libgui/source/gui/GuiScrollbar.h

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/***************************************************************************
* Copyright (C) 2011
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef GUI_SCROLLBAR_HPP_
#define GUI_SCROLLBAR_HPP_
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#include "gui/GuiElement.h"
#include "gui/GuiButton.h"
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class GuiScrollbar : public GuiElement, public sigslot::has_slots<>
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{
public:
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GuiScrollbar(s32 height);
virtual ~GuiScrollbar();
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void ScrollOneUp();
void ScrollOneDown();
s32 GetSelectedItem() { return SelItem; }
s32 GetSelectedIndex() { return SelInd; }
void draw(CVideo * video);
void update(GuiController * t);
//! Signals
sigslot::signal2<s32, s32> listChanged;
//! Slots
void SetScrollSpeed(s32 speed){ScrollSpeed = speed;};
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void SetPageSize(s32 size);
void SetRowSize(s32 size);
void SetSelectedItem(s32 pos);
void SetSelectedIndex(s32 pos);
void SetEntrieCount(s32 cnt);
void setSoundClick(GuiSound * snd){
clickSound = snd;
arrowUpBtn->setSoundClick(snd);
arrowDownBtn->setSoundClick(snd);
}
void setImageScrollbarLine(GuiImage * img){
if(img){
scrollbarLineImage = img;
scrollbarLineImage->setParent(this);
scrollbarLineImage->setParent(this);
scrollbarLineImage->setAlignment(ALIGN_CENTER | ALIGN_MIDDLE);
scrollbarLineImage->setPosition(0, 0);
}
}
void setImageArrowDown(GuiImage * img){
if(img){
arrowDownImage = img;
arrowDownBtn->setSize(img->getWidth(), img->getHeight());
arrowDownBtn->setImage(img);
}
}
void setImageArrowUp(GuiImage * img){
if(img){
arrowUpImage = img;
arrowUpBtn->setSize(img->getWidth(), img->getHeight());
arrowUpBtn->setImage(img);
}
}
void setImageScrollbarBox(GuiImage * img){
if(img){
scrollbarBoxImage = img;
scrollbarBoxBtn->setSize(img->getWidth(), height);
scrollbarBoxBtn->setImage(img);
width = img->getWidth();
MaxHeight = height * 0.5f - (img ? (img->getHeight() * 0.5f) : 0) - (arrowUpImage ? arrowUpImage->getHeight() : 0);
MinHeight = -height * 0.5f + (img ? (img->getHeight() * 0.5f) : 0) + (arrowDownImage ? arrowDownImage->getHeight() : 0);
}
}
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protected:
void setScrollboxPosition(s32 SelItem, s32 SelInd);
void OnUpButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
void OnDownButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
void OnBoxButtonHold(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
u32 ScrollState;
u16 ScrollSpeed;
s32 MinHeight;
s32 MaxHeight;
s32 SelItem;
s32 SelInd;
s32 PageSize;
s32 EntrieCount;
s32 pressedChan;
GuiButton * arrowUpBtn;
GuiButton * arrowDownBtn;
GuiButton * scrollbarBoxBtn;
GuiSound * clickSound = NULL;
GuiImage * scrollbarLineImage = NULL;
GuiImage * arrowDownImage = NULL;
GuiImage * arrowUpImage = NULL;
GuiImage * scrollbarBoxImage = NULL;
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GuiTrigger touchTrigger;
GuiTrigger wpadTouchTrigger;
};
#endif