fceugx/source/fceultra/boards/bandai.cpp

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2007 CaH4e3
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* Copyright (C) 2011 FCEUX team
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
* Bandai mappers
*
*/
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//Famicom Jump 2 should get transformed to m153
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//All other games are not supporting EEPROM saving right now.
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//We may need to distinguish between 16 and 159 in order to know the EEPROM configuration.
//Until then, we just return 0x00 from the EEPROM read
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#include "mapinc.h"
static uint8 reg[16], is153;
static uint8 IRQa;
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static int16 IRQCount, IRQLatch;
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static uint8 *WRAM=NULL;
static uint32 WRAMSIZE;
static SFORMAT StateRegs[]=
{
{reg, 16, "REGS"},
{&IRQa, 1, "IRQA"},
{&IRQCount, 2, "IRQC"},
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{&IRQLatch, 2, "IRQL"}, // need for Famicom Jump II - Saikyou no 7 Nin (J) [!]
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{0}
};
static void BandaiIRQHook(int a)
{
if(IRQa)
{
IRQCount -= a;
if(IRQCount<0)
{
X6502_IRQBegin(FCEU_IQEXT);
IRQa = 0;
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IRQCount = -1;
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}
}
}
static void BandaiSync(void)
{
if(is153)
{
int base=(reg[0]&1)<<4;
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setchr8(0);
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setprg16(0x8000,(reg[8]&0x0F)|base);
setprg16(0xC000,0x0F|base);
}
else
{
int i;
for(i=0; i<8; i++) setchr1(i<<10,reg[i]);
setprg16(0x8000,reg[8]);
setprg16(0xC000,~0);
}
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switch(reg[9]&3)
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{
case 0: setmirror(MI_V); break;
case 1: setmirror(MI_H); break;
case 2: setmirror(MI_0); break;
case 3: setmirror(MI_1); break;
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}
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}
static DECLFW(BandaiWrite)
{
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A&=0x0F;
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if(A<0x0A)
{
reg[A&0x0F]=V;
BandaiSync();
}
else
switch(A)
{
case 0x0A: X6502_IRQEnd(FCEU_IQEXT); IRQa=V&1; IRQCount=IRQLatch; break;
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case 0x0B: IRQLatch&=0xFF00; IRQLatch|=V; break;
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case 0x0C: IRQLatch&=0xFF; IRQLatch|=V<<8; break;
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case 0x0D: break;// Serial EEPROM control port
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}
}
static void BandaiPower(void)
{
BandaiSync();
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x6000,0xFFFF,BandaiWrite);
}
static void StateRestore(int version)
{
BandaiSync();
}
void Mapper16_Init(CartInfo *info)
{
is153=0;
info->Power=BandaiPower;
MapIRQHook=BandaiIRQHook;
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
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static void M153Power(void)
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{
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BandaiSync();
setprg8r(0x10,0x6000,0);
SetReadHandler(0x6000,0x7FFF,CartBR);
SetWriteHandler(0x6000,0x7FFF,CartBW);
SetReadHandler(0x8000,0xFFFF,CartBR);
SetWriteHandler(0x8000,0xFFFF,BandaiWrite);
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}
