frodo-wii/mocks/Prefs.h

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#ifndef __MOCK_PREFS_HH__
#define __MOCK_PREFS_HH__
#include <string.h>
#define SPEED_95 30
#define SPEED_100 20
#define SPEED_110 18
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enum
{
/* ASCII values before these */
JOY_NONE = 0,
JOY_HORIZ = 256,
JOY_VERT = 258,
JOY_FIRE = 259,
};
/* Insanely high, but the Wii has insanely many of these */
#define MAX_JOYSTICK_AXES 32
#define MAX_JOYSTICK_BUTTONS 32
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#define MAX_JOYSTICK_HATS 8
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class Prefs
{
public:
Prefs()
{
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/* Set to NONE by default */
memset(this->JoystickAxes, 0, sizeof(this->JoystickAxes));
memset(this->JoystickButtons, 0, sizeof(this->JoystickButtons));
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memset(this->JoystickHats, 0, sizeof(this->JoystickHats));
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strcpy(this->NetworkName, "Unset name");
strcpy(this->NetworkServer, "play.c64-network.org");
this->NetworkPort = 46214;
this->Emul1541Proc = 0;
this->ShowLEDs = 0;
this->DisplayOption = 0;
this->MsPerFrame = SPEED_100;
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memset(this->DrivePath, 0, sizeof(this->DrivePath));
}
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char DrivePath[4][256]; // Path for drive 8..11
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char NetworkName[32];
char NetworkServer[128];
int NetworkPort;
int Emul1541Proc;
int ShowLEDs;
int DisplayOption;
unsigned int MsPerFrame;
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/* This is borrowed from UAE */
int JoystickAxes[MAX_JOYSTICK_AXES];
int JoystickHats[MAX_JOYSTICK_HATS];
int JoystickButtons[MAX_JOYSTICK_BUTTONS];
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};
#endif /* __MOCK_PREFS_HH__ */