2020-05-11 19:10:01 +02:00
|
|
|
#define WITHWINDOWS
|
2020-01-14 00:13:42 +01:00
|
|
|
#include "common.h"
|
2020-04-21 12:28:06 +02:00
|
|
|
#include "crossplatform.h"
|
2020-04-17 15:31:11 +02:00
|
|
|
|
2020-01-14 00:13:42 +01:00
|
|
|
#include "FileMgr.h"
|
2020-10-11 09:33:02 +02:00
|
|
|
#include "Font.h"
|
2020-04-26 22:49:24 +02:00
|
|
|
#ifdef MORE_LANGUAGES
|
|
|
|
#include "Game.h"
|
|
|
|
#endif
|
2020-01-14 00:13:42 +01:00
|
|
|
#include "GenericGameStorage.h"
|
|
|
|
#include "Messages.h"
|
|
|
|
#include "PCSave.h"
|
|
|
|
#include "Text.h"
|
|
|
|
|
|
|
|
const char* _psGetUserFilesFolder();
|
|
|
|
|
2020-04-17 07:54:14 +02:00
|
|
|
C_PcSave PcSaveHelper;
|
2020-02-13 00:33:21 +01:00
|
|
|
|
2020-01-14 00:13:42 +01:00
|
|
|
void
|
|
|
|
C_PcSave::SetSaveDirectory(const char *path)
|
|
|
|
{
|
|
|
|
sprintf(DefaultPCSaveFileName, "%s\\%s", path, "GTA3sf");
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
C_PcSave::DeleteSlot(int32 slot)
|
|
|
|
{
|
|
|
|
char FileName[200];
|
|
|
|
|
|
|
|
PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL;
|
|
|
|
sprintf(FileName, "%s%i.b", DefaultPCSaveFileName, slot + 1);
|
|
|
|
DeleteFile(FileName);
|
|
|
|
SlotSaveDate[slot][0] = '\0';
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
C_PcSave::SaveSlot(int32 slot)
|
|
|
|
{
|
|
|
|
MakeValidSaveName(slot);
|
|
|
|
PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL;
|
|
|
|
_psGetUserFilesFolder();
|
|
|
|
int file = CFileMgr::OpenFile(ValidSaveName, "wb");
|
|
|
|
if (file != 0) {
|
2020-05-26 23:25:12 +02:00
|
|
|
#ifdef MISSION_REPLAY
|
|
|
|
if (!IsQuickSave)
|
|
|
|
#endif
|
|
|
|
DoGameSpecificStuffBeforeSave();
|
2020-01-14 00:13:42 +01:00
|
|
|
if (GenericSave(file)) {
|
2020-03-25 15:13:06 +01:00
|
|
|
if (!!CFileMgr::CloseFile(file))
|
2020-01-14 00:13:42 +01:00
|
|
|
nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CREATE;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
2020-01-27 17:31:20 +01:00
|
|
|
C_PcSave::PcClassSaveRoutine(int32 file, uint8 *data, uint32 size)
|
2020-01-14 00:13:42 +01:00
|
|
|
{
|
2020-01-31 09:12:36 +01:00
|
|
|
CFileMgr::Write(file, (const char*)&size, sizeof(size));
|
2020-01-14 00:13:42 +01:00
|
|
|
if (CFileMgr::GetErrorReadWrite(file)) {
|
|
|
|
nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
|
2020-03-25 15:13:06 +01:00
|
|
|
strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(ValidSaveName) - 1);
|
2020-01-14 00:13:42 +01:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2020-01-27 17:31:20 +01:00
|
|
|
CFileMgr::Write(file, (const char*)data, align4bytes(size));
|
2020-03-25 15:13:06 +01:00
|
|
|
CheckSum += (uint8) size;
|
|
|
|
CheckSum += (uint8) (size >> 8);
|
|
|
|
CheckSum += (uint8) (size >> 16);
|
|
|
|
CheckSum += (uint8) (size >> 24);
|
2020-01-27 17:31:20 +01:00
|
|
|
for (int i = 0; i < align4bytes(size); i++) {
|
|
|
|
CheckSum += *data++;
|
2020-01-14 00:13:42 +01:00
|
|
|
}
|
|
|
|
if (CFileMgr::GetErrorReadWrite(file)) {
|
|
|
|
nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
|
2020-03-25 15:13:06 +01:00
