2012-04-29 14:55:59 +02:00
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/*********************************************************************
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* Copyright (C) 2012, Fabio Olimpieri
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* Copyright (C) 2009, Simon Kagstrom
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*
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* Filename: VirtualKeyboard.c
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*
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* Description: A virtual keyboard
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*
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* This file is part of FBZX Wii
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*
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* FBZX Wii is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* FBZX Wii is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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********************************************************************/
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#include <SDL/SDL.h>
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#include <SDL/SDL_ttf.h>
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#include "z80free/Z80free.h"
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#include "computer.h"
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#include "VirtualKeyboard.h"
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#include "menu_sdl.h"
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#define K(name, sdl_code) \
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2012-05-06 12:37:14 +02:00
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{ name, sdl_code, 0 ,0, 0}
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2012-04-29 14:55:59 +02:00
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#define KNL() \
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2012-05-06 12:37:14 +02:00
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{ NULL, 0, 0 ,0, 0}
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2012-04-29 14:55:59 +02:00
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#define KEY_COLS 10
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2012-05-06 12:37:14 +02:00
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#define KEY_ROWS 6
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2012-04-29 14:55:59 +02:00
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2012-05-06 12:37:14 +02:00
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extern struct computer ordenador;
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void clean_screen();
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2012-04-29 14:55:59 +02:00
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//TO DO Key_name and name are not necessary
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static virtkey_t keys[KEY_COLS * KEY_ROWS] = {
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2012-05-06 12:37:14 +02:00
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K(" 1",SDLK_1),K(" 2",SDLK_2), K(" 3",SDLK_3), K(" 4",SDLK_4), K(" 5",SDLK_5), K(" 6",SDLK_6), K(" 7",SDLK_7), K(" 8",SDLK_8), K(" 9",SDLK_9), K(" 0",SDLK_0),
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K(" Q",SDLK_q), K(" W",SDLK_w), K(" E",SDLK_e), K(" R",SDLK_r), K(" T",SDLK_t), K(" Y",SDLK_y), K(" U",SDLK_u), K(" I",SDLK_i), K(" O",SDLK_o), K(" P",SDLK_p),
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K(" A",SDLK_a), K(" S",SDLK_s), K(" D",SDLK_d), K(" F",SDLK_f), K(" G",SDLK_g), K(" H",SDLK_h), K(" J",SDLK_j), K(" K",SDLK_k), K(" L",SDLK_l),K("Enter",SDLK_RETURN),
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K("Caps",SDLK_LSHIFT),K(" Z",SDLK_z),K(" X",SDLK_x),K(" C",SDLK_c), K(" V",SDLK_v), K(" B",SDLK_b), K(" N",SDLK_n), K(" M",SDLK_m), K("Sym",SDLK_LCTRL),K("Space",SDLK_SPACE),
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K("Ext",SDLK_TAB),K(" ,",SDLK_COMMA),K(" .",SDLK_PERIOD), K(" ;",SDLK_SEMICOLON), K(" \"",SDLK_QUOTEDBL),KNL(),K(" Up",SDLK_UP),K("Down",SDLK_DOWN), K("Left",SDLK_LEFT),K("Right",SDLK_RIGHT),
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K("None",0),K("Done",1),K("Fire",SDLK_LALT),K("Del",SDLK_BACKSPACE),KNL(),KNL(),KNL(),KNL(),KNL(),KNL()};
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2012-04-29 14:55:59 +02:00
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void VirtualKeyboard_init(SDL_Surface *screen, TTF_Font *font)
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{
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VirtualKeyboard.screen = screen;
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VirtualKeyboard.font = font;
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VirtualKeyboard.sel_x = 0;
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VirtualKeyboard.sel_y = 0;
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memset(VirtualKeyboard.buf, 0, sizeof(VirtualKeyboard.buf));
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}
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void draw()
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{
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int y,x;
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int screen_w = VirtualKeyboard.screen->w;
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int screen_h = VirtualKeyboard.screen->h;
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2012-07-29 10:39:21 +02:00
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int key_w = 54/RATIO;
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int key_h = 36/RATIO;
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2012-04-29 14:55:59 +02:00
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int border_x = (screen_w - (key_w * KEY_COLS)) / 2;
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2012-08-05 23:56:13 +02:00
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int border_y = (screen_h - (key_h * KEY_ROWS)) / 2 + 50/RATIO;
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2012-04-29 14:55:59 +02:00
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SDL_Rect bg_rect = {border_x, border_y,
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key_w * KEY_COLS, key_h * KEY_ROWS};
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SDL_FillRect(VirtualKeyboard.screen, &bg_rect,
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SDL_MapRGB(ordenador.screen->format, 0xff, 0xff, 0xff));
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for (y = 0; y < KEY_ROWS; y++ )
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{
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for (x = 0; x < KEY_COLS; x++ )
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{
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int which = y * KEY_COLS + x;
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virtkey_t key = keys[which];
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int r = 64, g = 64, b = 64;
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const char *what = key.name;
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/* Skip empty positions */
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if (key.name == NULL)
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continue;
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if ( key.is_done )
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r = 255;
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if ( (x == VirtualKeyboard.sel_x && y == VirtualKeyboard.sel_y))
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g = 200;
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menu_print_font(VirtualKeyboard.screen, r, g, b,
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x * key_w + border_x, y * key_h + border_y,
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2012-05-01 12:10:41 +02:00
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what, 16);
