mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 17:49:16 +01:00
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
This commit is contained in:
commit
a1e4b15bcc
File diff suppressed because it is too large
Load Diff
@ -488,6 +488,8 @@ private:
|
||||
void PlayerInAngledAreaCheckCommand(int32, uint32*);
|
||||
void CharInAreaCheckCommand(int32, uint32*);
|
||||
void CarInAreaCheckCommand(int32, uint32*);
|
||||
void LocateObjectCommand(int32, uint32*);
|
||||
void ObjectInAreaCheckCommand(int32, uint32*);
|
||||
|
||||
float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
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||||
|
||||
|
@ -29,7 +29,7 @@ bool PrintDebugCode = false;
|
||||
int16 DebugCamMode;
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||||
|
||||
#ifdef FREE_CAM
|
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bool CCamera::bFreeCam = true;
|
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bool CCamera::bFreeCam;
|
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int nPreviousMode = -1;
|
||||
#endif
|
||||
|
||||
|
@ -178,7 +178,7 @@ CColStore::LoadCollision(const CVector2D &pos)
|
||||
}else{
|
||||
for (int j = 0; j < MAX_CLEANUP; j++) {
|
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CPhysical* pEntity = CTheScripts::MissionCleanup.DoesThisEntityWaitForCollision(j);
|
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if (pEntity /* !pEntity->bDontLoadCollision && !pEntity->bIsFrozen */) {
|
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if (pEntity && !pEntity->bDontLoadCollision && !pEntity->bIsFrozen) {
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if (GetBoundingBox(i).IsPointInside(pEntity->GetPosition(), -80.0f))
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wantThisOne = true;
|
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}
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|
@ -48,6 +48,7 @@ CRGBA HEADER_COLOR(255, 150, 255, 255);
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CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255);
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CRGBA SLIDERON_COLOR(97, 194, 247, 255);
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CRGBA SLIDEROFF_COLOR(27, 89, 130, 255);
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CRGBA MAPINFOBOX_COLOR(255, 150, 225, 150);
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#define TIDY_UP_PBP // ProcessButtonPresses
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#define MAX_VISIBLE_LIST_ROW 30
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@ -2928,6 +2929,9 @@ CMenuManager::LoadSettings()
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CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
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CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
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CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
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#ifdef FREE_CAM
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CFileMgr::Read(fileHandle, (char*)&TheCamera.bFreeCam, 1);
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#endif
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}
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}
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@ -3018,6 +3022,9 @@ CMenuManager::SaveSettings()
