magumagu
6c1bdfe04c
More work.
2015-01-25 19:57:07 -08:00
magumagu
ef75f3005d
WIP.
2015-01-25 15:49:35 -08:00
Dolphin Bot
4e9497cdb8
Merge pull request #1057 from phire/IsMMIOAddress2
...
Further improvements to IsMMIOAddress (Includes tests!)
2015-01-24 05:55:35 +01:00
Scott Mansell
fe28d1476a
Make the IsMMIOAddress function easier to read, add tests.
...
This also makes IsMMIOAddress more restrictive.
2015-01-24 17:24:40 +13:00
Ryan Houdek
088b6b2ec3
Merge pull request #1081 from phire/jitil-float-mem-opts
...
JitIL Float load/store optimizations.
2015-01-23 21:47:03 -06:00
Ryan Houdek
d544cc3c68
Merge pull request #1463 from phire/cleanup_ELFloader
...
Cleanup ElfLoader and BootElf
2015-01-23 21:46:55 -06:00
Scott Mansell
5c34766809
Propagate elf loading failure up.
...
Also fix mistake in error message.
2015-01-24 16:28:34 +13:00
Scott Mansell
3106b20fbe
JITIL: Improve address calulation for float loads/stores.
...
For floating loads with a known address, this eliminates the pattern of:
mov r12d, 80001014
mov rdx, r12d
mov rdx, dword ptr [rbp+rdx]
and generates a nice simple:
mov rdx, dword ptr [rbp+00001014]
2015-01-24 16:08:50 +13:00
Scott Mansell
75815b9b0d
Added a comment to document an issue with the codegen.
2015-01-24 16:08:26 +13:00
Scott Mansell
b7d4ff679a
IsWiiElf: Optimise inner loop.
...
Instead of swaping each word of the elf code section(s) looking
for a match to our pattern, we swap the pattern just once (at
compile time) and test against our swapped pattern.
2015-01-24 15:41:32 +13:00
Scott Mansell
2bf052d8b9
ElfReader: Clean up elf loader code.
...
* Don't claim to support any features we don't, like relocation
* Actually zero-out BSS sections, as memory might not be already
zeroed.
* Deleted commented out code.
* Removed GetPointer, updated to more modern interface methods.
* Updated pointer types style from "u32 *x" to "u32* x"
2015-01-24 15:41:32 +13:00
Scott Mansell
1e5762b163
BootUp: Clean up elf BootUp code.
...
* The file already exsists, otherwise we wouldn't have gotten
this far in the boot.
* We have already checked if it's a Wii or GameCube elf,
besides, it's too late to change our minds now anyway.
* On Wii - Don't call EmulatedBS2, it can never succeed as
it knows nothing about booting elfs. Just call the
SetupWiiMemory directly if needed.
* On GameCube - We still call EmulatedBS2_GC, but we stop
it from running Apploader, which might boot something
unexpected from the default iso or DVD root folder.
2015-01-24 15:41:28 +13:00
Scott Mansell
2642c3f73b
BootElf: Use unique_ptr<u8 []> instead of vectors.
2015-01-24 15:32:38 +13:00
skidau
f1a4b98d36
Merge pull request #1879 from magumagu/idle-exception-check
...
For idle loops, perform an exception check before CoreTiming::Advance.
2015-01-24 12:28:44 +11:00
skidau
0b1d8fae1b
Merge pull request #1926 from skidau/emu-wiimote-speaker-adpcm-sample-rate
...
Fixed the emulated wiimote speaker's ADPCM sample rate. Patch by hk.konpie
2015-01-23 12:31:20 +11:00
skidau
6e99accf06
Merge pull request #1917 from adamdmoss/no-lfe
...
Remove explicit subwoofer/LFE channel from Pulseaudio and OpenAL
2015-01-23 12:30:48 +11:00
skidau
e49408bdf0
Merge pull request #1901 from Linktothepast/master
...
Gameini database update.
2015-01-23 12:30:24 +11:00
Ryan Houdek
618dfe9804
Merge pull request #1749 from Buddybenj/readme
...
Readme Fixes and Improvements
2015-01-22 18:38:27 -06:00
Ryan Houdek
db690a1862
Merge pull request #1936 from lioncash/kb
...
Minor keyboard-related cleanups.
2015-01-22 16:23:34 -06:00
Ryan Houdek
bff230fe2e
Merge pull request #1945 from skidau/GCPad-Init
...
Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-22 10:41:43 -06:00
Ryan Houdek
bb1ca26c57
Merge pull request #1940 from Sonicadvance1/AArch64_implement_xer
...
[AArch64] Implement mfspr/mtspr XER routines.
