48afab2685
Correct left/right volume for padded samples.
2014-07-17 18:41:18 +12:00
a0101c5d29
Audio Mixer: move Static variable to a member variable.
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The two instances of this class were sharing a frac variable causing
audio glitches when both were running (which is now all the time).
Fixes issue 7463 (Since DTK merge, audio has staic in it).
2014-07-17 18:26:21 +12:00
2c73472671
Correct the function casing for DPL2Decoder
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Brings it more in-line with the rest of the codebase.
2014-07-14 03:34:40 -04:00
0ccee6c87b
Fix warnings unearthed by #579
2014-07-13 02:16:51 +02:00
6d3f249dcc
mark all local variables as static
2014-07-11 16:10:20 +02:00
22e1aa5bb4
mark all local functions as static
2014-07-11 16:07:23 +02:00
b0b70381f7
Revert "Don't add segfault handler in interpreter mode"
2014-07-07 05:30:06 +02:00
20a16beabd
enum CPUState: rename CPU_* to STATE_*
2014-07-05 11:01:49 +02:00
d3fa8a6167
Reorder class initializer lists
2014-07-04 03:53:22 +02:00
11d304ae29
Merge pull request #259 from magumagu/dtk-rewrite
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DTK rewrite
2014-06-26 20:01:07 -04:00
ca0203a1cc
AudioCommon: restore support for DTK volume setting.
2014-06-26 16:56:57 -07:00
8b13afbb8e
Remove the 32-bit config platform from the VS solution and projects
2014-06-24 22:07:26 -04:00
affb7c17fc
Audio mixer: fix a couple compiler warnings.
2014-06-15 14:51:33 -07:00
40e2ce4f27
Audio mixer: remove check for ratio > 1.0.
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The code actually handles this case correctly; the algorithm is linear
interpolation between the two closest samples, and the way it is written
should work correctly with any ratio.
2014-06-15 14:51:20 -07:00
d43ecd0bd1
Rewrite handling of DTK (streaming) audio.
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The primary motivation here is to make sure we submit samples from the
CPU thread. This makes sure the timing of related interrupts accurate,
and generally keeps the different kinds of audio synchronized. This will also
allow improvements to audio dumping functionality.
The new code is also more concise because it gets rid of some duplicated
audio mixing code.
2014-06-14 15:55:20 -07:00
87a804fdfc
Revert "DSound: use DSound notifications to produce sound."
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This reverts commit 4990b8910b
.
The commit is causing substantial performance issues for the DSound
backend which I somehow didn't catch during testing.
2014-05-31 13:35:46 -07:00
49b0eef393
Remove the min/max functions in CommonFuncs.
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The algorithm header has the same functions.
2014-05-29 21:44:41 -04:00
ca3002977b
Merge pull request #256 from magumagu/dsound-notify
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DSound: use DSound notifications to produce sound.
2014-05-23 17:02:55 -07:00
30586f4d29
Add set/get functions for IsFramelimiterTempDisabled
2014-04-30 12:51:13 +02:00
8483811b39
Add a hotkey for disabling the framelimit.
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Atm this is hardcoded to '\t'.
2014-04-30 12:50:53 +02:00
6bdcbad3e4
Common: Move the Event class to a separate file, and add tests for it. Fix includes everywhere to match this.
2014-04-14 10:54:07 +02:00
4990b8910b
DSound: use DSound notifications to produce sound.
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Pretty straightforward; IDirectSoundNotify lets you register for
notifications after a certain amount of sound has played, so use that
instead of depending on Update() notifications from the CPU thread.
Also, while I'm here, reduce the buffer size by a factor of 4; this seems
to reduce the latency, although the difference is sort of subtle.
2014-04-09 13:41:27 -07:00
e79895e372
Replace use of the deprecated mem_fun function with mem_fn.
2014-04-01 12:09:22 -04:00
76fafb1c7b
Merge pull request #220 from magumagu/audio-handling-cleanup-v2
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Audio handling cleanup v2
2014-03-30 13:24:52 +02:00
3afa17f752
Move audio handling out of DSP emulation.
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This is good for a couple of reasons: one, it gets rid of duplicated code,
and two, DSP emulation shouldn't need to interact with audio in the first
place.
2014-03-29 11:19:32 -07:00
78499e5b7c
Delete AudioCommon::UseJIT().
2014-03-29 11:19:31 -07:00
102ea55f20
Move mixer construction to AudioCommon.cpp.
2014-03-29 11:19:30 -07:00
aac4206664
Move UDSPControl structure into DSP.h .
2014-03-29 11:19:19 -07:00
664c8d30a0
Remove all trailing whitespaces from our codebase.
2014-03-29 11:05:44 +01:00
ae9367a89b
Delete a bunch of old audio HLE cruft.
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This commit intentionally breaks audio output from HLE Zelda UCode; no other functional change.
2014-03-26 11:17:19 -07:00
aecc8ea666
Remove usesMixer function from the sound streams.
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This isn't used anywhere in the codebase. Not even the base SoundStream has it as part of its interface.
2014-03-18 10:42:07 -04:00
5e5ab61d0c
Mark the audio streams as final.
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These aren't intended to be continually extended.
2014-03-18 10:37:45 -04:00
a82675b7d5
Kill off some usages of c_str.
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Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00
31cfc73a09
Fixes spacing for "for", "while", "switch" and "if"
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Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
d802d39281
clang-modernize -use-nullptr
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and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
f28116b7da
clang-modernize -add-override
2014-03-09 21:12:01 +01:00
c89f04a7c5
clang-modernize -loop-convert
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and some manual adjustments
2014-03-09 21:11:59 +01:00
315a8ba1c0
Various changes suggested by cppcheck
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- remove unused variables
- reduce the scope where it makes sense
- correct limits (did you know that strcat()'s last parameter does not
include the \0 that is always added?)
- set some free()'d pointers to NULL
2014-02-28 12:43:20 +01:00
6914eca167
Fix various warnings reported by clang
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- mostly remove unused variables
- rename some generic JIT identifiers
2014-02-28 12:28:19 +01:00
fca12c4c4e
Fix more header sorting issues in AudioCommon/ (now check-includes clean).
2014-02-20 01:01:10 +01:00
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
6c4ee1753a
Fix some vertical alignments
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ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
9e56b1d343
Disable framerate correction for OpenAL
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OpenAL itself stretch the time on slowdowns, so the Mixer isn't allowed also to change the rate.
2014-02-13 13:22:29 +01:00
bbd58b8f6a
change AI sampling rate based on framelimit
2014-02-11 14:53:53 +01:00
ca9fd64df9
controll the interpolation frac by the fifo size
2014-02-11 14:35:19 +01:00
d20dbbc92f
audiocommon: sync mixer by fifo instead of estimate values
2014-02-11 07:25:58 +01:00
2956ffa5be
audiocommon: remove 1:1 interpolation
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The usual one is 32->48 khz interpolation. So there is no need in a special 1:1 interpolation only for performance.
2014-02-11 07:25:58 +01:00
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
ab124b96c4
Atomic Stores / Loads
2014-02-07 00:20:10 +01:00