|
|
|
strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(ValidSaveName) - 1);
|
2020-01-14 00:13:42 +01:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
C_PcSave::PopulateSlotInfo()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < SLOT_COUNT; i++) {
|
|
|
|
Slots[i + 1] = SLOT_EMPTY;
|
|
|
|
SlotFileName[i][0] = '\0';
|
|
|
|
SlotSaveDate[i][0] = '\0';
|
|
|
|
}
|
|
|
|
for (int i = 0; i < SLOT_COUNT; i++) {
|
2020-04-18 10:31:53 +02:00
|
|
|
#ifdef FIX_BUGS
|
|
|
|
char savename[MAX_PATH];
|
|
|
|
#else
|
2020-01-14 00:13:42 +01:00
|
|
|
char savename[52];
|
2020-04-18 10:31:53 +02:00
|
|
|
#endif
|
2020-01-31 09:12:36 +01:00
|
|
|
struct {
|
|
|
|
int size;
|
|
|
|
wchar FileName[24];
|
2020-04-21 12:28:06 +02:00
|
|
|
SYSTEMTIME SaveDateTime;
|
2020-01-31 09:12:36 +01:00
|
|
|
} header;
|
2020-01-14 00:13:42 +01:00
|
|
|
sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b");
|
|
|
|
int file = CFileMgr::OpenFile(savename, "rb");
|
|
|
|
if (file != 0) {
|
2020-01-31 09:12:36 +01:00
|
|
|
CFileMgr::Read(file, (char*)&header, sizeof(header));
|
|
|
|
if (strncmp((char*)&header, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1) != 0) {
|
2020-01-14 00:13:42 +01:00
|
|
|
Slots[i + 1] = SLOT_OK;
|
2020-01-31 09:12:36 +01:00
|
|
|
memcpy(SlotFileName[i], &header.FileName, sizeof(header.FileName));
|
2020-01-14 00:13:42 +01:00
|
|
|
|
|
|
|
SlotFileName[i][24] = '\0';
|
|
|
|
}
|
|
|
|
CFileMgr::CloseFile(file);
|
|
|
|
}
|
|
|
|
if (Slots[i + 1] == SLOT_OK) {
|
|
|
|
if (CheckDataNotCorrupt(i, savename)) {
|
2020-04-21 12:28:06 +02:00
|
|
|
SYSTEMTIME st;
|
|
|
|
memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
|
2020-01-14 00:13:42 +01:00
|
|
|
const char *month;
|
2020-01-31 09:12:36 +01:00
|
|
|
switch (st.wMonth)
|
2020-01-14 00:13:42 +01:00
|
|
|
{
|
|
|
|
case 1: month = "JAN"; break;
|
|
|
|
case 2: month = "FEB"; break;
|
|
|
|
case 3: month = "MAR"; break;
|
|
|
|
case 4: month = "APR"; break;
|
|
|
|
case 5: month = "MAY"; break;
|
|
|
|
case 6: month = "JUN"; break;
|
|
|
|
case 7: month = "JUL"; break;
|
|
|
|
case 8: month = "AUG"; break;
|
|
|
|
case 9: month = "SEP"; break;
|
|
|
|
case 10: month = "OCT"; break;
|
|
|
|
case 11: month = "NOV"; break;
|
|
|
|
case 12: month = "DEC"; break;
|
|
|
|
default: assert(0);
|
|
|
|
}
|
|
|
|
char date[70];
|
2020-04-26 22:49:24 +02:00
|
|
|
#ifdef MORE_LANGUAGES
|
|
|
|
if (CGame::japaneseGame)
|
|
|
|
sprintf(date, "%02d %02d %04d %02d:%02d:%02d", st.wDay, st.wMonth, st.wYear, st.wHour, st.wMinute, st.wSecond);
|
|
|
|
else
|
|
|
|
#endif // MORE_LANGUAGES
|
|
|
|
sprintf(date, "%02d %s %04d %02d:%02d:%02d", st.wDay, UnicodeToAsciiForSaveLoad(TheText.Get(month)), st.wYear, st.wHour, st.wMinute, st.wSecond);
|
2020-01-14 00:13:42 +01:00
|
|
|
AsciiToUnicode(date, SlotSaveDate[i]);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
CMessages::InsertNumberInString(TheText.Get("FEC_SLC"), i + 1, -1, -1, -1, -1, -1, SlotFileName[i]);
|
|
|
|
Slots[i + 1] = SLOT_CORRUPTED;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|