2015-01-22 10:31:22 -06:00
skidau
d27bd9d291
Merge pull request #1885 from degasus/custom_texture
...
CustomTexture: new name format
2015-01-23 00:43:39 +11:00
skidau
6ad5d4681a
Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-23 00:06:54 +11:00
Pierre Bourdon
4984215971
Merge pull request #1941 from NanoByte011/lighting_attn
...
Lighting Attenuation Fixes
2015-01-22 11:46:33 +01:00
Linktothepast
34d610e99b
More updates.
...
Remove safetexturecache setting from Zelda Twilight Princess and Star
Wars Rogue Squadron/Rebel Strike based on the pr #1916 changes.
2015-01-22 12:31:15 +02:00
NanoByte011
0a9257ad37
Cleaned up whitespace
...
Fixed Directional Attenuation (assumed, data was light dir vector already, but it was not!)
2015-01-21 22:30:41 -07:00
Ryan Houdek
85754c63ca
[AArch64] Implement mfspr/mtspr XER routines.
...
These were fairly simple to implement.
2015-01-21 16:56:27 -06:00
NanoByte011
f475e367f2
Lighting Attenuation Fixes
2015-01-21 15:55:32 -07:00
degasus
7cf4dd63e4
CustomTexture: fix texture format
2015-01-21 23:33:42 +01:00
Ryan Houdek
e7f2a04699
Merge pull request #1938 from CarlKenner/paddedfunctions
...
Skip zeroes that sometimes pad function to 16 byte boundary (eg. Donkey Kong Country Returns).
2015-01-21 15:17:31 -06:00
Ryan Houdek
621322bbae
Merge pull request #1260 from pauldacheez/video-dialog-string-touchups
...
Improve some setting descriptions in the graphics options.
2015-01-21 14:59:45 -06:00
degasus
1d0557a5e6
CustomTexture: use xxhash
2015-01-21 21:47:18 +01:00
degasus
84c8645d22
CustomTexture: Convert old format automatically
2015-01-21 21:22:55 +01:00
degasus
f9ced4eb13
CustomTexture: also support the legacy format
2015-01-21 21:22:55 +01:00
degasus
62402efa6c
CustomTexture: Mark textures with mipmaps
2015-01-21 21:22:55 +01:00
degasus
ee9d05d67f
CustomTexture: Use another file name with wildcards
2015-01-21 21:22:55 +01:00
degasus
a353ead3cb
CustomTexture: Use always safe texture hash
2015-01-21 21:22:55 +01:00
degasus
eeaad06a07
CustomTexture: check for min/max index on paletted textures
2015-01-21 21:22:55 +01:00
Ryan Houdek
1c62c2f935
Merge pull request #1924 from degasus/xxhash
...
VideoCommon: xxhash
2015-01-21 14:19:35 -06:00
Ryan Houdek
e4b04c64f0
Merge pull request #1870 from Stevoisiak/countryFilters
...
Country filter fixes/consistency
2015-01-21 13:48:35 -06:00
Ryan Houdek
80e6367e46
Merge pull request #1869 from Stevoisiak/GeneralConsistency
...
Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0
Merge pull request #1895 from JosJuice/isvolumewiidisc
...
Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek
4c9fd63562
Merge pull request #1932 from Buddybenj/freelook
...
Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek
50d495b581
Merge pull request #1916 from mimimi085181/master
...
Make efb to texture less broken for paletted textures that are efb copies
2015-01-21 13:40:36 -06:00
Ryan Houdek
b8b537d96e
Merge pull request #1934 from Buddybenj/change-order
...
Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek
a5e9c5e718
Merge pull request #1910 from Sonicadvance1/LLVMDisassembly_improvements
...
Improve the LLVM disassembler in the debug window.
2015-01-21 13:29:47 -06:00
Ryan Houdek
ca10ce36cc
Merge pull request #1923 from Sonicadvance1/remove_sdl_assumption
...
Remove an assumption in SDL.
2015-01-21 13:29:39 -06:00
Ryan Houdek
7fba4856ce
Merge pull request #1931 from Sonicadvance1/Fix_PP_Config
...
Fix the Post Processing shader configuration dialog.
2015-01-21 13:29:01 -06:00
Ryan Houdek
41dd0667ed
Merge pull request #1930 from Sonicadvance1/AArch64_scalar_ops
...
[AArch64] Move the 64bit floating point instructions to scalar.
2015-01-21 13:28:53 -06:00
Ryan Houdek
d86eaea393
Merge pull request #1935 from Sonicadvance1/AArch64_fix_fp_loadstore
...
[AArch64] Fix bugs in floating point loadstores.
2015-01-21 13:28:46 -06:00