spycrab
a3fd99032c
IsSettingSavable: Make GFX_CACHE_HIRES_TEXTURES savable
2018-02-26 19:04:06 +01:00
JosJuice
619f98b97b
Merge pull request #6389 from spycrab/fix_wiimote
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Fix emulated Wiimotes
2018-02-20 21:37:30 +01:00
spycrab
de1af2e45d
Fix emulated Wiimotes
2018-02-20 20:41:29 +01:00
Léo Lam
f9445bb119
IOS: Remove ec_wii functions
2018-02-19 20:34:06 +01:00
Léo Lam
5e5c9e1772
IOSC: Add Sign
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Equivalent of IOSC_GenerateCertificate + IOSC_GeneratePublicKeySign.
This is copied from ec_wii/MakeAPSigAndCert.
2018-02-19 20:34:06 +01:00
Léo Lam
b3c7874a3a
IOSC: Add GetDeviceId and GetDeviceCertificate
2018-02-19 20:34:06 +01:00
Léo Lam
f3c63b3108
IOSC: Load built-in key entries directly from keys.bin
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Preliminary commit for merging ec_wii into IOSC.
2018-02-19 20:34:06 +01:00
Léo Lam
1f4ddea5f7
IOSC: Change misc_data to a u32
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It's always 4 bytes long, so let's just make it a u32.
2018-02-19 20:34:05 +01:00
Markus Wick
a2d2a0a356
Merge pull request #6384 from jeffythedragonslayer/master
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Jit64: fixed some signed to unsigned integer warnings
2018-02-19 15:28:06 +01:00
Anthony
4876b9d8e0
Merge pull request #6362 from spycrab/qt_indicators
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Qt/Mapping: Implement indicators
2018-02-18 11:45:12 -08:00
Jeff Linahan
caf721fb3f
Jit64: fixed some signed to unsigned integer warnings
2018-02-16 17:41:16 -05:00
Markus Wick
e7d0aae5be
Merge pull request #6335 from stenzek/membp
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Jit64: Fix incorrect PC in PPC state during fastmem trampoline
2018-02-15 11:13:52 +01:00
spycrab
ec54b421a4
Qt/Mapping: Implement indicators
2018-02-15 05:01:44 +01:00
Léo Lam
dbdf964f2e
Merge pull request #6376 from sepalani/es-fix
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ES: Make it not fail on something that isn't IOS
2018-02-13 16:42:17 +01:00
Sepalani
68f7a03d05
ES: Make it not fail on something that isn't IOS
2018-02-13 15:47:38 +01:00
Anthony
35c43e74d0
Merge pull request #6371 from rukai/dolphinQtHotkeyFixes
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Qt: Various fixes to hotkeys
2018-02-12 09:28:58 -08:00
Léo Lam
8e06257f19
Merge pull request #6374 from sepalani/ios-reload
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ES: Make it fail on unsupported installed IOSes
2018-02-12 10:02:43 +01:00
Sepalani
a663fcb977
IOS: Adjust reply timing to be closer to real hardware
2018-02-11 18:42:19 +01:00
Sepalani
2ce7fff819
ES: Make it fail on unsupported installed IOSes
2018-02-11 18:42:02 +01:00
Stenzek
93fb0e1e1c
TextureCache: Add an option to disable EFB copies to VRAM
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The option is named DisableCopyToVRAM under the Hacks section in
GFX.ini. It is intentionally not exposed to the GUI, as users should not
need to use it under normal circumstances. The main use is debugging
issues in the EFB-to-RAM shaders.
2018-02-11 15:48:46 +10:00
Rukai
4b5373b25b
Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey
2018-02-10 23:30:59 +11:00
Anthony
c30ac55cf4
Merge pull request #6354 from leoetlino/hle
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HLE: Minor cleanup
2018-02-07 23:36:31 -08:00
Léo Lam
3deb8ce074
HLE: Use enum classes for HookType and HookFlag
2018-02-04 14:50:55 +01:00
Léo Lam
a184ab93b6
HLE: Remove an unused function
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There is nothing using PanicAlert in either official titles or libogc.
2018-02-04 14:41:55 +01:00
Stenzek
15efd42eba
Jit64: Don't flush PC in exception block
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These blocks can only be executed as a result of a DSI exception from a
loadstore, where we now flush the PC register prior to the loadstore.
2018-01-27 22:32:57 +10:00
Stenzek
8933fe599c
Jit64: Update PC before slowmem reads as well as writes
2018-01-27 22:29:39 +10:00
Stenzek
7f3c31d78d
Jit64: Set correct PC when emitting slowmem trampoline
2018-01-27 18:19:42 +10:00
Stenzek
d96e8c9d76
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
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Also allows the work previously done in Prepare to return a failure
status.
2018-01-27 13:53:55 +10:00
Stenzek
04027a7da7
Core: Improve ordering of boot
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- Smplification of graphics backend startup/shutdown.
- Don't send complete message until CPU is ready to execute.
- Remove redundant stop message.
