libgui/source/gui/GuiText.cpp

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/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
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#include <gui/FreeTypeGX.h>
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#include <gui/GuiText.h>
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#include <gui/video/CVideo.h>
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FreeTypeGX *GuiText::presentFont = NULL;
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int32_t GuiText::presetSSAA = 2;
int32_t GuiText::presetSize = 28;
int32_t GuiText::presetMaxWidth = 0xFFFF;
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int32_t GuiText::presetAlignment = ALIGN_CENTER | ALIGN_MIDDLE;
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GX2ColorF32 GuiText::presetColor = (GX2ColorF32){
1.0f, 1.0f, 1.0f, 1.0f};
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#define TEXT_SCROLL_DELAY 6
#define TEXT_SCROLL_INITIAL_DELAY 10
#define MAX_LINES_TO_DRAW 10
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/**
* Constructor for the GuiText class.
*/
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GuiText::GuiText() {
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text = NULL;
currentSize = presetSize;
color = glm::vec4(presetColor.r, presetColor.g, presetColor.b, presetColor.a);
alpha = presetColor.a;
alignment = presetAlignment;
maxWidth = presetMaxWidth;
internalSSAA = presetSSAA;
wrapMode = 0;
font = presentFont;
linestodraw = MAX_LINES_TO_DRAW;
textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
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textScrollDelay = TEXT_SCROLL_DELAY;
defaultBlur = 4.0f;
blurGlowIntensity = 0.0f;
blurAlpha = 0.0f;
blurGlowColor = glm::vec4(0.0f);
width = 0;
height = 0;
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}
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GuiText::GuiText(const char *t, int32_t s, const glm::vec4 &c) {
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text = NULL;
currentSize = s;
color = c;
alpha = c[3];
alignment = ALIGN_CENTER | ALIGN_MIDDLE;
maxWidth = presetMaxWidth;
internalSSAA = presetSSAA;
wrapMode = 0;
font = presentFont;
linestodraw = MAX_LINES_TO_DRAW;
textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
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textScrollDelay = TEXT_SCROLL_DELAY;
defaultBlur = 4.0f;
blurGlowIntensity = 0.0f;
blurAlpha = 0.0f;
blurGlowColor = glm::vec4(0.0f);
width = 0;
height = 0;
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if (t) {
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textMutex.lock();
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text = FreeTypeGX::charToWideChar(t);
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textMutex.unlock();
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}
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}
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GuiText::GuiText(const wchar_t *t, int32_t s, const glm::vec4 &c) {
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text = NULL;
currentSize = s;
color = c;
alpha = c[3];
alignment = ALIGN_CENTER | ALIGN_MIDDLE;
maxWidth = presetMaxWidth;
internalSSAA = presetSSAA;
wrapMode = 0;
font = presentFont;
linestodraw = MAX_LINES_TO_DRAW;
textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
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textScrollDelay = TEXT_SCROLL_DELAY;
defaultBlur = 4.0f;
blurGlowIntensity = 0.0f;
blurAlpha = 0.0f;
blurGlowColor = glm::vec4(0.0f);
width = 0;
height = 0;
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if (t) {
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textMutex.lock();
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text = new (std::nothrow) wchar_t[wcslen(t) + 1];
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if (!text) {
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textMutex.unlock();
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return;
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}
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wcscpy(text, t);
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textMutex.unlock();
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}
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}
/**
* Constructor for the GuiText class, uses presets
*/
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GuiText::GuiText(const char *t) {
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text = NULL;
currentSize = presetSize;
color = glm::vec4(presetColor.r, presetColor.g, presetColor.b, presetColor.a);
alpha = presetColor.a;
alignment = presetAlignment;
maxWidth = presetMaxWidth;
internalSSAA = presetSSAA;
wrapMode = 0;
font = presentFont;
linestodraw = MAX_LINES_TO_DRAW;
textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
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textScrollDelay = TEXT_SCROLL_DELAY;
defaultBlur = 4.0f;
blurGlowIntensity = 0.0f;
blurAlpha = 0.0f;
blurGlowColor = glm::vec4(0.0f);
width = 0;
height = 0;
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if (t) {
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textMutex.lock();
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text = FreeTypeGX::charToWideChar(t);
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textMutex.unlock();
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}
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}
/**
* Destructor for the GuiText class.