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2012-04-29 14:55:59 +02:00
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}
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}
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}
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void select_next_kb(int dx, int dy)
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{
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int next_x = (VirtualKeyboard.sel_x + dx) % KEY_COLS;
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int next_y = (VirtualKeyboard.sel_y + dy) % KEY_ROWS;
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virtkey_t key;
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if (next_x < 0)
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next_x = KEY_COLS + next_x;
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if (next_y < 0)
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next_y = KEY_ROWS + next_y;
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VirtualKeyboard.sel_x = next_x;
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VirtualKeyboard.sel_y = next_y;
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key = keys[ next_y * KEY_COLS + next_x ];
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/* Skip the empty spots */
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if (key.name == NULL)
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{
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if (dy != 0) /* Look left */
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select_next_kb(-1, 0);
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else
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select_next_kb(dx, dy);
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}
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}
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struct virtkey *get_key_internal()
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{
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while(1)
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{
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uint32_t k;
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2012-12-27 16:39:35 +01:00
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int x,y,i=0;
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int screen_w = VirtualKeyboard.screen->w;
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int screen_h = VirtualKeyboard.screen->h;
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int key_w = 54/RATIO;
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int key_h = 36/RATIO;
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int border_x = (screen_w - (key_w * KEY_COLS)) / 2;
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int border_y = (screen_h - (key_h * KEY_ROWS)) / 2 + 50/RATIO;
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2012-04-29 14:55:59 +02:00
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draw();
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SDL_Flip(VirtualKeyboard.screen);
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2012-12-27 16:39:35 +01:00
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SDL_ShowCursor(SDL_ENABLE);
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2012-04-29 14:55:59 +02:00
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k = menu_wait_key_press();
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2012-12-27 16:39:35 +01:00
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SDL_ShowCursor(SDL_DISABLE);
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2012-04-29 14:55:59 +02:00
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if (k & KEY_UP)
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select_next_kb(0, -1);
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else if (k & KEY_DOWN)
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select_next_kb(0, 1);
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else if (k & KEY_LEFT)
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select_next_kb(-1, 0);
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else if (k & KEY_RIGHT)
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select_next_kb(1, 0);
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else if (k & KEY_ESCAPE)
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return NULL;
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else if (k & KEY_SELECT)
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{
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2012-12-27 16:39:35 +01:00
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if (!(k & KEY_SELECT_A)) i= VirtualKeyboard.sel_y * KEY_COLS + VirtualKeyboard.sel_x;
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else
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{
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SDL_GetMouseState(&x, &y);
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i= (y-border_y+10/RATIO)/key_h * KEY_COLS + (x-border_x+10/RATIO)/key_w;
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if ((i<0)||(i>=KEY_COLS * KEY_ROWS)) i=KEY_COLS * KEY_ROWS - 1; //NULL
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}
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virtkey_t *key = &keys[i];
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2012-05-06 14:55:12 +02:00
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2012-04-29 14:55:59 +02:00
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if ((key->sdl_code == 304) && !keys[3 * KEY_COLS + 8 ].is_done)
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keys[3 * KEY_COLS + 0 ].is_done = !keys[3 * KEY_COLS + 0 ].is_done; //Caps Shit
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else if ((key->sdl_code == 306) && !keys[3 * KEY_COLS + 0 ].is_done)
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keys[3 * KEY_COLS + 8 ].is_done = !keys[3 * KEY_COLS + 8 ].is_done; //Sym Shift
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else {
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key->caps_on = keys[3 * KEY_COLS + 0 ].is_done;
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key->sym_on = keys[3 * KEY_COLS + 8 ].is_done;
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return key;
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}
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}
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}
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return NULL;
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}
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struct virtkey* get_key()
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{
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virtkey_t *key;
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2012-08-05 23:56:13 +02:00
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SDL_Rect rect = {32/RATIO, (120+50)/RATIO, FULL_DISPLAY_X-64/RATIO, FULL_DISPLAY_Y-250/RATIO};
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2012-04-29 14:55:59 +02:00
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keys[3 * KEY_COLS + 0 ].is_done = 0; //Caps Shit
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keys[3 * KEY_COLS + 8 ].is_done = 0; //Sym Shift
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SDL_FillRect(VirtualKeyboard.screen, &rect, SDL_MapRGB(ordenador.screen->format, 0xff, 0xff, 0xff));
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key = get_key_internal();
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2012-05-06 12:37:14 +02:00
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2012-08-19 23:56:24 +02:00
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SDL_FillRect(VirtualKeyboard.screen, &rect, SDL_MapRGB(ordenador.screen->format, 0, 0, 0));
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2012-04-29 14:55:59 +02:00
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return key;
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}
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