simon.kagstrom
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2cb604b095
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List (will this even work???)
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2009-11-15 15:31:07 +00:00 |
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simon.kagstrom
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59365e831f
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More gui work.
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2009-11-15 15:12:53 +00:00 |
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simon.kagstrom
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c483dc63bb
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Cleanup round 1
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2009-11-15 12:31:06 +00:00 |
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simon.kagstrom
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5b48ef1baf
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Build gui
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2009-11-15 11:21:32 +00:00 |
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simon.kagstrom
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8c01747859
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Add some (unused / unfinished) gui stuff
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2009-11-15 11:17:26 +00:00 |
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simon.kagstrom
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744ab16862
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Add gui code (not used yet but builds)
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2009-11-10 06:12:10 +00:00 |
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simon.kagstrom
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32874b305a
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Don't reset the master, display message if the peer disconnects
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2009-11-10 05:46:21 +00:00 |
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simon.kagstrom
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ac52ec73fe
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Higher lowest kbps
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2009-11-10 05:44:10 +00:00 |
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simon.kagstrom
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5275eda76b
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Only wait for 5 tries (15 seconds) for the bandwidth reply
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2009-11-10 05:43:43 +00:00 |
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simon.kagstrom
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de583835c3
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Correct FSM to go to the CONN_CONNECTED state
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2009-11-08 16:10:19 +00:00 |
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simon.kagstrom
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d554070fc3
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Move up ConnectToPeer
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2009-11-08 15:59:18 +00:00 |
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simon.kagstrom
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78c7473510
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Larger limit
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2009-11-08 15:51:59 +00:00 |
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simon.kagstrom
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a3e4556785
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Don't display the bandwidth message
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2009-11-08 15:34:47 +00:00 |
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simon.kagstrom
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0b0db6875f
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Reset the C64 instead
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2009-11-08 15:29:55 +00:00 |
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simon.kagstrom
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0e2bd92a57
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Reset linecount on connects, reset the SID when the client disconnects
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2009-11-08 15:29:16 +00:00 |
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simon.kagstrom
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92c007817d
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Add printout of network bw, reduce size to 1024
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2009-11-08 15:21:53 +00:00 |
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simon.kagstrom
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ba7ee22494
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Cap at 80kbps and 300kbps
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2009-11-08 12:52:54 +00:00 |
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simon.kagstrom
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a909b551b2
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Add bandwidth testing code
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2009-11-08 12:50:56 +00:00 |
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simon.kagstrom
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1033f94d24
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Check that the network magic is correct
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2009-11-08 09:34:00 +00:00 |
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simon.kagstrom
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4a183a000e
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Correct description
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2009-11-08 09:16:10 +00:00 |
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simon.kagstrom
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2ce92d07e2
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Only display network traffic string during connections
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2009-11-08 09:12:46 +00:00 |
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simon.kagstrom
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3073af1d84
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Move network status updates to Network
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2009-11-08 09:04:48 +00:00 |
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simon.kagstrom
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b469064bc2
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Remove printout
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2009-11-07 16:04:19 +00:00 |
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simon.kagstrom
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149ff88c4e
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Don't build SAM
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2009-11-07 14:22:43 +00:00 |
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simon.kagstrom
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ecec8b6134
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Move network-related sound stuff to common code (so that it will work
on all platforms)
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2009-11-07 14:13:21 +00:00 |
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simon.kagstrom
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32a405739b
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Remove unused var
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2009-11-07 14:06:10 +00:00 |
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simon.kagstrom
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fef3fd298e
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Correct disconnections - we are no longer connected then
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2009-11-07 14:05:51 +00:00 |
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simon.kagstrom
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4d56918c8d
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Move remove-on-no-ping to the thread instead
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2009-11-07 14:01:38 +00:00 |
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simon.kagstrom
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914bcd03ba
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Correct handling of data > 4096 bytes. This is for example sent out as
screenshots when multiple servers are waiting on the frodo network
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2009-11-07 13:52:22 +00:00 |
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simon.kagstrom
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bb3fbc0fb2
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Split packets in 4096 byte chunks
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2009-11-07 13:50:53 +00:00 |
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simon.kagstrom
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b919f9cf95
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No need to run the emulator on the client
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2009-11-07 12:37:15 +00:00 |
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simon.kagstrom
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334d729bf1
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Do sound transfer at the correct time
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2009-11-07 12:33:09 +00:00 |
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simon.kagstrom
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8607e7827d
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Move linecount to c64
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2009-11-07 10:12:49 +00:00 |
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simon.kagstrom
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0209c7eb86
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More debugging, allow writes from the client
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2009-11-07 10:03:49 +00:00 |
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simon.kagstrom
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f1bd3a86f4
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More sound fixes
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2009-11-07 09:54:51 +00:00 |
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simon.kagstrom
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4946f709c3
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Remove printout
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2009-11-07 09:38:25 +00:00 |
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simon.kagstrom
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898d330979
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Correct ring buffer copy and marshal iteration
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2009-11-07 09:36:01 +00:00 |
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simon.kagstrom
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17177212b9
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Sigh. don't demarshal flags twice...
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2009-11-07 08:52:46 +00:00 |
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simon.kagstrom
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67464bc2ac
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Correct tail setting after send
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2009-11-07 08:39:07 +00:00 |
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simon.kagstrom
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f4357b88bd
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Fix sending of the data
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2009-11-07 08:32:51 +00:00 |
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simon.kagstrom
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1a9c4b8c1d
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Do sound decoding
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2009-11-06 19:57:02 +00:00 |
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simon.kagstrom
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22fad7d05b
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Also handle the client (well, a bit)
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2009-11-06 17:16:35 +00:00 |
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simon.kagstrom
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6d79aaee12
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Demarshal and marshal data, use linecnt for delay
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2009-11-06 06:31:06 +00:00 |
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simon.kagstrom
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e65c29ed4c
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More client-side sound implementation (not done yet)
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2009-11-06 06:18:22 +00:00 |
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simon.kagstrom
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4a7efdbb68
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Add function to unqueue the current sound info (for the client).
Still needs code to actually push the data to the client!
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2009-11-05 06:24:36 +00:00 |
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simon.kagstrom
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441e9f4890
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Encode sound buffers, still untested
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2009-11-04 20:09:04 +00:00 |
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simon.kagstrom
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2ac3409df4
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OOps, correct type
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2009-11-04 17:43:05 +00:00 |
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simon.kagstrom
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977f3042f0
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Implement some of the sound stuff (not working)
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2009-11-04 17:41:54 +00:00 |
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simon.kagstrom
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3a72e6a87c
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Remove current sound implementation (doesn't work anyway)
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2009-11-04 17:12:20 +00:00 |
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simon.kagstrom
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3ba94e90c5
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delay_cycles in 16 bits
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2009-11-04 17:00:56 +00:00 |
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