*/
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GuiText::~GuiText() {
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textMutex.lock();
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if (text) {
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delete[] text;
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}
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text = NULL;
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textMutex.unlock();
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clearDynamicText();
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}
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void GuiText::setText(const char *t) {
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textMutex.lock();
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if (text) {
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delete[] text;
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}
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text = NULL;
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clearDynamicText();
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textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
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if (t) {
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text = FreeTypeGX::charToWideChar(t);
}
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textMutex.unlock();
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}
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void GuiText::setTextf(const char *format, ...) {
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if (!format) {
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setText((char *) NULL);
return;
}
int32_t max_len = strlen(format) + 8192;
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char *tmp = new (std::nothrow) char[max_len];
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va_list va;
va_start(va, format);
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if ((vsnprintf(tmp, max_len, format, va) >= 0) && tmp) {
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setText(tmp);
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}
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va_end(va);
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if (tmp) {
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delete[] tmp;
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}
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}
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void GuiText::setText(const wchar_t *t) {
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textMutex.lock();
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if (text) {
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delete[] text;
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}
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text = NULL;
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clearDynamicText();
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textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
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if (t) {
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text = new (std::nothrow) wchar_t[wcslen(t) + 1];
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if (!text) {
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textMutex.unlock();
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return;
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}
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wcscpy(text, t);
}
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textMutex.unlock();
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}
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void GuiText::clearDynamicText() {
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textMutex.lock();
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for (uint32_t i = 0; i < textDyn.size(); i++) {
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if (textDyn[i]) {
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delete[] textDyn[i];
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}
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}
textDyn.clear();
textDynWidth.clear();
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textMutex.unlock();
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}
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void GuiText::setPresets(int32_t sz, const glm::vec4 &c, int32_t w, int32_t a) {
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presetSize = sz;
presetColor = (GX2ColorF32){
(float) c.r / 255.0f, (float) c.g / 255.0f, (float) c.b / 255.0f, (float) c.a / 255.0f};
presetMaxWidth = w;
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presetAlignment = a;
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}
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void GuiText::setPresetFont(FreeTypeGX *f) {
presentFont = f;
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}
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void GuiText::setFontSize(int32_t s) {
currentSize = s;
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}
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void GuiText::setMaxWidth(int32_t width, int32_t w) {
maxWidth = width;
wrapMode = w;
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if (w == SCROLL_HORIZONTAL) {
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textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
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textScrollDelay = TEXT_SCROLL_DELAY;
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}
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clearDynamicText();
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}
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void GuiText::setColor(const glm::vec4 &c) {
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color = c;
alpha = c[3];
