2ebea1bfa7
Merge pull request #8433 from JosJuice/settings-onemulationstatechanged
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DolphinQt: Call OnEmulationStateChanged when creating config window panes
2019-11-08 11:01:14 +10:00
7c8a255ce1
Merge pull request #8450 from jordan-woyak/mapping-button-fix
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DolphinQt: Fix output mapping button spacebar activation and tooltip.
2019-11-08 10:30:33 +10:00
32cf4b76be
DolphinQt: Fix tooltip of output mapping buttons.
2019-11-03 18:20:08 -06:00
1bdf43dd78
DolphinQt: Fix spacebar not activating output mapping buttons.
2019-11-03 18:17:51 -06:00
ef1bae5320
DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
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Without this change, calling OnEmulationStateChanged undoes part
of the enabling/disabling that OnWiimoteModeChanged has done.
2019-11-03 15:03:58 +01:00
10d972789a
DolphinQt: Make WiiPane connect itself to EmulationStateChanged
2019-10-27 21:26:35 +01:00
da1f153b47
Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient".
2019-10-27 16:05:22 +01:00
332cad21a4
Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window.
2019-10-27 15:59:36 +01:00
5ff79499a5
UDPServer: Add configuration UI.
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Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
8aec424191
Controller Settings Dialog: Rename "Advanced" group box to "Common".
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The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
4cb3baba5c
Add support for motion controllers via the CemuHook controller input protocol.
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This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
6991b39289
Merge pull request #8419 from jordan-woyak/xor-op
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ExpressionParser: Add XOR operator.
2019-10-23 20:18:39 -04:00
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
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VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
1fe44238b1
ExpressionParser: Add XOR operator.
2019-10-20 09:51:52 -05:00
bb8d0261be
DolphinQt: Mark ubershader setting names as translatable
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These were marked as translatable in DolphinWX but not DolphinQt,
yet both DolphinWX and DolphinQt tried to fetch translations for them.
This meant that translations worked in both DolphinWX and DolphinQt
back when DolphinWX existed, but that translations stopped working
in DolphinQt once DolphinWX was removed (because the removal of
DolphinWX triggered the removal of the strings from the .po files).
2019-10-18 23:35:34 +02:00
8bc0a92f2c
Merge pull request #7663 from jordan-woyak/expression-parser-improve
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Expression parser improvements
2019-10-17 17:35:30 -04:00
2647e412ae
Change from radio buttons to combobox, sizing fix and slight reorganization
2019-10-16 21:01:01 -04:00
72302d9c42
ExpressionParser: Add support for /* */ style comments.
2019-10-12 11:41:02 -05:00
b57178d246
ExpressionParser: Remove ! character from function syntax. Remove unused serialization functions.
2019-10-11 18:12:18 -05:00
7912dc57dd
ExpressionParser: Remove !while and add optional 2nd argument to !smooth.
2019-10-11 18:12:18 -05:00
ca7ce67450
ExpressionParser/DolphinQt: Added parse results to UI.
2019-10-11 18:12:18 -05:00
c8b2188e19
DolphinQT: Add syntax highlighting from tokenizer data.
2019-10-11 18:12:18 -05:00
e3cf2ae0d4
DolphinQT/IOWindow: Add combo boxes to insert the new operators and functions so people are semi-aware of them. Fixed the "Apply" button. Display an error message on expression parse error.
2019-10-11 18:12:18 -05:00
e896835f86
ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs)
2019-10-11 17:14:32 -05:00
ae83d02e54
Drop 3D Vision Support
2019-10-04 13:40:21 +10:00
e6ae204600
Merge pull request #8373 from jordan-woyak/stereo-mode-fix
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DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
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Log widget improvements
2019-10-01 23:42:16 +10:00
d15f08c84a
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-09-30 15:43:55 -05:00
06ab51bceb
Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
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Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
a4f13ca57d
Remove double space in GeckoCodeWidget code view
2019-09-01 11:22:42 -07:00
6bfa4fa643
LogWidget: Use FixedSizeQueue for a log messages buffer
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Messages buffer is intended to be of a fixed capacity (MAX_LOG_LINES),
which cannot be achieved by std::queue unless we manually pop() extra elements.
std::queue uses std::deque internally which most likely results in allocations performed continuously.
