simon.kagstrom
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67b3abc248
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Oops, correct ip lookup
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2009-03-29 12:49:18 +00:00 |
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simon.kagstrom
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f56252c045
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On the Wii, don't map arrow keys to the joystick
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2009-03-29 12:45:12 +00:00 |
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simon.kagstrom
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2881a4111a
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Do country lookup and improve logging. And don't echo always!
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2009-03-29 12:44:35 +00:00 |
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simon.kagstrom
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5c4e39cae7
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Add hash-bang
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2009-03-29 08:10:45 +00:00 |
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simon.kagstrom
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eb8344fe5b
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Rename to a bit more logical name...
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2009-03-29 08:09:54 +00:00 |
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simon.kagstrom
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240994427e
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Make executable
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2009-03-29 08:09:21 +00:00 |
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simon.kagstrom
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9965a8de82
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Add explaining message
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2009-03-29 08:07:07 +00:00 |
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simon.kagstrom
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1c3d1a45cc
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No debug output
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2009-03-28 16:49:27 +00:00 |
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simon.kagstrom
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93b7c1eb4b
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Translate packet numbers to names
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2009-03-28 15:23:54 +00:00 |
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simon.kagstrom
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bc6bc61cf0
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Implemented ping / ack between the broker and the peers. Every 5 seconds
the broker will try to ping the peers, and if the peer hasn't replied
within 15 seconds, it is removed lazily when a client connects.
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2009-03-28 15:18:50 +00:00 |
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simon.kagstrom
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c79f6195ad
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Small corrections of refreshing + byte ordering
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2009-03-28 13:03:50 +00:00 |
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simon.kagstrom
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55cbd752c6
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Also fix network byte order on the broker side
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2009-03-28 13:02:24 +00:00 |
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simon.kagstrom
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f5f6f20113
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More fixing of network byte ordering problems
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2009-03-28 12:55:11 +00:00 |
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simon.kagstrom
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bd757f9479
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Periodically refresh the screen if bandwidth allows
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2009-03-28 12:37:06 +00:00 |
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simon.kagstrom
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61108c59a0
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Correct marshalling of peers
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2009-03-28 11:32:59 +00:00 |
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simon.kagstrom
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2536022038
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Correct quit when the wii is using networking, move network init to Network.cpp
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2009-03-28 09:34:31 +00:00 |
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simon.kagstrom
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d18dd25eb6
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Use poll instead of select
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2009-03-28 07:59:20 +00:00 |
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simon.kagstrom
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0916f0025d
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Send at most 4096 bytes so that wii networking *can* work. The Wii can now
connect at least, but the connection (through the broker) still doesn't
work. Well, well, might be some other problem.
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2009-03-16 20:56:04 +00:00 |
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simon.kagstrom
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7ab7e97502
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Some cleanup and refactoring
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2009-03-09 19:28:20 +00:00 |
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simon.kagstrom
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835d481221
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Correct some key binding issues
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2009-03-09 18:54:43 +00:00 |
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simon.kagstrom
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0298df2061
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Lots of wii network fixes, updated changelog
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2009-03-08 19:02:19 +00:00 |
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simon.kagstrom
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ca77dcfb1d
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Handle classic analogue parts, refactoring
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2009-03-08 09:46:20 +00:00 |
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simon.kagstrom
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470d14d24a
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Nunchuk fire, some cleanup
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2009-03-08 09:03:45 +00:00 |
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simon.kagstrom
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b634d52637
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Python 2.4 support
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2009-03-08 09:00:13 +00:00 |
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simon.kagstrom
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f42186e0ef
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Add nunchuk support (Aaron Morris)
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2009-03-08 08:59:29 +00:00 |
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simon.kagstrom
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2bbbe035ff
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Make the stuff compile for Wii, removed some cruft and correct the network key
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2009-03-01 15:47:50 +00:00 |
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simon.kagstrom
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ae2a0a2fb2
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Network cleanup (merge some stuff into the wii part)
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2009-03-01 14:41:18 +00:00 |
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simon.kagstrom
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a81356aee7
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Allow setting host on local connections
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2009-03-01 14:27:17 +00:00 |
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simon.kagstrom
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cca6c03c00
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Handle errors, better logging of sent messages
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2009-03-01 14:26:40 +00:00 |
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simon.kagstrom
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34359ec7bb
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Implement the user interface for the network support. You can now
connect from the menu as well and also abort connections.
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2009-03-01 11:04:47 +00:00 |
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simon.kagstrom
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4e2de3ac50
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Whitespace
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2009-03-01 11:03:29 +00:00 |
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simon.kagstrom
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e65ac515f7
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Handle network settings in the menu
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2009-03-01 08:27:53 +00:00 |
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simon.kagstrom
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fa543ac596
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Log from the daemon
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2009-03-01 07:47:22 +00:00 |
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simon.kagstrom
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b6010f9508
|
Classic + and - reversed
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2009-03-01 07:15:53 +00:00 |
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simon.kagstrom
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efb8cbd0a1
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Removed some printouts
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2009-02-28 19:52:41 +00:00 |
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simon.kagstrom
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20d7d7cb87
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Correct handling of server id to allow multiple connects
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2009-02-28 19:42:11 +00:00 |
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simon.kagstrom
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ee84f8f727
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First working version of the network broker + UDP hole punching. Well, at
least locally on the machine :-)
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2009-02-28 18:45:26 +00:00 |
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simon.kagstrom
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aa7c41770b
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Correct shifted key bindings
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2009-02-28 11:26:57 +00:00 |
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simon.kagstrom
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049a3846b4
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Fix binding bug
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2009-02-28 11:13:00 +00:00 |
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simon.kagstrom
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4c4c43991e
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Exit to the menu (for Wads)
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2009-02-23 18:24:36 +00:00 |
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simon.kagstrom
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e92e166f77
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Speed changes - AGAIN
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2009-02-21 13:05:29 +00:00 |
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simon.kagstrom
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54c033bc61
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Correct key bindings for directions
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2009-02-21 09:49:20 +00:00 |
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simon.kagstrom
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f02a2d7055
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Fix case when multiple buttons are bound to the same key
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2009-02-21 09:01:33 +00:00 |
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simon.kagstrom
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ed13ce7073
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Re-fix Wii compile
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2009-02-21 07:59:45 +00:00 |
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simon.kagstrom
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4e90dad903
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The network stuff should be finsihed now. But it's untested still
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2009-02-16 19:20:00 +00:00 |
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simon.kagstrom
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18b0f333f5
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Even more menu simplification
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2009-02-13 07:58:33 +00:00 |
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simon.kagstrom
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b2ca587041
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Implemented broker communication (untested, might not compile)
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2009-02-13 07:57:40 +00:00 |
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simon.kagstrom
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debf526c38
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Implement binding of keys to any wiimote direction or button. If it
works? Who knows :-)
Also some comments about what network should do.
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2009-02-11 20:07:28 +00:00 |
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simon.kagstrom
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331320c6e5
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Don't wait forever
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2009-02-08 11:52:09 +00:00 |
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simon.kagstrom
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09bca43d1c
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Yet another refactoring of the network stuff. When will this end? Who knows?
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2009-02-08 11:27:56 +00:00 |
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