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CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
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CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
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CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
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#ifdef FREE_CAM
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CFileMgr::Write(fileHandle, (char*)&TheCamera.bFreeCam, 1);
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#endif
|
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}
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|
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CFileMgr::CloseFile(fileHandle);
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@ -4641,6 +4648,13 @@ CMenuManager::ProcessOnOffMenuOptions()
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
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SaveSettings();
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break;
|
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#ifdef FREE_CAM
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case MENUACTION_FREECAM:
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TheCamera.bFreeCam = !TheCamera.bFreeCam;
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
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SaveSettings();
|
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break;
|
||||
#endif
|
||||
}
|
||||
}
|
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|
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@ -5086,7 +5100,7 @@ CMenuManager::PrintMap(void)
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CSprite2d::DrawRect(CRect(MENU_X(14.0f), SCREEN_STRETCH_FROM_BOTTOM(95.0f),
|
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SCREEN_STRETCH_FROM_RIGHT(11.0f), SCREEN_STRETCH_FROM_BOTTOM(59.0f)),
|
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CRGBA(235, 170, 50, 255));
|
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CRGBA(MAPINFOBOX_COLOR.r, MAPINFOBOX_COLOR.g, MAPINFOBOX_COLOR.b, MAPINFOBOX_COLOR.a));
|
||||
|
||||
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
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|
@ -328,7 +328,10 @@ enum eMenuAction
|
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MENUACTION_LANG_JAP,
|
||||
#endif
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
MENUACTION_SCREENMODE
|
||||
MENUACTION_SCREENMODE,
|
||||
#endif
|
||||
#ifdef FREE_CAM
|
||||
MENUACTION_FREECAM
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -664,6 +664,22 @@ void CGame::Process(void)
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CGame::InitAfterFocusLoss()
|
||||
{
|
||||
/*
|
||||
byte_869656 = byte_86969D;
|
||||
result = cDMAudio::SetCurrent3DProvider(byte_86969D);
|
||||
if ( !bGameStarted && !bMenuVisible )
|
||||
byte_869642 = 1;
|
||||
*/
|
||||
|
||||
//cDMAudio::SetCurrent3DProvider( ? ? ? );
|
||||
|
||||
if (!FrontEndMenuManager.m_bGameNotLoaded && !FrontEndMenuManager.m_bMenuActive)
|
||||
FrontEndMenuManager.m_bStartUpFrontEndRequested = true;
|
||||
}
|
||||
|
||||
bool
|
||||
CGame::CanSeeOutSideFromCurrArea(void)
|
||||
{
|
||||
|
@ -59,6 +59,8 @@ public:
|
||||
static void InitialiseWhenRestarting(void);
|
||||
static void Process(void);
|
||||
|
