24 Commits

Author SHA1 Message Date
Jules Blok
3801f89125 Merge branch 'stable' 2015-07-25 14:09:02 +02:00
Jules Blok
3814b5b702 HotkeyManager: Activate hotkey when key is pressed.
As opposed to activating the hotkey when it is released.
2015-07-25 13:53:27 +02:00
Lioncash
458378528b DolphinWX: Remove the Toggle IR hotkey.
This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
degasus
9f929c8593 Hotkeys: Fix translation array 2015-06-12 19:32:50 +02:00
degasus
b9a9fcd26d Hotkeys: Fix missing hotkey strings 2015-06-12 13:59:22 +02:00
degasus
eabda0efa5 Hotkeys: Implement default hotkeys
Also disable the default hotkeys of the old system.
2015-06-03 19:26:43 +02:00
Jasper St. Pierre
322c813cb6 HotkeyManager: Add missing hotkeys to the Hotkeys dialog 2015-05-31 09:27:04 +02:00
Tillmann Karras
30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
mathieui
ea709b6c12 Add hotkeys to increase/decrease the IR 2015-05-10 02:02:47 +02:00
Lioncash
76bbd46829 Core: Remove some header inclusions in header files
Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
Lioncash
bc1d62036b Core: Fix warnings related to HotkeyManager
These need to be marked static since they aren't used outside of this translation unit.
2015-03-23 08:40:21 -04:00
skidau
98dce11f8c Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window. 2015-03-19 21:31:05 +11:00
skidau
3e12787cc8 Fixed a crash on launch which occurred if the hotkeys are not defined and the default hotkeys are loaded. 2015-03-08 20:27:14 +11:00
skidau
12ecc537e9 Renamed the Menu Accelerators to Key Shortcuts.
Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau
780eef68f6 Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau
a83d27b9c2 Increased the performance of the hotkey code by:
* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau
4dd0813dcf Merge pull request #2133 from randomstuff/hotkeys
Fix hotkeys for Linux
2015-02-28 10:59:18 +11:00
Gabriel Corona
1cae151c9c Avoid conflicts between hotkeys and global keybindings for Linux
Alt+foo are usually used as global keybindings.
2015-02-26 01:40:06 +01:00
Gabriel Corona
13d43c0cde Fix linux hotkeys
Backticks are necessary when the key is not /^[A-Za-Z]*$/.
2015-02-26 01:29:52 +01:00
Rachel Bryk
2c54ca0f84 Fix order of some hotkeys 2015-02-25 00:42:40 -05:00
degasus
68c70be960 HotKey: fix warnings 2015-02-04 20:19:16 +01:00
skidau
b9fb6ad3e8 Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started. 2015-02-04 18:05:22 +11:00
skidau
61c04de7ee Added the ability to map gamepad buttons to hotkeys. 2015-01-27 12:24:47 +11:00