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}
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void GuiText::setBlurGlowColor(float blur, const glm::vec4 &c) {
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blurGlowColor = c;
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blurGlowIntensity = blur;
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blurAlpha = c[3];
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}
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int32_t GuiText::getTextWidth(int32_t ind) {
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textMutex.lock();
int32_t res;
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if (ind < 0 || ind >= (int32_t) textDyn.size()) {
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res = this->getTextWidth();
} else {
res = font->getWidth(textDyn[ind], currentSize);
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}
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textMutex.unlock();
return res;
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}
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//!Get the Horizontal Size of Text
int32_t GuiText::getTextWidth() {
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textMutex.lock();
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auto res = font->getWidth(text, currentSize);
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res = res > maxWidth && maxWidth > 0 ? maxWidth : res;
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textMutex.unlock();
return res;
}
float GuiText::getTextHeight() {
textMutex.lock();
if (wrapMode == GuiText::WRAP && textDyn.empty()) {
if (maxWidth > 0 && font->getWidth(text, currentSize)) {
wrapText();
}
}
auto res = textDyn.empty() ? getLineHeight() : getLineHeight() * textDyn.size();
textMutex.unlock();
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return res;
}
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const wchar_t *GuiText::getDynText(int32_t ind) {
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textMutex.lock();
const wchar_t *result;
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if (ind < 0 || ind >= (int32_t) textDyn.size()) {
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result = text;
} else {
result = textDyn[ind];
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}
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textMutex.unlock();
return result;
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}
/**
* Change font
*/
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bool GuiText::setFont(FreeTypeGX *f) {
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if (!f) {
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return false;
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}
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font = f;
return true;
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}
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std::string GuiText::toUTF8(void) const {
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textMutex.lock();
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if (!text) {
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textMutex.unlock();
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return std::string();
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}
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char *pUtf8 = FreeTypeGX::wideCharToUTF8(text);
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textMutex.unlock();
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if (!pUtf8) {
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return std::string();
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}
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std::string strOutput(pUtf8);
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delete[] pUtf8;
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return strOutput;
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}
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void GuiText::makeDottedText() {
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textMutex.lock();
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int32_t pos = textDyn.size();
textDyn.resize(pos + 1);
int32_t i = 0, currentWidth = 0;
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textDyn[pos] = new (std::nothrow) wchar_t[maxWidth];
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if (!textDyn[pos]) {
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textDyn.resize(pos);
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textMutex.unlock();
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return;
}
while (text[i]) {
currentWidth += font->getCharWidth(text[i], currentSize, i > 0 ? text[i - 1] : 0);
if (currentWidth >= maxWidth && i > 2) {
textDyn[pos][i - 2] = '.';
textDyn[pos][i - 1] = '.';
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textDyn[pos][i] = '.';
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i++;
break;
}
textDyn[pos][i] = text[i];
i++;
}
textDyn[pos][i] = 0;
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textMutex.unlock();
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}
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void GuiText::scrollText(uint32_t frameCount) {
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textMutex.lock();
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if (textDyn.size() == 0) {
int32_t pos = textDyn.size();
int32_t i = 0, currentWidth = 0;
textDyn.resize(pos + 1);
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textDyn[pos] = new (std::nothrow) wchar_t[maxWidth];
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if (!textDyn[pos]) {
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textDyn.resize(pos);
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textMutex.unlock();
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return;
}
while (text[i] && currentWidth < maxWidth) {
textDyn[pos][i] = text[i];
