This website requires JavaScript.
Explore
Help
Sign In
The-Homebrew-Cloud
/
dsdecmp
Watch
2
Star
0
Fork
0
You've already forked dsdecmp
mirror of
https://github.com/Barubary/dsdecmp.git
synced
2024-11-19 00:59:24 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
d23cbad089
dsdecmp
/
CSharp
/
DSDecmp
/
Utils
History
barubary
591c44b309
C#: implemented Huffman compression for both 4-bit and 8-bit block sizes. It will not result in compressed files identical to those found in games, as I'm currently not in the mood to figure out exactly what heuristic they use to build the Huffman tree.
2011-05-15 11:40:14 +00:00
..
IOUtils.cs
C#: implemented Huffman compression for both 4-bit and 8-bit block sizes. It will not result in compressed files identical to those found in games, as I'm currently not in the mood to figure out exactly what heuristic they use to build the Huffman tree.
2011-05-15 11:40:14 +00:00
LZUtil.cs
C#: implemented the LZ-11 compression algorithms (the 'original' and the 'optimal' algorithms).
2011-05-14 16:00:50 +00:00
SimpleReversePrioQueue.cs
C#: implemented Huffman compression for both 4-bit and 8-bit block sizes. It will not result in compressed files identical to those found in games, as I'm currently not in the mood to figure out exactly what heuristic they use to build the Huffman tree.
2011-05-15 11:40:14 +00:00