2017-05-22 22:44:21 +01:00

470 lines
14 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/Boot/Boot.h"
#include <string>
#include <vector>
#include <zlib.h>
#include "Common/Align.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/Boot/Boot_DOL.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/HLE/HLE.h"
#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/EXI/EXI_DeviceIPL.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/VideoInterface.h"
#include "Core/Host.h"
#include "Core/IOS/IOS.h"
#include "Core/PatchEngine.h"
#include "Core/PowerPC/PPCAnalyst.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/SignatureDB/SignatureDB.h"
#include "DiscIO/Enums.h"
#include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
// Inserts a disc into the emulated disc drive and returns a pointer to it.
// The returned pointer must only be used while we are still booting,
// because DVDThread can do whatever it wants to the disc after that.
static const DiscIO::IVolume* SetDisc(std::unique_ptr<DiscIO::IVolume> volume)
{
const DiscIO::IVolume* pointer = volume.get();
DVDInterface::SetDisc(std::move(volume));
return pointer;
}
bool CBoot::DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
const DiscIO::Partition& partition)
{
std::vector<u8> buffer(length);
if (!volume.Read(dvd_offset, length, buffer.data(), partition))
return false;
Memory::CopyToEmu(output_address, buffer.data(), length);
return true;
}
void CBoot::Load_FST(bool is_wii, const DiscIO::IVolume* volume)
{
if (!volume)
return;
const DiscIO::Partition partition = volume->GetGamePartition();
// copy first 32 bytes of disc to start of Mem 1
DVDRead(*volume, /*offset*/ 0, /*address*/ 0, /*length*/ 0x20, DiscIO::PARTITION_NONE);
// copy of game id
Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
u32 shift = 0;
if (is_wii)
shift = 2;
u32 fst_offset = 0;
u32 fst_size = 0;
u32 max_fst_size = 0;
volume->ReadSwapped(0x0424, &fst_offset, partition);
volume->ReadSwapped(0x0428, &fst_size, partition);
volume->ReadSwapped(0x042c, &max_fst_size, partition);
u32 arena_high = Common::AlignDown(0x817FFFFF - (max_fst_size << shift), 0x20);
Memory::Write_U32(arena_high, 0x00000034);
// load FST
DVDRead(*volume, fst_offset << shift, arena_high, fst_size << shift, partition);
Memory::Write_U32(arena_high, 0x00000038);
Memory::Write_U32(max_fst_size << shift, 0x0000003c);
if (is_wii)
{
// the apploader changes IOS MEM1_ARENA_END too
Memory::Write_U32(arena_high, 0x00003110);
}
}
void CBoot::UpdateDebugger_MapLoaded()
{
Host_NotifyMapLoaded();
}
bool CBoot::FindMapFile(std::string* existing_map_file, std::string* writable_map_file,
std::string* title_id)
{
std::string title_id_str;
size_t name_begin_index;
SConfig& _StartupPara = SConfig::GetInstance();
switch (_StartupPara.m_BootType)
{
case SConfig::BOOT_WII_NAND:
{
const DiscIO::CNANDContentLoader& Loader =
DiscIO::CNANDContentManager::Access().GetNANDLoader(_StartupPara.m_strFilename);
if (Loader.IsValid())
{
u64 TitleID = Loader.GetTMD().GetTitleId();
title_id_str = StringFromFormat("%08X_%08X", (u32)(TitleID >> 32) & 0xFFFFFFFF,
(u32)TitleID & 0xFFFFFFFF);
}
break;
}
case SConfig::BOOT_ELF:
case SConfig::BOOT_DOL:
// Strip the .elf/.dol file extension and directories before the name
name_begin_index = _StartupPara.m_strFilename.find_last_of("/") + 1;
if ((_StartupPara.m_strFilename.find_last_of("\\") + 1) > name_begin_index)
{
name_begin_index = _StartupPara.m_strFilename.find_last_of("\\") + 1;
}
title_id_str = _StartupPara.m_strFilename.substr(
name_begin_index, _StartupPara.m_strFilename.size() - 4 - name_begin_index);
break;
default:
title_id_str = _StartupPara.GetGameID();
break;
}
if (writable_map_file)
*writable_map_file = File::GetUserPath(D_MAPS_IDX) + title_id_str + ".map";
if (title_id)
*title_id = title_id_str;
bool found = false;
static const std::string maps_directories[] = {File::GetUserPath(D_MAPS_IDX),
File::GetSysDirectory() + MAPS_DIR DIR_SEP};
for (size_t i = 0; !found && i < ArraySize(maps_directories); ++i)
{
std::string path = maps_directories[i] + title_id_str + ".map";
if (File::Exists(path))
{
found = true;
if (existing_map_file)
*existing_map_file = path;
}
}
return found;
}
bool CBoot::LoadMapFromFilename()
{
std::string strMapFilename;
bool found = FindMapFile(&strMapFilename, nullptr);
if (found && g_symbolDB.LoadMap(strMapFilename))
{
UpdateDebugger_MapLoaded();
return true;
}
return false;
}
// If ipl.bin is not found, this function does *some* of what BS1 does:
// loading IPL(BS2) and jumping to it.
