dborth
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04821154e0
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jump to last file, improved auto update, make folders if not present
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2009-12-23 00:26:54 +00:00 |
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dborth
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9e7b2d2463
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trash memcard code
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2009-11-29 07:55:21 +00:00 |
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dborth
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62c005ed34
|
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2009-10-27 02:34:50 +00:00 |
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dborth
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a6129c0cfe
|
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2009-10-13 07:29:34 +00:00 |
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dborth
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d3cfd4dd5e
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close file
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2009-10-06 07:21:48 +00:00 |
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dborth
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d390a05870
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2009-10-06 07:11:07 +00:00 |
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dborth
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6bfaa25966
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rewritten save function
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2009-10-06 07:09:18 +00:00 |
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dborth
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c2e8d57671
|
close file handle
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2009-10-06 06:56:33 +00:00 |
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dborth
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67098d8f95
|
many bugfixes (and rewritten code)
|
2009-10-06 06:38:32 +00:00 |
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dborth
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7250f8c50d
|
minor improvements
|
2009-10-04 19:28:23 +00:00 |
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dborth
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6edaa8a6f9
|
more small fixes
|
2009-10-03 19:44:33 +00:00 |
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dborth
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43430622dd
|
switch to size_t
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2009-10-03 19:10:34 +00:00 |
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dborth
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e095de4e0f
|
small bugfixes
|
2009-10-03 18:43:48 +00:00 |
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dborth
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571b16daee
|
remove dvd file op code. handled by devoptab now.
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2009-10-03 17:04:33 +00:00 |
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dborth
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71a1b71e18
|
proper timing and frameskip code, turbo works properly
|
2009-10-02 08:05:20 +00:00 |
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dborth
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ed04c842e5
|
small bugfixes
|
2009-10-02 03:14:04 +00:00 |
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dborth
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d9a5ade126
|
code restructure, revamp filebrowser
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2009-10-01 22:21:25 +00:00 |
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dborth
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23feaf7f4f
|
update headers
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2009-07-22 02:05:49 +00:00 |
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dborth
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6cd1e80ef1
|
update core to FCEUX 2.1.0a
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2009-07-17 17:27:04 +00:00 |
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dborth
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fe266601bd
|
fix shift key, game save bug
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2009-07-16 17:47:24 +00:00 |
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dborth
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530e028c13
|
stop parsing when loading a file
|
2009-07-08 20:25:52 +00:00 |
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dborth
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702cbd591c
|
faster smb browsing - added thread to parse entries
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2009-07-07 06:37:58 +00:00 |
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dborth
|
42e0f52d98
|
don't change dir names for display
|
2009-07-07 02:27:07 +00:00 |
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dborth
|
d16ee561f3
|
change video callbacks to avoid over-reading pads
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2009-06-27 20:05:45 +00:00 |
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dborth
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b73dfceacb
|
add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings
|
2009-06-27 19:12:47 +00:00 |
|
dborth
|
99632b84f1
|
don't wait for network init before entering game
|
2009-06-22 20:04:19 +00:00 |
|
dborth
|
5016e4d522
|
better path handling code
|
2009-06-12 07:48:27 +00:00 |
|
dborth
|
f5563ce001
|
reduce memory fragmentation with static savebuffer
|
2009-06-01 21:56:21 +00:00 |
|
dborth
|
2064ef82af
|
fix update window causing crash, misc tweaks
|
2009-05-30 18:26:02 +00:00 |
|
dborth
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46b109c168
|
fix for SMB, misc improvements
|
2009-05-30 06:28:00 +00:00 |
|
dborth
|
b70826e4db
|
fix device thread sleep - keep one eye open!
|
2009-05-26 21:48:19 +00:00 |
|
dborth
|
a6fa5c982d
|
improve device thread
|
2009-05-06 17:27:20 +00:00 |
|
dborth
|
aa53a572ba
|
more stable threading, file IO corrections, inline video functions
|
2009-05-06 06:33:34 +00:00 |
|
dborth
|
1eeb4b0638
|
add sprite limit/zapper crosshair to menu, fix PAL video modes and original modes, menu disabled when loading a game
|
2009-04-21 22:08:23 +00:00 |
|
dborth
|
0e1c0985f9
|
documenting, fixing update feature
|
2009-04-01 05:48:01 +00:00 |
|
dborth
|
21032905b9
|
update images
|
2009-03-31 07:13:20 +00:00 |
|
dborth
|
3307989c04
|
preliminary new GUI implementation
|
2009-03-28 17:23:08 +00:00 |
|
dborth
|
07099ba282
|
sync up to other code bases
|
2009-01-25 07:01:50 +00:00 |
|
dborth
|
7a84a2492e
|
switch from C to C++, fix a few small bugs
|
2009-01-25 06:53:21 +00:00 |
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