||||
static void InitAfterFocusLoss(void);
|
||||
|
||||
static bool IsInInterior(void) { return currArea != AREA_MAIN_MAP; }
|
||||
static bool CanSeeOutSideFromCurrArea(void);
|
||||
|
||||
|
@ -276,6 +276,9 @@ const CMenuScreen aScreens[] = {
|
||||
// MENUPAGE_CONTROLLER_PC = 35
|
||||
{ "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
|
||||
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
||||
#ifdef FREE_CAM
|
||||
MENUACTION_FREECAM, "FREECAM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
||||
#endif
|
||||
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
|
||||
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
|
||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
||||
|
@ -49,7 +49,7 @@ CKeyboardState CPad::OldKeyState;
|
||||
CKeyboardState CPad::NewKeyState;
|
||||
CKeyboardState CPad::TempKeyState;
|
||||
|
||||
char CPad::KeyBoardCheatString[20];
|
||||
char CPad::KeyBoardCheatString[30];
|
||||
|
||||
CMouseControllerState CPad::OldMouseControllerState;
|
||||
CMouseControllerState CPad::NewMouseControllerState;
|
||||
@ -108,31 +108,31 @@ void HealthCheat()
|
||||
}
|
||||
}
|
||||
|
||||
void TankCheat()
|
||||
void VehicleCheat(bool something, int model)
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
CStreaming::RequestModel(MI_RHINO, 0);
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
if (CStreaming::ms_aInfoForModel[MI_RHINO].m_loadState == STREAMSTATE_LOADED) {
|
||||
CStreaming::RequestModel(model, 0);
|
||||
CStreaming::LoadAllRequestedModels(something);
|
||||
if (CStreaming::ms_aInfoForModel[model].m_loadState == STREAMSTATE_LOADED) {
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f);
|
||||
|
||||
if (node < 0) return;
|
||||
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
CAutomobile* tank = new CAutomobile(MI_RHINO, RANDOM_VEHICLE);
|
||||
CAutomobile* vehicle = new CAutomobile(model, RANDOM_VEHICLE);
|
||||
#else
|
||||
CAutomobile *tank = new CAutomobile(MI_RHINO, MISSION_VEHICLE);
|
||||
CAutomobile* vehicle = new CAutomobile(MI_RHINO, MISSION_VEHICLE);
|
||||
#endif
|
||||
if (tank != nil) {
|
||||
if (vehicle != nil) {
|
||||
CVector pos = ThePaths.m_pathNodes[node].GetPosition();
|
||||
pos.z += 4.0f;
|
||||
tank->SetPosition(pos);
|
||||
tank->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f));
|
||||
vehicle->SetPosition(pos);
|
||||
vehicle->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f));
|
||||
|
||||
tank->SetStatus(STATUS_ABANDONED);
|
||||
tank->m_nDoorLock = CARLOCK_UNLOCKED;
|
||||
CWorld::Add(tank);
|
||||
vehicle->SetStatus(STATUS_ABANDONED);
|
||||
vehicle->m_nDoorLock = CARLOCK_UNLOCKED;
|
||||
CWorld::Add(vehicle);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -824,7 +824,7 @@ void CPad::AddToCheatString(char c)
|
||||
|
||||
// "CCCCCC321TCT" - CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE R1 L2 L1 TRIANGLE CIRCLE TRIANGLE
|
||||
else if ( !_CHEATCMP("TCT123CCCCCC") )
|
||||
TankCheat();
|
||||
VehicleCheat(true, MI_RHINO);
|
||||
|
||||
// "CCCSSSSS1TCT" - CIRCLE CIRCLE CIRCLE SQUARE SQUARE SQUARE SQUARE SQUARE L1 TRIANGLE CIRCLE TRIANGLE
|
||||
else if ( !_CHEATCMP("TCT1SSSSSCCC") )
|
||||
@ -905,10 +905,46 @@ void CPad::AddToPCCheatString(char c)
|
||||
// "NOPOLICEPLEASE"
|
||||
if ( !_CHEATCMP("ESAELPECILOPON") )
|
||||
WantedLevelDownCheat();
|
||||
|
||||
// "GIVEUSATANK"
|
||||
if ( !_CHEATCMP("KNATASUEVIG") )
