simon.kagstrom
|
4722d9f028
|
Good error message if no servers
|
2009-04-04 11:18:03 +00:00 |
|
simon.kagstrom
|
fb56639526
|
Handle joystick updates on the host as well
|
2009-04-04 10:21:35 +00:00 |
|
simon.kagstrom
|
9e3f75c4f4
|
Oops, take back broker name
|
2009-04-04 10:00:59 +00:00 |
|
simon.kagstrom
|
0c563eb137
|
Make the network server be non-blocking, i.e., allow continuing to play
while waiting for someone to connect. Also fix a buffer overflow in the
network transfer string...
|
2009-04-04 08:23:51 +00:00 |
|
simon.kagstrom
|
5ab6b38e6c
|
Add versioning to the peer list
|
2009-04-04 07:40:17 +00:00 |
|
simon.kagstrom
|
ac1796e168
|
Count the total number of connections
|
2009-03-31 17:27:47 +00:00 |
|
simon.kagstrom
|
b23dbc74ab
|
Oops, removed echo again...
|
2009-03-31 17:17:30 +00:00 |
|
simon.kagstrom
|
d5e5d740fd
|
Produce HTML output from the server
|
2009-03-31 17:16:10 +00:00 |
|
simon.kagstrom
|
7d0453cd5c
|
Dead code from NetworkUnix.h
|
2009-03-29 17:42:31 +00:00 |
|
simon.kagstrom
|
c730b2b185
|
No need to call net_init
|
2009-03-29 17:42:12 +00:00 |
|
simon.kagstrom
|
2cc9a827c3
|
Even more dead code
|
2009-03-29 17:31:48 +00:00 |
|
simon.kagstrom
|
70ad18ab1d
|
Remove some dead code
|
2009-03-29 17:31:04 +00:00 |
|
simon.kagstrom
|
d7b06cdbef
|
Forgot to use define :-)
|
2009-03-29 17:23:27 +00:00 |
|
simon.kagstrom
|
98b6ad2e55
|
No need to use net_bind
|
2009-03-29 16:46:55 +00:00 |
|
simon.kagstrom
|
2e429f2418
|
Better wording
|
2009-03-29 14:26:34 +00:00 |
|
simon.kagstrom
|
731faf709c
|
Skip the country code
|
2009-03-29 13:02:25 +00:00 |
|
simon.kagstrom
|
794a8abf03
|
... Correct ip->country again...
|
2009-03-29 13:00:44 +00:00 |
|
simon.kagstrom
|
6388778cfb
|
Correct addr
|
2009-03-29 12:57:44 +00:00 |
|
simon.kagstrom
|
67b3abc248
|
Oops, correct ip lookup
|
2009-03-29 12:49:18 +00:00 |
|
simon.kagstrom
|
f56252c045
|
On the Wii, don't map arrow keys to the joystick
|
2009-03-29 12:45:12 +00:00 |
|
simon.kagstrom
|
2881a4111a
|
Do country lookup and improve logging. And don't echo always!
|
2009-03-29 12:44:35 +00:00 |
|
simon.kagstrom
|
5c4e39cae7
|
Add hash-bang
|
2009-03-29 08:10:45 +00:00 |
|
simon.kagstrom
|
eb8344fe5b
|
Rename to a bit more logical name...
|
2009-03-29 08:09:54 +00:00 |
|
simon.kagstrom
|
240994427e
|
Make executable
|
2009-03-29 08:09:21 +00:00 |
|
simon.kagstrom
|
9965a8de82
|
Add explaining message
|
2009-03-29 08:07:07 +00:00 |
|
simon.kagstrom
|
1c3d1a45cc
|
No debug output
|
2009-03-28 16:49:27 +00:00 |
|
simon.kagstrom
|
93b7c1eb4b
|
Translate packet numbers to names
|
2009-03-28 15:23:54 +00:00 |
|
simon.kagstrom
|
bc6bc61cf0
|
Implemented ping / ack between the broker and the peers. Every 5 seconds
the broker will try to ping the peers, and if the peer hasn't replied
within 15 seconds, it is removed lazily when a client connects.
|
2009-03-28 15:18:50 +00:00 |
|
simon.kagstrom
|
c79f6195ad
|
Small corrections of refreshing + byte ordering
|
2009-03-28 13:03:50 +00:00 |
|
simon.kagstrom
|
55cbd752c6
|
Also fix network byte order on the broker side
|
2009-03-28 13:02:24 +00:00 |
|
simon.kagstrom
|
f5f6f20113
|
More fixing of network byte ordering problems
|
2009-03-28 12:55:11 +00:00 |
|
simon.kagstrom
|
bd757f9479
|
Periodically refresh the screen if bandwidth allows
|
2009-03-28 12:37:06 +00:00 |
|
simon.kagstrom
|
61108c59a0
|
Correct marshalling of peers
|
2009-03-28 11:32:59 +00:00 |
|
simon.kagstrom
|
2536022038
|
Correct quit when the wii is using networking, move network init to Network.cpp
|
2009-03-28 09:34:31 +00:00 |
|
simon.kagstrom
|
d18dd25eb6
|
Use poll instead of select
|
2009-03-28 07:59:20 +00:00 |
|
simon.kagstrom
|
0916f0025d
|
Send at most 4096 bytes so that wii networking *can* work. The Wii can now
connect at least, but the connection (through the broker) still doesn't
work. Well, well, might be some other problem.
|
2009-03-16 20:56:04 +00:00 |
|
simon.kagstrom
|
7ab7e97502
|
Some cleanup and refactoring
|
2009-03-09 19:28:20 +00:00 |
|
simon.kagstrom
|
835d481221
|
Correct some key binding issues
|
2009-03-09 18:54:43 +00:00 |
|
simon.kagstrom
|
0298df2061
|
Lots of wii network fixes, updated changelog
|
2009-03-08 19:02:19 +00:00 |
|
simon.kagstrom
|
ca77dcfb1d
|
Handle classic analogue parts, refactoring
|
2009-03-08 09:46:20 +00:00 |
|
simon.kagstrom
|
470d14d24a
|
Nunchuk fire, some cleanup
|
2009-03-08 09:03:45 +00:00 |
|
simon.kagstrom
|
b634d52637
|
Python 2.4 support
|
2009-03-08 09:00:13 +00:00 |
|
simon.kagstrom
|
f42186e0ef
|
Add nunchuk support (Aaron Morris)
|
2009-03-08 08:59:29 +00:00 |
|
simon.kagstrom
|
2bbbe035ff
|
Make the stuff compile for Wii, removed some cruft and correct the network key
|
2009-03-01 15:47:50 +00:00 |
|
simon.kagstrom
|
ae2a0a2fb2
|
Network cleanup (merge some stuff into the wii part)
|
2009-03-01 14:41:18 +00:00 |
|
simon.kagstrom
|
a81356aee7
|
Allow setting host on local connections
|
2009-03-01 14:27:17 +00:00 |
|
simon.kagstrom
|
cca6c03c00
|
Handle errors, better logging of sent messages
|
2009-03-01 14:26:40 +00:00 |
|
simon.kagstrom
|
34359ec7bb
|
Implement the user interface for the network support. You can now
connect from the menu as well and also abort connections.
|
2009-03-01 11:04:47 +00:00 |
|
simon.kagstrom
|
4e2de3ac50
|
Whitespace
|
2009-03-01 11:03:29 +00:00 |
|
simon.kagstrom
|
e65ac515f7
|
Handle network settings in the menu
|
2009-03-01 08:27:53 +00:00 |
|