- Remove OSD message with backend name.
2018-01-27 13:53:55 +10:00
Stenzek
f9053527a9
Core: Don't spawn an extra thread in single-core mode
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We don't need a message pump thread for the video backend, as the window
is created on the UI thread, not the "idle" emu thread.
2018-01-27 13:53:55 +10:00
Sepalani
df9611255a
PPCSymbolDB: two columns symbol map support added
2018-01-24 12:43:23 +01:00
Léo Lam
a972892821
Merge pull request #6320 from sepalani/dwc_printf
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HLE: DWC_Printf debug added
2018-01-24 10:29:02 +01:00
Sepalani
6ffb5dbaaa
HLE: DWC_Printf debug added
2018-01-23 19:02:32 +01:00
degasus
0b466249e0
CustomTextures: Drop format convertion.
2018-01-20 16:39:04 +01:00
gyroninja
9628e22916
Changed PPCDebugInterace to check memory only after the emulator has finished starting
2018-01-12 15:18:29 -08:00
JosJuice
c492a5a86a
Don't involve host thread when booting from savestate
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Suggested by https://github.com/dolphin-emu/dolphin/pull/6271#discussion_r159868704
2018-01-05 14:14:12 +01:00
Markus Wick
e705d43312
Merge pull request #6270 from mahdihijazi/suppport_restore_state
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[Android] Support restore emulator state
2018-01-05 13:45:36 +01:00
Léo Lam
637fbec35d
Merge pull request #6274 from myfreeweb/freebsd-libusb-no-detach
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passthrough: do not detach kernel driver on FreeBSD
2018-01-04 10:39:58 +01:00
Vlad Firoiu
330881ae80
Allow users to specify the encoder used for framedumping.
2018-01-03 13:23:10 +01:00
JosJuice
82a6701f79
Optionally delete savestate that gets loaded at boot
2017-12-28 23:15:48 +01:00
JosJuice
9dd88d76dd
Redesign the ability to load state at boot
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BootParameters can now contain the path of a savestate to load at boot.
Movie has been made to use this instead of poking at Core.cpp's state.
2017-12-26 20:39:03 +01:00
Greg V
5c1c67d4d8
passthrough: do not detach kernel driver on FreeBSD
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libusb_detach_kernel_driver() always fails as a regular non-root user:
https://lists.freebsd.org/pipermail/freebsd-usb/2016-March/014161.html
2017-12-26 21:50:50 +03:00
JosJuice
f41273fe79
GameConfigLoader: Map whole sections, not just individual keys
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There are two reasons for this change:
1. It removes many repetitive lines of code.
2. I think it's a good idea to enable the use of old-style section
names even for settings that previously haven't been settable in game
INIs. Mixing the two styles in INIs (using the new style only for new
settings) is not ideal, and people on the forums don't even seem to
know that the new style exists (nobody knew a way to set ubershader
settings per game, for instance). Encouraging everyone to start using
only the new style might work long-term, but it would take take time
and effort to make everyone get used to it. Considering that this commit
*reduces* the amount of code by adding the ability to use old-style
names for more settings, I'd say that adding this ability is worth it.
2017-12-23 18:59:27 +01:00
JosJuice
5296ee6d3d
Reduce the indentation level of MapINIToRealLocation
2017-12-23 18:25:49 +01:00
JosJuice
4973ae9952
Rename GFX_HACK_COPY_EFB_ENABLED to GFX_HACK_COPY_EFB_SCALED
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Not sure why it was named like this... It doesn't affect whether
the copy happens or not, only what resolution it uses.
2017-12-18 21:55:02 +01:00
Leo Lam
4733bbd8f3
Merge pull request #6166 from ligfx/invokedeviceschangedcallbacks
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ControllerInterface: cleanup callbacks API and logic
2017-12-15 21:05:17 +01:00
Leo Lam
fa0cf5c038
Merge pull request #6247 from leoetlino/homebrew
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Boot: Minor fixes for Wii homebrew
2017-12-15 20:47:02 +01:00
Markus Wick
eb1ae38304
Merge pull request #6027 from JonnyH/WIP/chained-signal-handler-android-debuggerd
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Call the previously-set sigaction in fastmem handler if it's not our fault
2017-12-10 00:18:13 +01:00
Léo Lam
3dd777be70
Boot: Add default exception handlers
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Some homebrew expect exception handlers to be present -- which is
almost always the case on console, since most of the time homebrew are
launched from either a libogc or SDK title) -- and break if they are
not. To fix this, we just need to include default, dummy handlers.
2017-12-09 17:24:04 +01:00
Léo Lam
520039ab28
Boot: Use values from libogc for booting Wii homebrew
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Set HID0, HID4, GPR1 to values that are used by libogc for
initialisation. This makes boots more similar to a launch
from the HBC or another loader, since normally the registers
have already been initialised by the loader.
This fixes a crash in homebrew that assume GPR1 points to a correct
location and attempt to use it before initialising registers.
2017-12-09 17:24:03 +01:00