|
||||
TankCheat();
|
||||
|
||||
// "PANZER"
|
||||
if ( !_CHEATCMP("REZNAP") )
|
||||
VehicleCheat(true, MI_RHINO);
|
||||
|
||||
// "TRAVELINSTYLE"
|
||||
if ( !_CHEATCMP("ELYTSNILEVART") )
|
||||
VehicleCheat(true, MI_BLOODRA);
|
||||
|
||||
// "GETTHEREQUICKLY"
|
||||
if ( !_CHEATCMP("YLKCIUQEREHTTEG") )
|
||||
VehicleCheat(true, MI_BLOODRB);
|
||||
|
||||
// "GETTHEREFAST"
|
||||
if ( !_CHEATCMP("TSAFEREHTTEG") )
|
||||
VehicleCheat(true, MI_SABRETUR);
|
||||
|
||||
// "GETTHEREVERYFASTINDEED"
|
||||
if ( !_CHEATCMP("DEEDNITSAFYREVEREHTTEG") )
|
||||
VehicleCheat(true, MI_HOTRINA);
|
||||
|
||||
// "GETTHEREAMAZINGLYFAST"
|
||||
if ( !_CHEATCMP("TSAFYLGNIZAMAEREHTTEG") )
|
||||
VehicleCheat(true, MI_HOTRINB);
|
||||
|
||||
// "THELASTRIDE"
|
||||
if ( !_CHEATCMP("EDIRTSALEHT") )
|
||||
VehicleCheat(true, MI_ROMERO);
|
||||
|
||||
// "ROCKANDROLLCAR"
|
||||
if ( !_CHEATCMP("RACLLORDNAKCOR") )
|
||||
VehicleCheat(true, MI_LOVEFIST);
|
||||
|
||||
// "RUBBISHCAR"
|
||||
if ( !_CHEATCMP("RACHSIBBUR") )
|
||||
VehicleCheat(true, MI_TRASH);
|
||||
|
||||
// "BETTERTHANWALKING"
|
||||
if ( !_CHEATCMP("GNIKLAWNAHTRETTEB") )
|
||||
VehicleCheat(true, MI_CADDY);
|
||||
|
||||
// "BANGBANGBANG"
|
||||
if ( !_CHEATCMP("GNABGNABGNAB") )
|
||||
|
@ -176,7 +176,7 @@ public:
|
||||
static CKeyboardState OldKeyState;
|
||||
static CKeyboardState NewKeyState;
|
||||
static CKeyboardState TempKeyState;
|
||||
static char KeyBoardCheatString[20];
|
||||
static char KeyBoardCheatString[30];
|
||||
static CMouseControllerState OldMouseControllerState;
|
||||
static CMouseControllerState NewMouseControllerState;
|
||||
static CMouseControllerState PCTempMouseControllerState;
|
||||
|
@ -149,13 +149,14 @@ CPlayerInfo::Clear(void)
|
||||
}
|
||||
|
||||
void
|
||||
CPlayerInfo::BlowUpRCBuggy(void)
|
||||
CPlayerInfo::BlowUpRCBuggy(bool actually)
|
||||
{
|
||||
if (!m_pRemoteVehicle || m_pRemoteVehicle->bRemoveFromWorld)
|
||||
return;
|
||||
|
||||
CRemote::TakeRemoteControlledCarFromPlayer();
|
||||
m_pRemoteVehicle->BlowUpCar(FindPlayerPed());
|
||||
if (actually)
|
||||
m_pRemoteVehicle->BlowUpCar(FindPlayerPed());
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -50,7 +50,7 @@ public:
|
||||
int32 m_nExplosionsSinceLastReward;
|
||||
int32 field_268;
|
||||
int32 field_272;
|
||||
int32 m_nHavocCaused; // TODO: check offset
|
||||
uint32 m_nHavocLevel;
|
||||
bool m_bInfiniteSprint;
|
||||
bool m_bFastReload;
|
||||
bool m_bFireproof;
|
||||
@ -74,7 +74,7 @@ public:
|
||||
bool IsPlayerInRemoteMode(void);
|
||||
void PlayerFailedCriticalMission(void);
|
||||
void Clear(void);
|
||||
void BlowUpRCBuggy(void);
|
||||
void BlowUpRCBuggy(bool);
|
||||
void CancelPlayerEnteringCars(CVehicle*);
|
||||
bool IsRestartingAfterDeath(void);
|
||||
bool IsRestartingAfterArrest(void);
|
||||
|
@ -431,7 +431,7 @@ void CRadar::Draw3dMarkers()
|
||||
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
||||
CVector pos = entity->GetPosition();
|
||||
pos.z += 1.2f * CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 2.5f;
|
||||
C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, 0, 128, 255, 255, 1024, 0.2f, 5);
|
||||
C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, CARBLIP_MARKER_COLOR_R, CARBLIP_MARKER_COLOR_G, CARBLIP_MARKER_COLOR_B, CARBLIP_MARKER_COLOR_A, 1024, 0.2f, 5);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -445,7 +445,7 @@ void CRadar::Draw3dMarkers()
