Admiral H. Curtiss
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e072aaa769
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ShaderCache: Fix inverted usage of palette_format.
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2022-07-09 13:17:53 +02:00 |
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JMC47
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fac66897af
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Merge pull request #10819 from Dentomologist/fix_shader_compilation_warnings
VideoCommon: Fix D3D shader compilation warnings
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2022-07-08 18:46:29 -04:00 |
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JMC47
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828afc6735
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Merge pull request #10673 from iwubcode/spirv-backends
D3D: Generate HLSL from SPIRV*
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2022-07-08 15:29:58 -04:00 |
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Dentomologist
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e1e0f42b37
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VideoCommon: Fix D3D shader warning X3557 (single iteration loop)
Fix warning "loop only executes for 1 iteration(s), forcing loop to
unroll" when vertex_in == 1
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2022-07-08 00:25:55 -07:00 |
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Dentomologist
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71541c1324
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VideoCommon: Fix D3D shader warning X4000 (uninitialized variables)
Initialize alpha_A and alpha_B. They were previously only initialized in
cases where they were used, but D3D isn't able to figure that out.
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2022-07-08 00:25:14 -07:00 |
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Dentomologist
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0fac1d6e87
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VideoCommon: Fix D3D shader warning X3571 (negative base for pow())
Add abs() to fix "pow(f, e) will not work for negative f, use abs(f) or
conditionally handle negative values if you expect them".
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2022-07-08 00:19:05 -07:00 |
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Admiral H. Curtiss
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3bcd7aced9
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Merge pull request #8467 from CookiePLMonster/interruptable-shader-precompile
Make shader precompilation interruptable
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2022-07-02 13:08:37 +02:00 |
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JosJuice
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07a15a3228
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Merge pull request #10624 from Minty-Meeo/resolve-gcc-warnings
Resolve Linux GCC Warnings
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2022-07-02 09:17:44 +02:00 |
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Minty-Meeo
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69e32dea52
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Resolve GCC Warnings
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2022-06-30 15:26:48 -05:00 |
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iwubcode
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4788a05c76
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VideoCommon: fix projection graphics mod affecting more than the intended draw call
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2022-06-29 20:04:59 -05:00 |
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iwubcode
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1480b78f64
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VideoCommon: dump EFB with size and texture format details and dump XFB with size details. Finally move count to front of image for XFB/EFB dumps so as to make it easier to see them in order. Change the count value prefix to 'n'
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2022-06-27 18:20:52 -05:00 |
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iwubcode
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69839df1eb
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VideoCommon: support dynamically updating game mods at runtime
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2022-06-27 18:20:52 -05:00 |
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iwubcode
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892678648e
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VideoCommon: trigger mod calls in TextureCacheBase (efb/xfb calls), VertexManagerBase (draw calls), and VertexShaderManager (projection calls)
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2022-06-27 18:20:52 -05:00 |
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iwubcode
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62c186e14b
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VideoCommon: add UninitializeEFBMemory to mirror XFB function
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2022-06-27 18:20:52 -05:00 |
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iwubcode
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0f88155729
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Core / DolphinQt / VideoCommon: add setting for enabling graphic mods
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2022-06-27 18:20:52 -05:00 |
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iwubcode
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f416b71925
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VideoCommon: add logic to handle a GraphicsMod while Dolphin is running
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2022-06-27 18:20:52 -05:00 |
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iwubcode
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254246b814
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VideoCommon: add logic to read a GraphicsMod from configuration
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2022-06-27 18:20:52 -05:00 |
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iwubcode
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f92beb611f
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VideoCommon: add game mod constants
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2022-06-26 21:53:21 -05:00 |
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iwubcode
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4fbbd85ef4
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VideoCommon: create variables for EFB/XFB copy prefix. Reword prefix to 'efb1' and 'xfb1' to match textures
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2022-06-26 21:53:21 -05:00 |
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iwubcode
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b9995b04a0
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VideoCommon: add a way to get have a graphics directory count for all games by using a special 'all.txt' instead of a 'gameid.txt' file
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2022-06-26 00:45:13 -05:00 |
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iwubcode
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7854afe512
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VideoCommon: add support for setting and getting the stage from the texture info
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2022-06-26 00:45:13 -05:00 |
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iwubcode
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a1892a9c68
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VideoCommon: add function to check whether TextureFormat is a valid value
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2022-06-26 00:45:13 -05:00 |
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iwubcode
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a8b5266347
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VideoCommon: enable optimizer and remove debug details when converting GLSL to SPIR-V with validation layers turned off
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2022-06-24 18:09:53 -05:00 |
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iwubcode
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dda1479ecf
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VideoBackends / VideoCommon: refactor Vulkan to use new SPIRV functionality
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2022-06-24 18:09:53 -05:00 |
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iwubcode
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c2d3b7e7f5
