libgui/include/gui/GridBackground.h

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#ifndef _GRID_BACKGROUND_H_
#define _GRID_BACKGROUND_H_
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#include <gui/GuiImage.h>
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class GridBackground : public GuiImage {
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public:
GridBackground(GuiImageData *imgData);
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virtual ~GridBackground();
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void setColorIntensity(const glm::vec4 &color) {
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colorIntensity = color;
}
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const glm::vec4 &getColorIntensity() const {
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return colorIntensity;
}
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void setDistanceFadeOut(const float &a) {
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distanceFadeOut = a;
}
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void draw(CVideo *pVideo, const glm::mat4 &modelView);
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private:
glm::mat4 m_modelView;
glm::vec4 colorIntensity;
glm::vec4 alphaFadeOut;
float distanceFadeOut;
};
#endif // _GRID_BACKGROUND_H_