currentWidth += font->getCharWidth(text[i], currentSize, i > 0 ? text[i - 1] : 0);
++i;
}
textDyn[pos][i] = 0;
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textMutex.unlock();
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return;
}
if (frameCount % textScrollDelay != 0) {
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textMutex.unlock();
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return;
}
if (textScrollInitialDelay) {
--textScrollInitialDelay;
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textMutex.unlock();
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return;
}
int32_t stringlen = wcslen(text);
++textScrollPos;
if (textScrollPos > stringlen) {
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textScrollPos = 0;
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textScrollInitialDelay = TEXT_SCROLL_INITIAL_DELAY;
}
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int32_t ch = textScrollPos;
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int32_t pos = textDyn.size() - 1;
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if (!textDyn[pos]) {
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textDyn[pos] = new (std::nothrow) wchar_t[maxWidth];
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}
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if (!textDyn[pos]) {
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textDyn.resize(pos);
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textMutex.unlock();
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return;
}
int32_t i = 0, currentWidth = 0;
while (currentWidth < maxWidth) {
if (ch > stringlen - 1) {
textDyn[pos][i++] = ' ';
currentWidth += font->getCharWidth(L' ', currentSize, ch > 0 ? text[ch - 1] : 0);
textDyn[pos][i++] = ' ';
currentWidth += font->getCharWidth(L' ', currentSize, L' ');
textDyn[pos][i++] = ' ';
currentWidth += font->getCharWidth(L' ', currentSize, L' ');
ch = 0;
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if (currentWidth >= maxWidth) {
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break;
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}
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}
textDyn[pos][i] = text[ch];
currentWidth += font->getCharWidth(text[ch], currentSize, ch > 0 ? text[ch - 1] : 0);
++ch;
++i;
}
textDyn[pos][i] = 0;
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textMutex.unlock();
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}
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void GuiText::wrapText() {
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textMutex.lock();
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if (!text || textDyn.size() > 0) {
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textMutex.unlock();
return;
}
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int32_t i = 0;
int32_t ch = 0;
int32_t linenum = 0;
int32_t lastSpace = -1;
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int32_t lastSpaceIndex = -1;
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int32_t currentWidth = 0;
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while (text[ch] && linenum < linestodraw) {
if (linenum >= (int32_t) textDyn.size()) {
textDyn.resize(linenum + 1);
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textDyn[linenum] = new (std::nothrow) wchar_t[maxWidth];
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if (!textDyn[linenum]) {
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textDyn.resize(linenum);
break;
}
}
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textDyn[linenum][i] = text[ch];
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textDyn[linenum][i + 1] = 0;
currentWidth += font->getCharWidth(text[ch], currentSize, ch > 0 ? text[ch - 1] : 0x0000);
if (currentWidth >= maxWidth || (text[ch] == '\n')) {
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if (text[ch] == '\n') {
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lastSpace = -1;
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lastSpaceIndex = -1;
} else if (lastSpace >= 0) {
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textDyn[linenum][lastSpaceIndex] = 0; // discard space, and everything after
ch = lastSpace; // go backwards to the last space
lastSpace = -1; // we have used this space
lastSpaceIndex = -1;
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}
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if (linenum + 1 == linestodraw && text[ch + 1] != 0x0000) {
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if (i < 2) {
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i = 2;
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}
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textDyn[linenum][i - 2] = '.';
textDyn[linenum][i - 1] = '.';
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textDyn[linenum][i] = '.';
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textDyn[linenum][i + 1] = 0;
}
currentWidth = 0;
++linenum;
i = -1;
}
if (text[ch] == ' ' && i >= 0) {
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lastSpace = ch;
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lastSpaceIndex = i;
}
++ch;
++i;
}
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textMutex.unlock();
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}
/**
* We need to redefine this, because we don't want to use our width.
*/
float GuiText::getCenterX(void) {
float pCenterX = 0.0f;
if (parentElement) {
pCenterX = parentElement->getCenterX();
}
pCenterX += xoffset + xoffsetDyn;
if (alignment & ALIGN_LEFT) {
float pWidth = 0.0f;
float pScale = 0.0f;
if (parentElement) {
pWidth = parentElement->getWidth();
pScale = parentElement->getScaleX();
}
pCenterX -= pWidth * 0.5f * pScale;
} else if (alignment & ALIGN_RIGHT) {
float pWidth = 0.0f;
float pScale = 0.0f;
if (parentElement) {
pWidth = parentElement->getWidth();
pScale = parentElement->getScaleX();
}
pCenterX += pWidth * 0.5f * pScale;
}
return pCenterX;
}
/**
* We need to redefine this, because we don't want to use our height.