|
||||
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
||||
CVector pos = entity->GetPosition();
|
||||
pos.z += 3.0f;
|
||||
C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, 0, 128, 255, 255, 1024, 0.2f, 5);
|
||||
C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, CHARBLIP_MARKER_COLOR_R, CHARBLIP_MARKER_COLOR_G, CHARBLIP_MARKER_COLOR_B, CHARBLIP_MARKER_COLOR_A, 1024, 0.2f, 5);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -455,7 +455,7 @@ void CRadar::Draw3dMarkers()
|
||||
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
|
||||
CVector pos = entity->GetPosition();
|
||||
pos.z += CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 1.0f + 1.0f;
|
||||
C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, 0, 128, 255, 255, 1024, 0.2f, 5);
|
||||
C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, OBJECTBLIP_MARKER_COLOR_R, OBJECTBLIP_MARKER_COLOR_G, OBJECTBLIP_MARKER_COLOR_B, OBJECTBLIP_MARKER_COLOR_A, 1024, 0.2f, 5);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -464,7 +464,7 @@ void CRadar::Draw3dMarkers()
|
||||
case BLIP_CONTACT_POINT:
|
||||
if (!CTheScripts::IsPlayerOnAMission()) {
|
||||
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY)
|
||||
C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, 0, 128, 255, 128, 2048, 0.2f, 0);
|
||||
C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, COORDBLIP_MARKER_COLOR_R, COORDBLIP_MARKER_COLOR_G, COORDBLIP_MARKER_COLOR_B, COORDBLIP_MARKER_COLOR_A, 2048, 0.2f, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -1,6 +1,26 @@
|
||||
#pragma once
|
||||
#include "Sprite2d.h"
|
||||
|
||||
#define CARBLIP_MARKER_COLOR_R 252
|
||||
#define CARBLIP_MARKER_COLOR_G 138
|
||||
#define CARBLIP_MARKER_COLOR_B 242
|
||||
#define CARBLIP_MARKER_COLOR_A 255
|
||||
|
||||
#define CHARBLIP_MARKER_COLOR_R 252
|
||||
#define CHARBLIP_MARKER_COLOR_G 138
|
||||
#define CHARBLIP_MARKER_COLOR_B 242
|
||||
#define CHARBLIP_MARKER_COLOR_A 255
|
||||
|
||||
#define OBJECTBLIP_MARKER_COLOR_R 252
|
||||
#define OBJECTBLIP_MARKER_COLOR_G 138
|
||||
#define OBJECTBLIP_MARKER_COLOR_B 242
|
||||
#define OBJECTBLIP_MARKER_COLOR_A 255
|
||||
|
||||
#define COORDBLIP_MARKER_COLOR_R 252
|
||||
#define COORDBLIP_MARKER_COLOR_G 138
|
||||
#define COORDBLIP_MARKER_COLOR_B 242
|
||||
#define COORDBLIP_MARKER_COLOR_A 255
|
||||
|
||||
#define MENU_MAP_LENGTH_UNIT 1190.0f // in game unit
|
||||
#define MENU_MAP_WIDTH_SCALE 1.112f // in game unit (originally 1.112494151260504f)
|
||||
#define MENU_MAP_HEIGHT_SCALE 1.119f // in game unit (originally 1.118714268907563f)
|
||||
|
@ -204,6 +204,9 @@ enum Config {
|
||||
#else
|
||||
#define AUDIO_OAL
|
||||
#endif
|
||||
#ifdef DEBUGMENU
|
||||
#define RELOADABLES // some debug menu options to reload TXD files
|
||||
#endif
|
||||
|
||||
// Particle
|
||||
//#define PC_PARTICLE
|
||||
|
@ -689,11 +689,13 @@ DisplayGameDebugText()
|
||||
{
|
||||
static bool bDisplayPosn = false;
|
||||
static bool bDisplayRate = false;
|
||||
static bool bDisplayCheatStr = false;
|
||||
|
||||
{
|
||||
SETTWEAKPATH("GameDebugText");
|
||||
TWEAKBOOL(bDisplayPosn);
|
||||
TWEAKBOOL(bDisplayRate);
|
||||
TWEAKBOOL(bDisplayCheatStr);
|
||||
}
|
||||
|
||||
|
||||
@ -781,6 +783,26 @@ DisplayGameDebugText()
|
||||
CFont::SetColor(CRGBA(255, 108, 0, 255));
|
||||
CFont::PrintString(40.0f, 40.0f, ustr);
|
||||
}
|
||||
|
||||