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static void M153Close(void)
{
if(WRAM)
FCEU_gfree(WRAM);
WRAM=NULL;
}
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void Mapper153_Init(CartInfo *info)
{
is153=1;
info->Power=M153Power;
info->Close=M153Close;
MapIRQHook=BandaiIRQHook;
WRAMSIZE=8192;
WRAM=(uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10,WRAM,WRAMSIZE,1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
if(info->battery)
{
info->SaveGame[0]=WRAM;
info->SaveGameLen[0]=WRAMSIZE;
}
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}
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// Datach Barcode Battler
static uint8 BarcodeData[256];
static int BarcodeReadPos;
static int BarcodeCycleCount;
static uint32 BarcodeOut;
int FCEUI_DatachSet(const uint8 *rcode)
{
int prefix_parity_type[10][6] = {
{0,0,0,0,0,0}, {0,0,1,0,1,1}, {0,0,1,1,0,1}, {0,0,1,1,1,0},
{0,1,0,0,1,1}, {0,1,1,0,0,1}, {0,1,1,1,0,0}, {0,1,0,1,0,1},
{0,1,0,1,1,0}, {0,1,1,0,1,0}
};
int data_left_odd[10][7] = {
{0,0,0,1,1,0,1}, {0,0,1,1,0,0,1}, {0,0,1,0,0,1,1}, {0,1,1,1,1,0,1},
{0,1,0,0,0,1,1}, {0,1,1,0,0,0,1}, {0,1,0,1,1,1,1}, {0,1,1,1,0,1,1},
{0,1,1,0,1,1,1}, {0,0,0,1,0,1,1}
};
int data_left_even[10][7] = {
{0,1,0,0,1,1,1}, {0,1,1,0,0,1,1}, {0,0,1,1,0,1,1}, {0,1,0,0,0,0,1},
{0,0,1,1,1,0,1}, {0,1,1,1,0,0,1}, {0,0,0,0,1,0,1}, {0,0,1,0,0,0,1},
{0,0,0,1,0,0,1}, {0,0,1,0,1,1,1}
};
int data_right[10][7] = {
{1,1,1,0,0,1,0}, {1,1,0,0,1,1,0}, {1,1,0,1,1,0,0}, {1,0,0,0,0,1,0},
{1,0,1,1,1,0,0}, {1,0,0,1,1,1,0}, {1,0,1,0,0,0,0}, {1,0,0,0,1,0,0},
{1,0,0,1,0,0,0}, {1,1,1,0,1,0,0}
};
uint8 code[13+1];
uint32 tmp_p=0;
int i, j;
int len;
for(i=len=0;i<13;i++)
{
if(!rcode[i]) break;
if((code[i]=rcode[i]-'0') > 9)
return(0);
len++;
}
if(len!=13 && len!=12 && len!=8 && len!=7) return(0);
#define BS(x) BarcodeData[tmp_p]=x;tmp_p++
for(j=0;j<32;j++)
{
BS(0x00);
}
/* Left guard bars */
BS(1); BS(0); BS(1);
if(len==13 || len==12)
{
uint32 csum;
for(i=0;i<6;i++)
if(prefix_parity_type[code[0]][i])
{
for(j=0;j<7;j++)
{
BS(data_left_even[code[i+1]][j]);
}
}
else
for(j=0;j<7;j++)
{
BS(data_left_odd[code[i+1]][j]);
}
/* Center guard bars */
BS(0); BS(1); BS(0); BS(1); BS(0);
for(i=7;i<12;i++)
for(j=0;j<7;j++)
{
BS(data_right[code[i]][j]);
}
csum=0;
for(i=0;i<12;i++) csum+=code[i]*((i&1)?3:1);
csum=(10-(csum%10))%10;
for(j=0;j<7;j++)
{
BS(data_right[csum][j]);
}
}
else if(len==8 || len==7)
{
uint32 csum=0;
for(i=0;i<7;i++) csum+=(i&1)?code[i]:(code[i]*3);
csum=(10-(csum%10))%10;
for(i=0;i<4;i++)
for(j=0;j<7;j++)
{
BS(data_left_odd[code[i]][j]);
}
/* Center guard bars */
BS(0); BS(1); BS(0); BS(1); BS(0);
for(i=4;i<7;i++)
for(j=0;j<7;j++)
{
BS(data_right[code[i]][j]);
}
for(j=0;j<7;j++)
{ BS(data_right[csum][j]);}
}
/* Right guard bars */
BS(1); BS(0); BS(1);
for(j=0;j<32;j++)
{
BS(0x00);
}
BS(0xFF);
#undef BS
BarcodeReadPos=0;
BarcodeOut=0x8;
BarcodeCycleCount=0;
return(1);
}
static void BarcodeIRQHook(int a)
{
BandaiIRQHook(a);
BarcodeCycleCount+=a;
if(BarcodeCycleCount >= 1000)
{
BarcodeCycleCount -= 1000;
if(BarcodeData[BarcodeReadPos]==0xFF)
{
BarcodeOut=0;
}
else
{
BarcodeOut=(BarcodeData[BarcodeReadPos]^1)<<3;
BarcodeReadPos++;
}
}
}
static DECLFR(BarcodeRead)
{
return BarcodeOut;
}
static void M157Power(void)
{
BarcodeData[0]=0xFF;
BarcodeReadPos=0;
BarcodeOut=0;
BarcodeCycleCount=0;
BandaiSync();
SetWriteHandler(0x6000,0xFFFF,BandaiWrite);
SetReadHandler(0x6000,0x7FFF,BarcodeRead);
SetReadHandler(0x8000,0xFFFF,CartBR);
}
void Mapper157_Init(CartInfo *info)
{
is153=0;
info->Power=M157Power;
MapIRQHook=BarcodeIRQHook;
GameInfo->cspecial = SIS_DATACH;
GameStateRestore=StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
}