// It does not initialize the hardware or anything else like BS1 does.
bool CBoot::Load_BS2(const std::string& boot_rom_filename)
{
// CRC32 hashes of the IPL file; including source where known
// https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385344#pid385344
constexpr u32 USA_v1_0 = 0x6D740AE7;
// https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385334#pid385334
constexpr u32 USA_v1_1 = 0xD5E6FEEA;
// https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385399#pid385399
constexpr u32 USA_v1_2 = 0x86573808;
// GameCubes sold in Brazil have this IPL. Same as USA v1.2 but localized
constexpr u32 BRA_v1_0 = 0x667D0B64;
// Redump
constexpr u32 JAP_v1_0 = 0x6DAC1F2A;
// https://bugs.dolphin-emu.org/issues/8936
constexpr u32 JAP_v1_1 = 0xD235E3F9;
// Redump
constexpr u32 PAL_v1_0 = 0x4F319F43;
// https://forums.dolphin-emu.org/Thread-ipl-with-unknown-hash-dd8cab7c-problem-caused-by-my-pal-gamecube-bios?pid=435463#pid435463
constexpr u32 PAL_v1_1 = 0xDD8CAB7C;
// Redump
constexpr u32 PAL_v1_2 = 0xAD1B7F16;
// Load the whole ROM dump
std::string data;
if (!File::ReadFileToString(boot_rom_filename, data))
return false;
// Use zlibs crc32 implementation to compute the hash
u32 ipl_hash = crc32(0L, Z_NULL, 0);
ipl_hash = crc32(ipl_hash, (const Bytef*)data.data(), (u32)data.size());
DiscIO::Region ipl_region;
switch (ipl_hash)
{
case USA_v1_0:
case USA_v1_1:
case USA_v1_2:
case BRA_v1_0:
ipl_region = DiscIO::Region::NTSC_U;
break;
case JAP_v1_0:
case JAP_v1_1:
ipl_region = DiscIO::Region::NTSC_J;
break;
case PAL_v1_0:
case PAL_v1_1:
case PAL_v1_2:
ipl_region = DiscIO::Region::PAL;
break;
default:
PanicAlertT("IPL with unknown hash %x", ipl_hash);
ipl_region = DiscIO::Region::UNKNOWN_REGION;
break;
}
const DiscIO::Region boot_region = SConfig::GetInstance().m_region;
if (ipl_region != DiscIO::Region::UNKNOWN_REGION && boot_region != ipl_region)
PanicAlertT("%s IPL found in %s directory. The disc might not be recognized",
SConfig::GetDirectoryForRegion(ipl_region),
SConfig::GetDirectoryForRegion(boot_region));
// Run the descrambler over the encrypted section containing BS1/BS2
ExpansionInterface::CEXIIPL::Descrambler((u8*)data.data() + 0x100, 0x1AFE00);
// TODO: Execution is supposed to start at 0xFFF00000, not 0x81200000;
// copying the initial boot code to 0x81200000 is a hack.
// For now, HLE the first few instructions and start at 0x81200150
// to work around this.
Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700);
Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00);
PowerPC::ppcState.gpr[3] = 0xfff0001f;
PowerPC::ppcState.gpr[4] = 0x00002030;
PowerPC::ppcState.gpr[5] = 0x0000009c;
PowerPC::ppcState.msr = 0x00002030;
PowerPC::ppcState.spr[SPR_HID0] = 0x0011c464;
PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_IBAT3U] = 0xfff0001f;
PowerPC::ppcState.spr[SPR_IBAT3L] = 0xfff00001;
PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff;
PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a;
PowerPC::ppcState.spr[SPR_DBAT3U] = 0xfff0001f;
PowerPC::ppcState.spr[SPR_DBAT3L] = 0xfff00001;
PowerPC::DBATUpdated();
PowerPC::IBATUpdated();
PC = 0x81200150;
return true;
}
// Third boot step after BootManager and Core. See Call schedule in BootManager.cpp
bool CBoot::BootUp()
{
SConfig& _StartupPara = SConfig::GetInstance();
if (_StartupPara.m_BootType == SConfig::BOOT_BS2)
NOTICE_LOG(BOOT, "Booting %s", _StartupPara.m_strBootROM.c_str());
else
NOTICE_LOG(BOOT, "Booting %s", _StartupPara.m_strFilename.c_str());
g_symbolDB.Clear();
// PAL Wii uses NTSC framerate and linecount in 60Hz modes
VideoInterface::Preset(DiscIO::IsNTSC(_StartupPara.m_region) ||
(_StartupPara.bWii && _StartupPara.bPAL60));
switch (_StartupPara.m_BootType)
{
case SConfig::BOOT_ISO:
{
const DiscIO::IVolume* volume =
SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename));
if (!volume)
return false;
if ((volume->GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
{
PanicAlertT("Warning - starting ISO in wrong console mode!");
}
_StartupPara.bWii = volume->GetVolumeType() == DiscIO::Platform::WII_DISC;
// We HLE the bootrom if requested or if LLEing it fails
if (_StartupPara.bHLE_BS2 || !Load_BS2(_StartupPara.m_strBootROM))
EmulatedBS2(_StartupPara.bWii, volume);
PatchEngine::LoadPatches();
// Scan for common HLE functions
if (_StartupPara.bHLE_BS2 && !_StartupPara.bEnableDebugging)
{
PPCAnalyst::FindFunctions(0x80004000, 0x811fffff, &g_symbolDB);
SignatureDB db(SignatureDB::HandlerType::DSY);
if (db.Load(File::GetSysDirectory() + TOTALDB))
{
db.Apply(&g_symbolDB);
HLE::PatchFunctions();
db.Clear();
}
}
// Try to load the symbol map if there is one, and then scan it for
// and eventually replace code
if (LoadMapFromFilename())
HLE::PatchFunctions();
break;
}
case SConfig::BOOT_DOL:
{
CDolLoader dolLoader(_StartupPara.m_strFilename);
if (!dolLoader.IsValid())
return false;
// Check if we have gotten a Wii file or not
bool dolWii = dolLoader.IsWii();
if (dolWii != _StartupPara.bWii)
{
PanicAlertT("Warning - starting DOL in wrong console mode!");
}
const DiscIO::IVolume* volume = nullptr;
if (!_StartupPara.m_strDVDRoot.empty())
{
NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
volume = SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, dolWii,
_StartupPara.m_strApploader,
_StartupPara.m_strFilename));
}
else if (!_StartupPara.m_strDefaultISO.empty())
{
NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
}
// Poor man's bootup
if (dolWii)
{
HID4.SBE = 1;
SetupBAT(dolWii);
// Because there is no TMD to get the requested system (IOS) version from,
// we default to IOS58, which is the version used by the Homebrew Channel.
SetupWiiMemory(volume, 0x000000010000003a);
}
else
{
EmulatedBS2_GC(volume, true);
}
Load_FST(dolWii, volume);
dolLoader.Load();
PC = dolLoader.GetEntryPoint();
if (LoadMapFromFilename())
HLE::PatchFunctions();
break;
}
case SConfig::BOOT_ELF:
{
const DiscIO::IVolume* volume = nullptr;
// load image or create virtual drive from directory
if (!_StartupPara.m_strDVDRoot.empty())
{
NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
volume =
SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii));
}
else if (!_StartupPara.m_strDefaultISO.empty())
{
NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
volume = SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
}
// Poor man's bootup
if (_StartupPara.bWii)
{
// Because there is no TMD to get the requested system (IOS) version from,
// we default to IOS58, which is the version used by the Homebrew Channel.
SetupWiiMemory(volume, 0x000000010000003a);
}
else
{
EmulatedBS2_GC(volume, true);
}
Load_FST(_StartupPara.bWii, volume);
if (!Boot_ELF(_StartupPara.m_strFilename))
return false;
// Note: Boot_ELF calls HLE::PatchFunctions()
UpdateDebugger_MapLoaded();
Dolphin_Debugger::AddAutoBreakpoints();
break;
}
case SConfig::BOOT_WII_NAND:
Boot_WiiWAD(_StartupPara.m_strFilename);
PatchEngine::LoadPatches();
// Not bootstrapped yet, can't translate memory addresses. Thus, prevents Symbol Map usage.
// if (LoadMapFromFilename())
// HLE::PatchFunctions();
// load default image or create virtual drive from directory
if (!_StartupPara.m_strDVDRoot.empty())
SetDisc(DiscIO::CreateVolumeFromDirectory(_StartupPara.m_strDVDRoot, true));
else if (!_StartupPara.m_strDefaultISO.empty())
SetDisc(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strDefaultISO));
break;
// Bootstrap 2 (AKA: Initial Program Loader, "BIOS")
case SConfig::BOOT_BS2:
{
if (!Load_BS2(_StartupPara.m_strBootROM))
return false;
if (LoadMapFromFilename())
HLE::PatchFunctions();
break;
}
case SConfig::BOOT_DFF:
// do nothing
break;
default:
{
PanicAlertT("Tried to load an unknown file type.");
return false;
}
}
HLE::PatchFixedFunctions();
return true;
}