ledHeadWii/source/power.c

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2020-03-03 18:49:42 +01:00
/*
* LEDhead for Wii
* Copyright (C) 2017-2020 Nebiun
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "LED_Handled.h"
#include "poweroff_a_png.h"
#define POWEROFF_H 8
#define POWEROFF_W 48
int draw_poweroff_a(int x, int y, int val)
{
static GRRLIB_texImg *power = NULL;
int idx;
if(power == NULL) {
power = GRRLIB_LoadTexture(poweroff_a_png);
if(power == NULL)
return -1;
GRRLIB_InitTileSet(power, POWEROFF_W, POWEROFF_H, 0);
}
switch(val) {
case POWER_POS_MODE1:
idx = 1;
break;
case POWER_POS_MODE2:
idx = 2;
break;
case POWER_POS_OFF:
default:
idx = 0;
break;
}
GRRLIB_DrawTile(realx(x), realy(y), power, 0, 1, 1, 0xFFFFFFFF, idx);
return idx;
}