FixedSizeQueue keeps a single buffer during its entire lifetime, avoiding any allocations except the ones
performed by stored objects.
2019-08-31 21:18:07 +02:00
b088fc37d5
LogWidget: Do not use QueueOnObject to construct log queue,
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instead store a std::string constructed from string_view and convert to QString just before appending
2019-08-31 11:59:09 +02:00
e746d95d01
LogWidget: Stop update timer when log window is invisible so it doesn't continuously update in the background
2019-08-31 11:57:27 +02:00
7cec8601f1
LogWidget: Remove scrollbar tampering code (doesn't seem to do anything), clear text queue on clearing log
2019-08-31 11:57:07 +02:00
eb7d42dfe8
LogWidget: Replace QTextEdit with QPlainTextEdit for better performance
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QTextEdit is heavy, similar in functionality to WordPad,
while QPlainTextEdit is lightweight like Notepad.
Qt documentation recommends using QPlainTextEdit for log viewers,
and it also allows to set automatic cutoff of oldest messages beyond a fixed point,
which we now set to MAX_LOG_LINES (5000)
2019-08-31 10:46:04 +02:00
22933d8502
VolumeVerifier: Add datfile parsing
2019-08-24 16:37:19 +02:00
df0ff7f3bb
Enable adapter combo on emulation state change only if adapters are supported by current backend
2019-08-20 20:08:14 +02:00
8be5ee9fe2
Merge pull request #8277 from lioncash/code
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DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
2019-08-09 23:42:55 +10:00
cd02ca17ce
VolumeVerifier: Allocate QProgressDialog on stack
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No reason to have it on the heap.
This also lets us skip calling reset, since the dialog closes
when the QProgressDialog object goes out of scope.
2019-08-09 14:47:15 +02:00
e87a3f91a9
Merge pull request #8303 from JosJuice/volumeverifier-very-small
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Fix problems with running VolumeVerifier on very small disc images
2019-08-09 22:16:33 +10:00
1bd8f03362
Merge pull request #8271 from lioncash/qstring
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DolphinQt: Replace unnecessary QStringLiterals with alternatives where applicable
2019-08-08 12:25:30 +10:00
107291dc5a
Fix problems with running VolumeVerifier on very small disc images
2019-08-07 19:48:10 +02:00
9395d7ea08
DolphinQt: Reorder nunchuk mapping
2019-08-04 14:02:43 +02:00
cbfc442e90
DolphinQt: Limit numeric widget width
2019-08-02 18:20:37 +02:00
ff8f627499
DolphinQt/Config/GeckoCodeWidget: Use forward declarations where applicable
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Avoids propagating headers into scopes where they're not needed.
2019-07-31 09:54:54 -04:00
14263ec6dd
DolphinQt/Config/GeckoCodeWidget: Call LoadDefaultGameIni() directly
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This is a static class function, so we don't need to go through the
SConfig instance in order to call it.
2019-07-31 09:54:54 -04:00
6002529ece
DolphinQt/Config/GeckoCodeWidget: Make exec() outcomes explicit
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Makes it a little more explicit which dialog outcomes we're expecting.
While we're at it, we can invert them into guard clauses to unindent
code a little bit.
2019-07-31 09:54:54 -04:00
255d2ff2d2
DolphinQt/Config/GeckoCodeWidget: Deduplicate ini path
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We can store this to a local variable to avoid duplicating the same
string creation twice.
2019-07-31 09:54:53 -04:00
a07d19a2fd
DolphinQt/Config/ARCodeWidget: Use forward declarations where applicable
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Avoids propagating headers into scopes where they're not necessary.
Also uncovered reliance on an indirect inclusion within
CheatsManager.cpp, which is now fixed.
2019-07-31 09:48:45 -04:00
e08a76f9e2
DolphinQt/Config/ARCodeWidget: Call LoadDefaultGameIni() directly
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This is a static function, so we don't need to go through the instance
of SConfig in order to call it.
2019-07-31 09:08:31 -04:00