fceugx/source
2020-11-08 16:36:36 -07:00
..
fceultra improve PAL game detection (thanks Tanooki16!) 2020-09-02 18:18:13 -06:00
fonts reorg 2010-03-21 20:48:45 +00:00
gui fix controllers with bad calibration data 2020-02-28 18:49:29 -07:00
images Add Wii U GamePad support (thanks Fix94!) 2018-09-05 19:58:04 -06:00
lang Updated korean language translation (#416) 2020-04-09 20:32:54 -06:00
pocketnes remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:43:16 -06:00
sounds compress bg music 2018-08-12 16:37:15 -06:00
utils load cover images directly from file instead of an intermediary buffer 2020-08-09 13:10:36 -06:00
button_mapping.c Add Wii U GamePad support (thanks Fix94!) 2018-09-05 19:58:04 -06:00
button_mapping.h Add Wii U GamePad support (thanks Fix94!) 2018-09-05 19:58:04 -06:00
cheatmgr.cpp avoid using file stat when possible. it's slow. 2018-08-28 14:47:21 -06:00
cheatmgr.h reorg 2010-03-21 20:19:17 +00:00
fceugx.cpp add Dendy support 2020-11-08 16:36:36 -07:00
fceugx.h load cover images directly from file instead of an intermediary buffer 2020-08-09 13:10:36 -06:00
fceuload.cpp add Dendy support 2020-11-08 16:36:36 -07:00
fceuload.h reorg 2010-03-21 20:19:17 +00:00
fceuram.cpp Merge branch 'noauto' into pocketnes_interop_2 2017-08-30 19:34:08 -05:00
fceuram.h reorg 2010-03-21 20:19:17 +00:00
fceustate.cpp cleanup more warnings 2020-06-28 15:55:56 -06:00
fceustate.h -Too many to write 2016-09-17 20:43:24 -07:00
fceusupport.cpp add Dendy support 2020-11-08 16:36:36 -07:00
fceusupport.h add Dendy support 2020-11-08 16:36:36 -07:00
filebrowser.cpp when unable to load the default rom directory, just drop into device 2020-07-23 14:31:53 -06:00
filebrowser.h menu button should be labelled Exit, and leave the emu instead of going 2018-08-30 10:17:14 -06:00
filelist.h fix build on new devkitppc 2020-06-28 15:12:22 -06:00
fileop.cpp finalize 3.4.6 2020-03-04 17:22:36 -07:00
fileop.h Add support to load external background music 2019-01-06 10:28:50 -07:00
gcaudio.cpp fix audio pop when returning to a game 2018-08-23 08:57:30 -06:00
gcaudio.h Fix compilation errors with latest libOGC/devkitPPC 2018-07-28 15:45:29 -05:00
gcunzip.cpp avoid using file stat when possible. it's slow. 2018-08-28 14:47:21 -06:00
gcunzip.h avoid using file stat when possible. it's slow. 2018-08-28 14:47:21 -06:00
gcvideo.cpp add Dendy support 2020-11-08 16:36:36 -07:00
gcvideo.h cleanup screenshot memory management. fixes preview image not displaying 2019-03-02 16:38:53 -07:00
mem2.cpp add ability to externally load fonts and activate japanese/korean 2019-01-05 17:14:22 -07:00
mem2.h add ability to externally load fonts and activate japanese/korean 2019-01-05 17:14:22 -07:00
memfile.cpp reorg 2010-03-21 20:19:17 +00:00
memfile.h reorg 2010-03-21 20:19:17 +00:00
menu.cpp add Dendy support 2020-11-08 16:36:36 -07:00
menu.h Add support to load external background music 2019-01-06 10:28:50 -07:00
networkop.cpp compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is 2018-08-02 10:33:25 -06:00
networkop.h remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:43:16 -06:00
pad.cpp add ability to change the player mapped to a connected controller 2020-09-28 16:49:49 -06:00
pad.h add ability to change the player mapped to a connected controller 2020-09-28 16:49:49 -06:00
patch.cpp sync to latest FCEUX SVN 2010-08-29 21:15:42 +00:00
patch.h reorg 2010-03-21 20:19:17 +00:00
preferences.cpp add Dendy support 2020-11-08 16:36:36 -07:00
preferences.h reorg 2010-03-21 20:19:17 +00:00
vmalloc.cpp -Too many to write 2016-09-17 20:43:24 -07:00
vmalloc.h -Too many to write 2016-09-17 20:43:24 -07:00