libgui/include/gui/GuiParticleImage.h

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/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _GUI_PARTICLE_IMAGE_H_
#define _GUI_PARTICLE_IMAGE_H_
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#include <gui/GuiImage.h>
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class GuiParticleImage : public GuiImage, public sigslot::has_slots<> {
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public:
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GuiParticleImage(int32_t w, int32_t h, uint32_t particleCount, float minRadius, float maxRadius, float minSpeed, float maxSpeed);
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virtual ~GuiParticleImage();
void draw(CVideo *pVideo);
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private:
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float *posVertexs;
uint8_t *colorVertexs;
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float minRadius;
float maxRadius;
float minSpeed;
float maxSpeed;
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typedef struct {
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glm::vec3 position;
glm::vec4 colors;
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float radius;
float speed;
float direction;
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} Particle;
std::vector<Particle> particles;
};
#endif // _GUI_ICON_GRID_H_