both OpenGL and Vulkan
2016-10-01 01:09:12 +10:00
d9c034e8cc
ShaderGen: Specify attribute/output locations/bindings explicitly
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This also shifts the SSBO index from index 3 to index 0.
2016-10-01 01:09:11 +10:00
9f541e490d
OGL: Handle case where both constant alpha and logic op is enabled
2016-09-30 23:18:14 +10:00
cb759528e0
Merge pull request #3893 from hthh/perf-query-bug
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Improve PerfQuery accuracy
2016-09-27 13:07:35 +02:00
c9ef042b2d
Software: Clean out unnecessary includes/fwd decls
2016-09-24 05:28:00 -04:00
ab28ef5cff
FramebufferManager: Add missing header guard
2016-09-23 13:55:51 -04:00
330944eef8
DebugUtils: const correctness
2016-09-22 21:05:17 -04:00
5ac161c132
TextureEncoder: const correctness
2016-09-22 21:01:56 -04:00
eb574e7bac
NativeVertexFormat: const correctness
2016-09-22 21:01:55 -04:00
5f1e444c28
Clipper: const correctness
2016-09-22 21:01:49 -04:00
d79d5d49f4
Rasterizer: const correctness
2016-09-22 20:39:28 -04:00
2d0e857cb3
Merge pull request #4225 from lioncash/soft
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SWVertexLoader: Value initialize SetupUnit instance
2016-09-22 16:05:32 +02:00
a8c8dd0c53
SWVertexLoader: Value initialize SetupUnit instance
2016-09-22 09:58:44 -04:00
5890565575
Merge pull request #4233 from lioncash/efb
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EfbInterface: Change out parameters on getters to return by value
2016-09-22 10:49:33 +02:00
33288c4569
EfbInterface: Change out parameters on getters to return by value
2016-09-21 20:56:44 -04:00
fc41e982e9
SWOGLWindow: Utilize the move constructor in PrintText
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The previous code would always do a copy
2016-09-21 13:11:34 -04:00
99baa3268f
SWOGLWindow: const correctness for ShowImage
2016-09-21 12:54:22 -04:00
5b3c74a31a
OGL: Remove unnecessary c_str calls
2016-09-09 06:30:34 -04:00
f5c70a4b27
EFB2RAM: Downsample higher resolutions with linear filtering.
2016-09-07 11:17:32 +12:00
9d8f373016
VideoSoftware: Don't Init the PixelEngine twice
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PixelEngine is initialized by InitializeShared()
2016-09-03 15:12:41 +10:00
da82389347
Merge pull request #4172 from phire/software_fog_error
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VideoSoftware: Fix unsigned overflow bug in fog
2016-09-02 09:53:44 +02:00
0e7424b359
VideoSoftware: Fix unsigned overflow bug in fog
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Was causing fog errors on the left half of the screen.
Only appeared to affect visual studio builds, GCC did the correct
thing.
2016-09-02 10:12:44 +12:00
2ab9e5e610
Merge pull request #4165 from lioncash/global
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Backends: Remove unnecessary references to the renderer global
2016-09-01 03:20:31 +02:00
ec7114a658
OGL: Remove unnecessary renderer global references
2016-08-31 14:19:56 -04:00
168e145fae
D3D: Remove unnecessary renderer global references
2016-08-31 14:17:22 -04:00