dborth
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6cd1e80ef1
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update core to FCEUX 2.1.0a
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2009-07-17 17:27:04 +00:00 |
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dborth
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fe266601bd
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fix shift key, game save bug
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2009-07-16 17:47:24 +00:00 |
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dborth
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530e028c13
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stop parsing when loading a file
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2009-07-08 20:25:52 +00:00 |
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dborth
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702cbd591c
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faster smb browsing - added thread to parse entries
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2009-07-07 06:37:58 +00:00 |
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dborth
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42e0f52d98
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don't change dir names for display
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2009-07-07 02:27:07 +00:00 |
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dborth
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d16ee561f3
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change video callbacks to avoid over-reading pads
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2009-06-27 20:05:45 +00:00 |
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dborth
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b73dfceacb
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add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings
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2009-06-27 19:12:47 +00:00 |
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dborth
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99632b84f1
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don't wait for network init before entering game
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2009-06-22 20:04:19 +00:00 |
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dborth
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5016e4d522
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better path handling code
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2009-06-12 07:48:27 +00:00 |
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dborth
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f5563ce001
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reduce memory fragmentation with static savebuffer
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2009-06-01 21:56:21 +00:00 |
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dborth
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2064ef82af
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fix update window causing crash, misc tweaks
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2009-05-30 18:26:02 +00:00 |
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dborth
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46b109c168
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fix for SMB, misc improvements
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2009-05-30 06:28:00 +00:00 |
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dborth
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b70826e4db
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fix device thread sleep - keep one eye open!
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2009-05-26 21:48:19 +00:00 |
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dborth
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a6fa5c982d
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improve device thread
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2009-05-06 17:27:20 +00:00 |
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dborth
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aa53a572ba
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more stable threading, file IO corrections, inline video functions
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2009-05-06 06:33:34 +00:00 |
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dborth
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1eeb4b0638
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add sprite limit/zapper crosshair to menu, fix PAL video modes and original modes, menu disabled when loading a game
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2009-04-21 22:08:23 +00:00 |
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dborth
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0e1c0985f9
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documenting, fixing update feature
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2009-04-01 05:48:01 +00:00 |
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dborth
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21032905b9
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update images
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2009-03-31 07:13:20 +00:00 |
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dborth
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3307989c04
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preliminary new GUI implementation
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2009-03-28 17:23:08 +00:00 |
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dborth
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07099ba282
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sync up to other code bases
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2009-01-25 07:01:50 +00:00 |
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dborth
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7a84a2492e
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switch from C to C++, fix a few small bugs
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2009-01-25 06:53:21 +00:00 |
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