13734 Commits

Author SHA1 Message Date
Scott Mansell
ce493b897d Merge pull request #2271 from revel8n/fixes
Fix for alignment of zero-length files within directory based virtual disk
2015-09-28 05:28:38 +13:00
Scott Mansell
be3851b72e Merge pull request #3090 from LPFaint99/gcifolder
GCI Folder: Skip 'header-only' writes
2015-09-28 05:26:12 +13:00
Scott Mansell
af327aec79 Merge pull request #3036 from mimimi085181/hash-respecting-stride
Respect the stride for efb copies when hashing them
2015-09-28 05:23:55 +13:00
Scott Mansell
4817118028 Merge pull request #3084 from JosJuice/cpu-core-clock
SystemTimers: Don't name non-constant variables as if they are constant
2015-09-28 05:22:54 +13:00
flacs
34c020352f Merge pull request #3092 from JosJuice/compressed-blobs
Display all compressed formats in blue in GUI
2015-09-27 12:57:19 +02:00
Lioncash
457a398c33 MemoryWindow: Adjust control alignment
Aligns controls so that their widths remain the same with one another
2015-09-26 22:46:57 -04:00
Lioncash
5aa19ad051 MemoryWindow: Change the address search wxTextCtrl into a wxSearchCtrl 2015-09-26 22:46:53 -04:00
Lioncash
7ba171a497 CodeWindow: Ignore search error highlighting on empty string
Doesn't make sense to flag these as errors, since someone might search for another address.
2015-09-26 22:38:08 -04:00
Lioncash
6866373202 CodeWindow: Replace wxStaticText/wxTextCtrl combo with a wxSearchCtrl
Same thing, one control.
2015-09-26 22:38:07 -04:00
flacs
8ea9b07b59 Merge pull request #3093 from lioncash/header_shuffle
Common: Trim Common.h
2015-09-27 03:18:03 +02:00
revel8n
d4c2ca46a4 - Fix for alignment of 0-length files when volume directory is created from directory on disk
Updating constant value representation

Explicitly state data type in std:max usage
2015-09-26 18:29:29 -05:00
Lioncash
cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Lioncash
19ac565e0d Common: Move asserts to their own header 2015-09-26 18:51:27 -04:00
Lioncash
867df74b52 Common: Remove strdup define
It's not used anywhere.
2015-09-26 18:50:42 -04:00
Lioncash
1d42db2439 Common: Move NonCopyable to its own header 2015-09-26 18:50:35 -04:00
Lioncash
bb927ad738 Atomic_GCC: Throw out old code 2015-09-26 15:59:36 -04:00
Lioncash
d67ea484f7 Common: Get rid of compiler semantic asserts
They were never used.
2015-09-26 15:57:13 -04:00
mimimi085181
e24b8c4ab7 Respect the stride for efb copies when hashing them 2015-09-26 20:19:02 +02:00
Scott Mansell
a91810ba3b Merge pull request #3042 from booto/audio-timing
AI: reduce overhead of sample counter
2015-09-27 05:03:55 +13:00
Ryan Houdek
be667e7de8 Merge pull request #3035 from aserna3/SSAAImprovements
Improved OGL and D3D's AA options in UI
2015-09-26 09:27:39 -04:00
JosJuice
6935d28112 Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
JosJuice
94ee720a07 Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
2015-09-26 14:46:53 +02:00
LPFaint99
ddc523b81d GCI Folder: Skip 'header-only' writes
issue #8961
2015-09-25 22:12:40 -07:00
Tillmann Karras
f6795466e7 mbedTLS: adapt Dolphin code 2015-09-26 07:09:19 +02:00
Anthony Serna
df189c3ea3 Improved D3D and OGL AA option UI
Removed Quality Levels from D3D AA options

