simon.kagstrom
1f1c7da4ef
Unbreak Wii again
2009-02-07 11:28:29 +00:00
simon.kagstrom
8c73c900df
Refactored the network implementation. It's now based on a
...
singleton/factory pattern where peers are equal (almost!). This has
simplified the code a bit and also in theory allows clients to
"re-export" connections to third/fourth/... parties.
2009-02-01 19:47:21 +00:00
simon.kagstrom
1a29531f81
Added binding of joystick directions, add throttling info to the traffic meter
2009-01-31 07:51:23 +00:00
simon.kagstrom
404dfdc409
Added diff update as well, more frequent kb/s updates
2009-01-25 10:07:51 +00:00
simon.kagstrom
c2a49cde0f
Add display string for the transfer speed
2009-01-25 07:22:44 +00:00
simon.kagstrom
83d797ede3
Somewhat working networking (hey - hardcoding!)
2009-01-24 20:57:23 +00:00
simon.kagstrom
7215eb3a07
Handle reset
2009-01-24 09:55:11 +00:00
simon.kagstrom
a063dfe18d
Simplified faking key sequences and do this through the virtual keyboard
2009-01-24 07:30:06 +00:00
simon.kagstrom
7f262477fa
Implemented virtual keyboard
2009-01-22 20:34:33 +00:00
simon.kagstrom
dd756b9df9
Fixed wiimote HOME bug and removed yohanes SDL
2009-01-16 19:24:55 +00:00
simon.kagstrom
44ff382b17
Fixed t64 tempfile bug again and make a proper fix of the multiple-keybindings bug
2009-01-16 16:56:56 +00:00
simon.kagstrom
31ecb6920d
Oops, fixed key press bug
2009-01-15 20:33:13 +00:00
simon.kagstrom
2f24529488
Make frodo CVS the current trunk
2009-01-13 18:46:42 +00:00