.. |
fceultra
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update color palettes (thanks Tanooki16!)
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2018-08-18 13:08:09 -06:00 |
fonts
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reorg
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2010-03-21 20:48:45 +00:00 |
gui
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fix joystick calculations
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2018-08-16 14:00:56 -06:00 |
images
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re-add explicit Wii U Pro controller mappings
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2018-08-16 09:22:50 -06:00 |
lang
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update trad. chinese translation
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2016-06-06 20:42:14 -06:00 |
pocketnes
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remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
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2018-08-01 12:43:16 -06:00 |
sounds
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compress bg music
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2018-08-12 16:37:15 -06:00 |
utils
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remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
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2018-08-01 12:43:16 -06:00 |
button_mapping.c
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re-add explicit Wii U Pro controller mappings
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2018-08-16 09:22:50 -06:00 |
button_mapping.h
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re-add explicit Wii U Pro controller mappings
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2018-08-16 09:22:50 -06:00 |
cheatmgr.cpp
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prevent infinite loop loading cheats.
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2018-08-26 15:15:10 -06:00 |
cheatmgr.h
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reorg
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2010-03-21 20:19:17 +00:00 |
fceugx.cpp
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prevent overrunning the file buffer (eg: loading a game cover image
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2018-08-27 09:25:53 -06:00 |
fceugx.h
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add DSP halt/unhalt when switching between sound modes
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2018-08-14 15:39:52 -06:00 |
fceuload.cpp
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change audio sample rate depending on video mode.
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2011-05-15 18:33:57 +00:00 |
fceuload.h
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reorg
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2010-03-21 20:19:17 +00:00 |
fceuram.cpp
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Merge branch 'noauto' into pocketnes_interop_2
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2017-08-30 19:34:08 -05:00 |
fceuram.h
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reorg
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2010-03-21 20:19:17 +00:00 |
fceustate.cpp
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-Too many to write
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2016-09-17 20:43:24 -07:00 |
fceustate.h
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-Too many to write
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2016-09-17 20:43:24 -07:00 |
fceusupport.cpp
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update to the latest FCEUX core from git head.
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2018-08-13 09:04:20 -06:00 |
fceusupport.h
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sync to FCEUX r2815
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2013-01-01 23:27:33 +00:00 |
filebrowser.cpp
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Fix compilation errors with latest libOGC/devkitPPC
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2018-07-28 15:45:29 -05:00 |
filebrowser.h
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merge changes from cebolleto
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2014-10-24 02:51:36 +00:00 |
filelist.h
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re-add explicit Wii U Pro controller mappings
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2018-08-16 09:22:50 -06:00 |
fileop.cpp
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prevent overrunning the file buffer (eg: loading a game cover image
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2018-08-27 09:25:53 -06:00 |
fileop.h
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prevent overrunning the file buffer (eg: loading a game cover image
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2018-08-27 09:25:53 -06:00 |
gcaudio.cpp
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fix audio pop when returning to a game
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2018-08-23 08:57:30 -06:00 |
gcaudio.h
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Fix compilation errors with latest libOGC/devkitPPC
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2018-07-28 15:45:29 -05:00 |
gcunzip.cpp
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merge changes from cebolleto
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2014-10-24 02:51:36 +00:00 |
gcunzip.h
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reorg
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2010-03-21 20:19:17 +00:00 |
gcvideo.cpp
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fix audio pop when returning to a game
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2018-08-23 08:57:30 -06:00 |
gcvideo.h
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update color palettes (thanks Tanooki16!)
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2018-08-18 13:08:09 -06:00 |
memfile.cpp
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reorg
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2010-03-21 20:19:17 +00:00 |
memfile.h
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reorg
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2010-03-21 20:19:17 +00:00 |
menu.cpp
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minor menu optimizations
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2018-08-27 10:43:12 -06:00 |
menu.h
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-Too many to write
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2016-09-17 20:43:24 -07:00 |
networkop.cpp
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compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
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2018-08-02 10:33:25 -06:00 |
networkop.h
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remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
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2018-08-01 12:43:16 -06:00 |
pad.cpp
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re-add explicit Wii U Pro controller mappings
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2018-08-16 09:22:50 -06:00 |
pad.h
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re-add explicit Wii U Pro controller mappings
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2018-08-16 09:22:50 -06:00 |
patch.cpp
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sync to latest FCEUX SVN
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2010-08-29 21:15:42 +00:00 |
patch.h
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reorg
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2010-03-21 20:19:17 +00:00 |
preferences.cpp
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change some defaults
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2018-08-26 20:30:26 -06:00 |
preferences.h
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reorg
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2010-03-21 20:19:17 +00:00 |
vmalloc.cpp
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-Too many to write
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2016-09-17 20:43:24 -07:00 |
vmalloc.h
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-Too many to write
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2016-09-17 20:43:24 -07:00 |