Dropdown text now shows whether you're applying MSAA or SSAA

Added a description for SSAA

Moved SSAA checkbox

Cleaned up AA in backends slightly. Supported modes is now a list of ints.
2015-09-25 09:05:18 -07:00
Tillmann Karras
ac5f56df7e mbedTLS: adapt Dolphin's Visual Studio files 2015-09-25 03:46:41 +02:00
Tillmann Karras
063446c46f mbedTLS: run rename.pl script and fix errors 2015-09-25 03:46:41 +02:00
Lioncash
7e69a0ce79 CommandProcessor: Remove unused extern 2015-09-24 11:35:46 -04:00
JosJuice
ab8f75f000 SystemTimers: Don't name non-constant variables as if they are constant 2015-09-24 14:57:25 +02:00
ghost
7c1565b201 VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
Lioncash
d694994874 BoundingBox: Remove unnecessary headers 2015-09-24 03:19:43 -04:00
Tillmann Karras
aba083dd3a FifoPlayer: remove leftover code 2015-09-24 05:09:41 +02:00
flacs
c1ee0e7829 Merge pull request #3078 from lioncash/titleid
DiscIO: Do swapping in GetTitleID implementations
2015-09-23 18:56:57 +02:00
flacs
cf131b133e Merge pull request #3079 from lioncash/emit
x64Emitter: Minor changes
2015-09-23 18:55:24 +02:00
flacs
40da69d5a2 Merge pull request #3081 from lioncash/si-enum
SI_Device: Convert define constants over to enums
2015-09-23 18:55:10 +02:00
Rohit Nirmal
a48e425f41 Silence -Wshadow warning. 2015-09-23 11:02:24 -05:00
JosJuice
3fdae38e26 Use correct GetTicksPerSecond() value in IPC delays
The constant IPC_DEFAULT_DELAY used a value from GetTicksPerSecond(),
which in turn uses a value from CPU_CORE_CLOCK... but CPU_CORE_CLOCK
isn't actually a constant! It's first initialized to 486 MHz and then
changed to 729 MHz in SystemTimers::PreInit if emulating a Wii. This
means that the IPC delays always used 486 MHz and thus were wrong.
To fix this, the IPC reply constants are changed to functions.
2015-09-23 18:02:09 +02:00
Lioncash
c7148c9660 SI_Device: Convert define constants over to enums 2015-09-23 11:13:03 -04:00
booto
0e0fec3075 AI: reduce overhead of sample counter 2015-09-23 20:39:28 +08:00
Lioncash
7890b38c15 x64Emitter: Remove unimplemented function prototype in OpArg 2015-09-22 19:54:46 -04:00
Lioncash
6e5f60bab7 x64Emitter: Make single argument constructor explicit 2015-09-22 19:51:14 -04:00
Lioncash
213d11dc62 Merge pull request #2939 from lioncash/find
FramebufferManagerBase: Compress a loop into a find_if
2015-09-22 18:56:38 -04:00
Lioncash
4b9b82e000 DiscIO: Do swapping in GetTitleID implementations
Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
Lioncash
5d774df1e8 Merge pull request #3074 from JosJuice/isoproperties-gettitleid
Remove odd way of getting ID in ISOProperties
2015-09-22 12:24:19 -04:00
Markus Wick
3930c929cb Merge pull request #3062 from phire/moveGL
Move GL interface code out of the OpenGL video backend.
2015-09-22 15:32:48 +02:00
Scott Mansell
a537ca7543 Merge pull request #2997 from phire/FixFifoRecorder
FifoRecorder: Use Texture Cache to record efb copies correctly.
2015-09-23 00:17:37 +12:00
Scott Mansell
aa1fec6fc3 FifoPlayer: Fixup style of types. 2015-09-23 00:03:43 +12:00
Scott Mansell
a355d9868e FifoRecorder: Use Video Common to record efb2ram correctly.
Texture updates have been moved into TextureCache, while
TMEM updates where moved into bpmem. Code for handling
efb2ram updates was added to TextureCache.

There was a bug for preloaded RGBA8 textures, it only copied
half the texture. The TODO was wrong too.
2015-09-22 23:59:16 +12:00
ghost
07e4b4f7c4 VideoBackend: Video config filename is now exposed in VideoBackends.
It reduces redundancy. Needed make possible to save current video config.
2015-09-22 09:47:19 +03:00
JosJuice
42db9e2897 Remove odd way of getting ID in ISOProperties
Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00