if (bDisplayCheatStr)
|
||||
{
|
||||
sprintf(str, "%s", CPad::KeyBoardCheatString);
|
||||
AsciiToUnicode(str, ustr);
|
||||
|
||||
CFont::SetPropOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(0.7f, 1.5f);
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetWrapx(640.0f);
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.5f)+2.f, SCREEN_SCALE_FROM_BOTTOM(20.0f)+2.f, ustr);
|
||||
|
||||
CFont::SetColor(CRGBA(255, 150, 225, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.5f), SCREEN_SCALE_FROM_BOTTOM(20.0f), ustr);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -69,7 +69,7 @@ mysrand(unsigned int seed)
|
||||
#ifdef DEBUGMENU
|
||||
void WeaponCheat();
|
||||
void HealthCheat();
|
||||
void TankCheat();
|
||||
void VehicleCheat(bool something, int model);
|
||||
void BlowUpCarsCheat();
|
||||
void ChangePlayerCheat();
|
||||
void MayhemCheat();
|
||||
@ -293,7 +293,7 @@ DebugMenuPopulate(void)
|
||||
DebugMenuAddCmd("Cheats", "Health", HealthCheat);
|
||||
DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);
|
||||
DebugMenuAddCmd("Cheats", "Wanted level down", WantedLevelDownCheat);
|
||||
DebugMenuAddCmd("Cheats", "Tank", TankCheat);
|
||||
DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(true, MI_TAXI); });
|
||||
DebugMenuAddCmd("Cheats", "Blow up cars", BlowUpCarsCheat);
|
||||
DebugMenuAddCmd("Cheats", "Change player", ChangePlayerCheat);
|
||||
DebugMenuAddCmd("Cheats", "Mayhem", MayhemCheat);
|
||||
@ -385,6 +385,13 @@ DebugMenuPopulate(void)
|
||||
DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
|
||||
DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);
|
||||
|
||||
#ifdef RELOADABLES
|
||||
DebugMenuAddCmd("Reload", "HUD.TXD", CHud::ReloadTXD);
|
||||
DebugMenuAddCmd("Reload", "FONTS.TXD", NULL);
|
||||
DebugMenuAddCmd("Reload", "FRONTEN1.TXD", NULL);
|
||||
DebugMenuAddCmd("Reload", "FRONTEN2.TXD", NULL);
|
||||
#endif
|
||||
|
||||
extern bool PrintDebugCode;
|
||||
extern int16 DebugCamMode;
|
||||
DebugMenuAddVarBool8("Cam", "Use mouse Cam", &CCamera::m_bUseMouse3rdPerson, nil);
|
||||
|
@ -590,7 +590,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
|
||||
CGlass::WindowRespondsToCollision(B, impulseA, A->m_vecMoveSpeed, colpoint.point, false);
|
||||
else if(!B->bInfiniteMass){
|
||||
B->bIsStatic = false;
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nHavocCaused += 2;
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nHavocLevel += 2;
|
||||
CStats::PropertyDestroyed += CGeneral::GetRandomNumberInRange(30, 60);
|
||||
}
|
||||
}else{
|
||||
|
@ -604,14 +604,25 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
|
||||
bCarPassenger = false;
|
||||
bMiamiViceCop = false;
|
||||
bMoneyHasBeenGivenByScript = false;
|
||||
bHasBeenPhotographed = false;
|
||||
|
||||
bIsDrowning = false;
|
||||
bCanDrownInWater = true;
|
||||
bDrownsInWater = true;
|
||||
#ifdef VC_PED_PORTS
|
||||
bHeadStuckInCollision = false;
|
||||
#endif
|
||||
bIsPlayerFriend = true;
|
||||
bDeadPedInFrontOfCar = false;
|
||||
bStayInCarOnJack = false;
|
||||
|
||||
bDontFight = false;
|
||||
bDoomAim = true;
|
||||
bCanBeShotInVehicle = true;
|
||||
bIgnoreThreatsBehindObjects = false;
|
||||
|
||||
bNeverEverTargetThisPed = false;
|
||||
|
||||
bBoughtIceCream = false;
|
||||
|
||||
if ((CGeneral::GetRandomNumber() & 3) == 0)
|
||||
bHasACamera = true;
|
||||