*/
float GuiText::getCenterY(void) {
float pCenterY = 0.0f;
if (parentElement) {
pCenterY = parentElement->getCenterY();
}
pCenterY += yoffset + yoffsetDyn;
if (alignment & ALIGN_TOP) {
float pHeight = 0.0f;
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float pScale = 0.0f;
if (parentElement) {
pHeight = parentElement->getHeight();
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pScale = parentElement->getScaleY();
}
pCenterY += pHeight * 0.5f * pScale;
} else if (alignment & ALIGN_BOTTOM) {
float pHeight = 0.0f;
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float pScale = 0.0f;
if (parentElement) {
pHeight = parentElement->getHeight();
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pScale = parentElement->getScaleY();
}
pCenterY -= pHeight * 0.5f * pScale;
}
return pCenterY;
}
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/**
* Draw the text on screen
*/
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void GuiText::draw(CVideo *pVideo) {
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textMutex.lock();
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if (!text) {
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textMutex.unlock();
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return;
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}
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if (!isVisible()) {
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textMutex.unlock();
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return;
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}
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color[3] = getAlpha();
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blurGlowColor[3] = blurAlpha * getAlpha();
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auto internalRenderingScale = internalSSAA == 0 ? 1 : internalSSAA << 1;
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int32_t normal_size = currentSize * getScale();
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int32_t internalRenderingSize = normal_size * internalRenderingScale;
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auto textWidth = font->getWidth(text, normal_size);
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float x_pos = getCenterX() * internalRenderingScale;
float y_pos = getCenterY() * internalRenderingScale;
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if (alignment & ALIGN_TOP) {
y_pos -= getLineHeight() * getScale() * internalRenderingScale;
} else if (alignment & ALIGN_BOTTOM) {
y_pos += getLineHeight() * getScale() * internalRenderingScale;
}
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if (maxWidth > 0 && maxWidth <= textWidth) {
if (wrapMode == DOTTED) { // text dotted
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if (textDyn.size() == 0) {
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makeDottedText();
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}
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if (textDynWidth.size() != textDyn.size()) {
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textDynWidth.resize(textDyn.size());
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for (uint32_t i = 0; i < textDynWidth.size(); i++) {
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textDynWidth[i] = font->getWidth(textDyn[i], internalRenderingSize);
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}
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}
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if (textDyn.size() > 0) {
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font->drawText(pVideo, x_pos, y_pos, getDepth(), textDyn[textDyn.size() - 1], internalRenderingSize, color, alignment, textDynWidth[textDyn.size() - 1], defaultBlur, blurGlowIntensity, blurGlowColor, internalRenderingScale);
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}
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textMutex.unlock();
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return;
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} else if (wrapMode == SCROLL_HORIZONTAL) {
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scrollText(pVideo->getFrameCount());
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if (textDyn.size() > 0) {
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font->drawText(pVideo, x_pos, y_pos, getDepth(), textDyn[textDyn.size() - 1], internalRenderingSize, color, alignment, maxWidth * internalRenderingScale * getScale(), defaultBlur, blurGlowIntensity, blurGlowColor,
internalRenderingScale);
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}
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textMutex.unlock();
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return;
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} else if (wrapMode == WRAP) {
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if (textDyn.size() == 0) {
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wrapText();
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}
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if (textDynWidth.size() != textDyn.size()) {
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textDynWidth.resize(textDyn.size());
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for (uint32_t i = 0; i < textDynWidth.size(); i++) {
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textDynWidth[i] = font->getWidth(textDyn[i], internalRenderingSize);
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}
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}
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float voffset = 0.0f;
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if (alignment & ALIGN_MIDDLE) {
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voffset = (float) (((int32_t) getLineHeight() * (textDyn.size() - 1)) >> 1) * internalRenderingScale;
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}
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float y_offset = 0.0f;
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for (uint32_t i = 0; i < textDyn.size(); i++) {
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font->drawText(pVideo, x_pos, y_pos + y_offset + voffset, getDepth(), textDyn[i], internalRenderingSize, color, alignment, textDynWidth[i], defaultBlur, blurGlowIntensity, blurGlowColor, internalRenderingScale);
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y_offset -= getLineHeight() * getScale() * internalRenderingScale;
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}
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textMutex.unlock();
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return;
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}
}
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auto newTextWidth = font->getWidth(text, internalRenderingSize);
font->drawText(pVideo, x_pos, y_pos, getDepth(), text, internalRenderingSize, color, alignment, newTextWidth, defaultBlur, blurGlowIntensity, blurGlowColor, internalRenderingScale);
textMutex.unlock();
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}