a84bb7eb88
Add support for the guide button to XInput
2014-04-17 12:03:44 +01:00
c88b83699e
Don't use SDL devices that report invalid ranges.
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If Buttons, Axes, Hats, or Balls > 255 then reject it.
2014-04-16 16:28:57 -05:00
e79895e372
Replace use of the deprecated mem_fun function with mem_fn.
2014-04-01 12:09:22 -04:00
664c8d30a0
Remove all trailing whitespaces from our codebase.
2014-03-29 11:05:44 +01:00
fa3cc05753
Turn some non-const refs into pointers
2014-03-17 02:55:57 +01:00
a82675b7d5
Kill off some usages of c_str.
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Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00
31cfc73a09
Fixes spacing for "for", "while", "switch" and "if"
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Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
d802d39281
clang-modernize -use-nullptr
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and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
f28116b7da
clang-modernize -add-override
2014-03-09 21:12:01 +01:00
315a8ba1c0
Various changes suggested by cppcheck
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- remove unused variables
- reduce the scope where it makes sense
- correct limits (did you know that strcat()'s last parameter does not
include the \0 that is always added?)
- set some free()'d pointers to NULL
2014-02-28 12:43:20 +01:00
79336c88f8
Remove X11InputBase (dead code)
2014-02-22 22:42:42 +01:00
91286f5021
Fix the Windows build in relation to the recent changes.
2014-02-20 01:01:11 +01:00
6847a0fc0c
Fix more header sorting issues in InputCommon/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
dc1db82f70
Fix Linux build
2014-02-18 12:09:38 +01:00
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
6c4ee1753a
Fix some vertical alignments
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ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
404624bf0b
Turn loops into range-based form
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and some things suggested by cppcheck and compiler warnings.
2014-02-13 09:05:50 +01:00
88526be3b5
Merge pull request #50 from Parlane/inifile_tidy
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Fix IniFile to use string& instead of char*
2014-02-13 19:04:27 +13:00
3fe05e0a9f
Fix IniFile to use string& instead of char*
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Also removes .c_str() usages where found.
2014-02-13 17:06:30 +13:00
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
ebb48d019e
Clean up some struct indentations
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Also cleaned up the indentations of some variable declarations.
2014-02-09 19:40:11 -05:00
2063eddfa3
ForceFeedback: Fixed scoping bug
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Previous code relied on a destroyed variable to still be valid.
2014-02-09 17:04:05 +09:00
992b91c082
ForceFeedback: Don't depend on the force_type_name index.
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Instead use a for-each loop, compare GUIDs and save the name pointers.
2014-02-09 17:01:45 +09:00
c6d650c058
ForceFeedback: Add OSX rumble support
2014-02-09 17:01:45 +09:00
02a95c139e
ControllerInterface: Move DInput ForceFeedback support to a seperate class
2014-02-09 17:01:38 +09:00
557015626a
Introduce the usage of unique_ptr into the InputCommon ControlEmu.h class. Allows for the automatic handling of resource deallocation.
2014-02-01 17:20:35 -05:00
825c5f689b
Remove some unnecessary comments, as pointed out by Matt_P.
2014-01-30 20:21:18 -05:00
d91a5abba1
Light cleanup to a little bit of InputCommon. Replaces much of the iterators that litter this section of the codebase.
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Also clean up a little bit of the comments that describe the interface classes.
2014-01-30 19:51:21 -05:00
2c8340e1dc
Move GLInterface.h into GLInterface directory
2014-01-20 00:46:21 -07:00
4b3c338930
Merge Platform.h into GLInterface.h
2014-01-20 00:32:01 -07:00
84aa98a5a4
wayland: Add bits required to run as a wayland client.
2014-01-19 10:36:20 -07:00
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
43e618682e
Convert all vcxproj files to UNIX line endings
2013-12-31 14:03:18 -05:00
2e1aa64958
[Android] Fix joysticks only capable of right/down movements. Also make it capable of using onscreen joystick even if controller 1 is bound.
2013-12-12 21:24:39 -06:00
ba18f38e70
Merge branch 'master' into android-new-control-input-overlay
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Conflicts:
Source/Android/res/values-ja/strings.xml
Source/Android/res/values/strings.xml
Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java
Source/Android/src/org/dolphinemu/dolphinemu/emulation/EmulationActivity.java
Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java
Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java
Source/Android/src/org/dolphinemu/dolphinemu/settings/video/VideoSettingsFragment.java
2013-11-24 16:12:00 -06:00
f6f2b1fc60
[Android-overlay] Support multiple gamepads with touch screen controls.
2013-11-24 15:04:53 -06:00
39a4d4329d
more warning fixes
2013-11-14 02:19:15 -05:00
21610c2e54
Run code through clang-modernize -add-override to add 'override' decls.
2013-11-03 20:54:05 -05:00
c579637eaf
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
965b32be9c
Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up.
2013-11-03 20:54:01 -05:00
ccd30024b3
Update to VS2013 and a slew of build-related updates. Notes:
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* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
2013-10-26 17:55:38 -07:00
97cd42f5c3
Remove some unnecessary includes as well as simplifying exisiting ones if possible.
2013-10-19 19:58:56 -04:00
de1773affb
Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebuild time on my system.
2013-10-17 00:07:35 -04:00
f3af8ee0f0
Revert "Remove some unnecessary includes."
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Turns out this explodes on Linux.
This reverts commit c4696568cc
.
2013-10-14 04:05:38 -04:00
c4696568cc
Remove some unnecessary includes.
2013-10-14 04:01:57 -04:00
af951f467e
[InputCommon] Fix a bug in ControllerInterface::UpdateOutput() in ControllerInterface.cpp. The variable ok_count was never incremented, which caused the function to always return false.
2013-09-18 10:09:32 -04:00
501eafb407
Overlay local gameinis over global gameinis instead of copying.
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Huge megacommit because a lot of things needed to be modified to make this
possible.
2013-09-14 17:46:41 +02:00
ce49964dfe
Fix "modifier" button functionality et al.
2013-09-11 17:48:04 -05:00
fd7cf5bb71
A bunch of trivial changes to fix clang warnings.
2013-09-01 22:58:33 -04:00