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VideoCommon: update pixel shader output to match old D3D code
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2022-06-24 18:09:53 -05:00 |
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iwubcode
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cad1d6ce90
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VideoCommon: fix support of stereoscopic rendering after moving d3d to SPIRV generation
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2022-06-24 18:09:53 -05:00 |
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iwubcode
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993fa3bf94
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VideoCommon: update UberShaderPixel to properly support logic ops, matching the specialized shader
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2022-06-24 18:09:53 -05:00 |
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iwubcode
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5dd2704416
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D3D / VideoCommon: generate HLSL from SPIRV
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2022-06-24 18:09:53 -05:00 |
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iwubcode
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3790c99a7d
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VideoCommon: add common spirv helper functions
Co-authored-by: tellowkrinkle <tellowkrinkle@gmail.com>
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2022-06-24 17:52:31 -05:00 |
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Pokechu22
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1faca4bfc7
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Merge pull request #10752 from tellowkrinkle/BetterShaderNames
VideoCommon: Better shader names
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2022-06-24 15:50:48 -07:00 |
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JMC47
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ffa3bf86fb
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Merge pull request #10760 from tellowkrinkle/std430
VideoCommon: Fix SSBO layout and remove associated "bug"
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2022-06-24 18:40:47 -04:00 |
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Pierre Bourdon
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6ddff87d42
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Merge pull request #10755 from tellowkrinkle/DebugUID
VideoCommon: Don't add garbage to shader uids in debug builds
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2022-06-22 14:33:23 +02:00 |
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Braxton Anderson
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2b2b8e932d
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Rename FPS_REFRESH_INTERVAL in VideoCommon/FPSCounter
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2022-06-17 20:11:53 -06:00 |
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TellowKrinkle
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f79ac768d8
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VideoCommon:ShaderCache: Add const to some local variables
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2022-06-17 20:14:32 -05:00 |
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TellowKrinkle
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26529a31ab
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VideoCommon: Fix SSBO layout and remove associated "bug"
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2022-06-16 20:26:11 -05:00 |
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TellowKrinkle
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c7892d7371
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VideoCommon: Name ubershaders
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2022-06-16 02:08:45 -05:00 |
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TellowKrinkle
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23c1721fbd
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VideoCommon: Reduce duplicates of non-palette-requiring texture decode shaders
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2022-06-16 02:08:45 -05:00 |
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TellowKrinkle
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3fe1a1a3d7
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VideoCommon: Don't add garbage to shader uids in debug builds
There wasn't anything stopping compilers from doing it in release builds either, but most optimizations would make the padding zero
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2022-06-14 21:51:58 -05:00 |
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Silent
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7faf5ea170
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Clear the UI after async shader compilation
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2022-06-10 17:19:59 +02:00 |
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Silent
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dcad3ec892
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Allow to interrupt shader precompilation by stopping emulation
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2022-06-10 17:11:32 +02:00 |
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OatmealDome
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6e2febd404
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VideoBackendBase: Remove __builtin_available for macOS 10.14
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2022-06-01 22:57:51 -04:00 |
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Dentomologist
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f6b9acccfc
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Common: Refactor PointerWrap
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2022-05-25 13:06:41 -07:00 |
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Admiral H. Curtiss
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580c721c82
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cmake: Don't use PCH with Qt6.
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2022-05-22 01:19:44 +02:00 |
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Mai M
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a98d0367d8
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Merge pull request #10677 from Pokechu22/no-printf-log
Remove printf-style logging
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2022-05-19 17:55:17 -04:00 |
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Pokechu22
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2aa0ae097b
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Merge pull request #10672 from Pokechu22/xf-invtxspec
Show panic alerts if the CP configuration doesn't match the XF configuration
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2022-05-19 13:13:53 -07:00 |
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Pokechu22
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0637c17b59
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VideoCommon/FrameDump: printf-format messages before logging them
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2022-05-19 12:41:58 -07:00 |
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Pokechu22
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8df55b492c
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Show a panic alert if the CP matrix indices don't match the XF matrix indices
This almost certainly never happens, but if it does we want to know.
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2022-05-18 14:43:14 -07:00 |
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Pokechu22
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38a75f6a49
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Show a panic alert if the CP vertex config doesn't match the XF vertex config
This probably isn't triggered by real games, but it's possible to accidentally do it with libogc (which results in freezes on real hardware).
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2022-05-18 14:43:14 -07:00 |
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Pokechu22
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46bcdc4372
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Rename CP and XF normal component count enums and update their descriptions
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2022-05-18 14:43:14 -07:00 |
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Pokechu22
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736466a5d9
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XFMemory: Rename hostinfo to invtxspec
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2022-05-18 14:43:14 -07:00 |
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