@ -4117,7 +4128,7 @@ CPed::InflictDamage(CEntity *damagedBy, eWeaponType method, float damage, ePedPi
|
||||
if (DyingOrDead())
|
||||
return false;
|
||||
|
||||
if (method == WEAPONTYPE_DROWNING && !bCanDrownInWater)
|
||||
if (method == WEAPONTYPE_DROWNING && !bDrownsInWater)
|
||||
return false;
|
||||
|
||||
if (!bUsesCollision && (!bInVehicle || m_nPedState != PED_DRIVING) && method != WEAPONTYPE_DROWNING)
|
||||
|
@ -225,10 +225,10 @@ enum eObjective : uint32 {
|
||||
OBJECTIVE_USE_STOP_ATTRACTOR,
|
||||
OBJECTIVE_USE_PIZZA_ATTRACTOR,
|
||||
OBJECTIVE_USE_SHELTER_ATTRACTOR,
|
||||
OBJ_46,
|
||||
OBJECTIVE_AIM_GUN_AT_PED,
|
||||
OBJ_47,
|
||||
OBJECTIVE_WAIT_FOR_RAIN_TO_END,
|
||||
OBJ_49,
|
||||
OBJECTIVE_SPRINT_TO_COORD,
|
||||
OBJ_50,
|
||||
OBJ_51,
|
||||
OBJECTIVE_WAIT_FOR_BUS,
|
||||
@ -442,10 +442,10 @@ public:
|
||||
//uint32 b155_10
|
||||
uint32 bMiamiViceCop : 1;
|
||||
uint32 bMoneyHasBeenGivenByScript : 1; //
|
||||
//uint32 b155_80
|
||||
uint32 bHasBeenPhotographed : 1; //
|
||||
|
||||
uint32 bIsDrowning : 1;
|
||||
uint32 bCanDrownInWater : 1; // Originally bDrownsInWater
|
||||
uint32 bDrownsInWater : 1;
|
||||
//uint32 b156_4
|
||||
//uint32 b156_8
|
||||
uint32 bIsPlayerFriend : 1;
|
||||
@ -453,23 +453,23 @@ public:
|
||||
uint32 bHeadStuckInCollision : 1;
|
||||
#endif
|
||||
uint32 bDeadPedInFrontOfCar : 1;
|
||||
//uint32 b156_80
|
||||
uint32 bStayInCarOnJack : 1;
|
||||
|
||||
//uint32 b157_1
|
||||
//uint32 b157_2
|
||||
//uint32 b157_4
|
||||
uint32 bDontFight : 1;
|
||||
uint32 bDoomAim : 1;
|
||||
uint32 bCanBeShotInVehicle : 1;
|
||||
//uint32 b157_8
|
||||
//uint32 b157_10
|
||||
//uint32 b157_20
|
||||
//uint32 b157_40
|
||||
//uint32 b157_80
|
||||
uint32 bIgnoreThreatsBehindObjects : 1;
|
||||
|
||||
//uint32 b158_1
|
||||
uint32 bNeverEverTargetThisPed : 1;
|
||||
//uint32 b158_2
|
||||
uint32 b158_4 : 1;
|
||||
//uint32 b158_8
|
||||
//uint32 b158_10
|
||||
//uint32 b158_20
|
||||
uint32 bBoughtIceCream : 1;
|
||||
//uint32 b158_40
|
||||
//uint32 b158_80
|
||||
|
||||
|
@ -38,7 +38,7 @@ CRGBA COUNTER_COLOR(97, 194, 247, 255);
|
||||
CRGBA PAGER_COLOR(32, 162, 66, 205);
|
||||
CRGBA RADARDISC_COLOR(255, 255, 255, 255);
|
||||
CRGBA BIGMESSAGE_COLOR(85, 119, 133, 255);
|
||||
CRGBA WASTEDBUSTED_COLOR(170, 123, 87, 255);
|
||||
CRGBA WASTEDBUSTED_COLOR(255, 150, 225, 255);
|
||||
CRGBA ODDJOB_COLOR(89, 115, 150, 255);
|
||||
CRGBA ODDJOB2_COLOR(156, 91, 40, 255);
|
||||
CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255);
|
||||
@ -923,7 +923,17 @@ void CHud::Draw()
|
||||
#else
|
||||
rect.Translate(RADAR_LEFT, SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
|
||||
#endif
|
||||
rect.Grow(4.0f);
|
||||
|
||||
// shadow, might not be exactly accurate numbers
|
||||
rect.Translate(0.f, 4.f);
|
||||
rect.Grow(6.0f);
|
||||
rect.top += 2.f;
|
||||
rect.bottom -= 2.f;
|
||||
Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
|
||||
|
||||
rect.Translate(0.f, -4.f);
|
||||
rect.top -= 2.f;
|
||||
rect.bottom += 2.f;
|
||||
Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR);
|
||||
CRadar::DrawBlips();
|
||||
}
|
||||
@ -1480,6 +1490,30 @@ void CHud::GetRidOfAllHudMessages()
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef RELOADABLES
|
||||
void CHud::ReloadTXD()
|
||||
{
|
||||
for (int i = 0; i < NUM_HUD_SPRITES; ++i) {
|
||||
Sprites[i].Delete();
|
||||
}
|
||||
|
||||
int HudTXD = CTxdStore::FindTxdSlot("hud");
