Maschell
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72bb786fa2
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Fix some compiler warning
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2020-02-21 12:43:54 +01:00 |
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Maschell
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04810b3d8f
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Add inital buttons and images for pagination
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2020-02-21 12:43:29 +01:00 |
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Maschell
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6af6c0baee
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Add an option to filter the list using the built in on screen keyboard
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2020-02-20 15:20:49 +01:00 |
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Maschell
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b4cdf11f6a
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Remove titles from the GuiIconGrid which were removed from the GameList
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2020-02-20 15:20:20 +01:00 |
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Maschell
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7ef3e4dc2e
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Fix displaying GuiIcons which already have imageData
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2020-02-20 15:19:48 +01:00 |
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Maschell
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340baed8ed
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Add a mutex for accessing the GameList
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2020-02-20 15:19:25 +01:00 |
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Maschell
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25a0aa54e7
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Implemeting filterting of the game list
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2020-02-20 15:17:45 +01:00 |
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Maschell
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6e041490d6
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Only update the name of a title if it's empty
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2020-02-20 15:16:45 +01:00 |
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Maschell
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57a1a34bea
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Option to sort the game list by name
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2020-02-20 11:12:50 +01:00 |
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Maschell
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c36dcb6728
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Rename GameList::loadIcon to GameList::updateTitleInfo. Only call the callback when things acutally have changed.
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2020-02-20 11:10:55 +01:00 |
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Maschell
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b8226ea729
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Fix the particle to be in background only
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2020-02-20 11:10:05 +01:00 |
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Maschell
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382964ca1d
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Fadeout on exit
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2020-02-20 11:09:37 +01:00 |
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Maschell
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0d19397664
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Use the fancy 3d icons instead if just images
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2020-02-20 11:09:29 +01:00 |
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Maschell
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358f368462
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- The AsyncExeuctor does now clean itself in 50ms intervals (still could produce dead locks which sucks)
- Only allow a maximum of 10 "tasks" at the same time.
- Increase the stack size of the "Application" which hopefully improves stability?
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2020-02-20 02:05:54 +01:00 |
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Maschell
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d97d5ed325
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- Actually displaying installed title now
- Try to clean up the async stuff when the vector gets bigger
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2020-02-20 02:03:43 +01:00 |
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Maschell
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4c4fbcfb2e
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- Add missing images for opening the settings and swap the screens.
- Add basic screen swapping
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2020-02-19 20:39:43 +01:00 |
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Maschell
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b1797266c9
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Ignore generated filelist.h file
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2020-02-19 20:39:03 +01:00 |
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Maschell
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3d2ef7aa6a
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Add basic rendering of a screen with particles
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2020-02-19 20:19:46 +01:00 |
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