libgui/source/gui/GuiToggle.cpp
2020-08-13 12:38:07 +02:00

52 lines
1.6 KiB
C++

/****************************************************************************
* Copyright (C) 2016 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <gui/GuiToggle.h>
/**
* Constructor for the GuiToggle class.
*/
GuiToggle::GuiToggle(bool checked, float width, float height)
: GuiButton(width, height) {
bChanged = false;
selected = checked;
clicked.connect(this, &GuiToggle::OnToggleClick);
}
/**
* Destructor for the GuiButton class.
*/
GuiToggle::~GuiToggle() {
bChanged = false;
selected = false;
}
void GuiToggle::OnToggleClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger) {
if (!isStateSet(STATE_DISABLED | STATE_HIDDEN | STATE_DISABLE_INPUT)) {
if (selected) {
setUnchecked();
} else {
setChecked();
}
}
}
void GuiToggle::update(GuiController *c) {
GuiButton::update(c);
}