|
||||
CTxdStore::RemoveTxdSlot(HudTXD);
|
||||
|
||||
debug("Reloading HUD.TXD...\n");
|
||||
|
||||
HudTXD = CTxdStore::AddTxdSlot("hud");
|
||||
CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
|
||||
CTxdStore::AddRef(HudTXD);
|
||||
CTxdStore::PopCurrentTxd();
|
||||
CTxdStore::SetCurrentTxd(HudTXD);
|
||||
|
||||
for (int i = 0; i < NUM_HUD_SPRITES; i++) {
|
||||
Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void CHud::Initialise()
|
||||
{
|
||||
m_Wants_To_Draw_Hud = true;
|
||||
|
@ -125,6 +125,9 @@ public:
|
||||
static void Draw();
|
||||
static void DrawAfterFade();
|
||||
static void GetRidOfAllHudMessages();
|
||||
#ifdef RELOADABLES
|
||||
static void ReloadTXD();
|
||||
#endif
|
||||
static void Initialise();
|
||||
static void ReInitialise();
|
||||
static void SetBigMessage(wchar *message, int16 style);
|
||||
|
@ -1222,6 +1222,16 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef FIX_BUGS // game turns on menu when focus is re-gained rather than lost
|
||||
case WM_KILLFOCUS:
|
||||
#else
|
||||
case WM_SETFOCUS:
|
||||
#endif
|
||||
{
|
||||
CGame::InitAfterFocusLoss();
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -57,7 +57,8 @@ void CCarGenerator::DoInternalProcessing()
|
||||
mi = -m_nModelIndex;
|
||||
if (m_nModelIndex == -1 || !CStreaming::HasModelLoaded(mi)) {
|
||||
CZoneInfo pZone;
|
||||
CTheZones::GetZoneInfoForTimeOfDay(&FindPlayerCoors(), &pZone);
|
||||
CVector pos = FindPlayerCoors();
|
||||
CTheZones::GetZoneInfoForTimeOfDay(&pos, &pZone);
|
||||
mi = CCarCtrl::ChooseCarModel(CCarCtrl::ChooseCarRating(&pZone));
|
||||
if (mi < 0)
|
||||
return;
|
||||
|
@ -30,6 +30,7 @@ bool CVehicle::bAltDodoCheat;
|
||||
#endif
|
||||
bool CVehicle::m_bDisableMouseSteering = true;
|
||||
bool CVehicle::bDisableRemoteDetonation;
|
||||
bool CVehicle::bDisableRemoteDetonationOnContact;
|
||||
|
||||
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
|
||||
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }
|
||||
@ -104,7 +105,9 @@ CVehicle::CVehicle(uint8 CreatedBy)
|
||||
m_nCarHornPattern = 0;
|
||||
m_nCarHornDelay = 0;
|
||||
bPartOfConvoy = false;
|
||||
bHeliMinimumTilt = false;
|
||||
bIsDrowning = false;
|
||||
bTyresDontBurst = false;
|
||||
bCreatedAsPoliceVehicle = false;
|
||||
bParking = false;
|
||||
m_nAlarmState = 0;
|
||||
|
@ -183,11 +183,11 @@ public:
|
||||
uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
|
||||
uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
|
||||
uint8 bPartOfConvoy : 1;
|
||||
//uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
|
||||
uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
|
||||
//uint8 bAudioChangingGear : 1; // sounds like vehicle is changing gear
|
||||
|
||||
uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water)
|
||||
//uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
|
||||
uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
|
||||
uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc)
|
||||
uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
|
||||
uint8 bParking : 1;
|
||||
@ -318,6 +318,7 @@ public:
|
||||
#endif
|
||||
static bool m_bDisableMouseSteering;
|
||||
static bool bDisableRemoteDetonation;
|
||||
static bool bDisableRemoteDetonationOnContact;
|
||||
};
|
||||
|
||||
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);
|
||||
|
Loading…
Reference in New Issue
Block a user