eray orçunus
|
7e32c603fc
|
New math wrappers
from miami
|
2020-07-23 00:31:06 +03:00 |
|
eray orçunus
|
1dc6fbda1f
|
64-bit on Windows
|
2020-07-22 18:51:28 +03:00 |
|
Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
|
2020-07-22 18:29:17 +03:00 |
|
erorcun
|
b182fa4bb8
|
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 18:21:39 +03:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
Sergeanur
|
7d51995640
|
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
|
2020-07-22 03:32:46 +03:00 |
|
aap
|
0fba76a565
|
made NPC heli rotors rotate
|
2020-07-21 09:58:53 +02:00 |
|
aap
|
5bedca7692
|
fixed COcclusion
|
2020-07-20 23:25:04 +02:00 |
|
eray orçunus
|
70df13f9d3
|
Fixes from miami
|
2020-07-20 22:47:41 +03:00 |
|
aap
|
ee2d0ffc14
|
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
|
2020-07-20 19:56:18 +02:00 |
|
aap
|
2612c9f12c
|
CPlaneTrails and CPlaneBanners done
|
2020-07-20 19:50:20 +02:00 |
|
aap
|
efd49962d2
|
avoid UB
|
2020-07-20 19:32:20 +02:00 |
|
majestic
|
1ff27e3363
|
cosmetic fixes
|
2020-07-20 09:49:39 -07:00 |
|
Sergeanur
|
87eb96453a
|
Add compatibility with RW 3.4
|
2020-07-18 13:30:51 +03:00 |
|
Sergeanur
|
de8759eabd
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
|
2020-07-17 13:53:11 +03:00 |
|
Sergeanur
|
949d0c8853
|
Add audio cache for faster initialization
|
2020-07-17 13:48:25 +03:00 |
|
aap
|
4e3e1d0b87
|
make game load all platform dffs
|
2020-07-16 13:36:25 +02:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Sergeanur
|
6eb8f6ae5a
|
Add cutscene borders switch to the menu
|
2020-07-11 12:04:26 +03:00 |
|
eray orçunus
|
00bba630f6
|
enable island loading for now
|
2020-07-10 12:28:00 +03:00 |
|
eray orçunus
|
aabf0f4c2c
|
keep loading screen, but for a second
|
2020-07-09 21:48:43 +03:00 |
|
Sergeanur
|
c012e5a7ff
|
Disable loading screen
|
2020-07-09 20:40:15 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
|
2020-07-09 19:18:42 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
eray orçunus
|
c483a044b5
|
Noskillx's PR + fix .set loading
|
2020-07-06 19:26:41 +03:00 |
|
eray orçunus
|
70fa4ab79c
|
Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes
|
2020-07-06 16:38:00 +03:00 |
|
eray orçunus
|
ceb1defc4e
|
fixes from master, menu helper text
|
2020-07-04 23:50:43 +03:00 |
|
aap
|
0acade08ca
|
Merge pull request #647 from Fire-Head/miami
miami CParticleObject
|
2020-07-04 21:24:17 +02:00 |
|
eray orçunus
|
15548758ac
|
Bettah car enter canceling, fix CFO crash, ped objs. renaming
|
2020-07-03 16:51:33 +03:00 |
|
eray orçunus
|
ed036df3ce
|
Re-enable console for debugging frontend
|
2020-07-03 05:40:22 +03:00 |
|
Fire-Head
|
d4004805f5
|
miami pobj
|
2020-07-03 02:18:06 +03:00 |
|
Nikolay Korolev
|
01b15fe807
|
reenabled script logging
|
2020-07-03 01:28:41 +03:00 |
|
Filip Gawin
|
bf2624692c
|
Fix displaying stats
|
2020-07-03 00:04:49 +02:00 |
|
eray orçunus
|
c4cd210ae0
|
Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixes
|
2020-07-02 16:01:42 +03:00 |
|
aap
|
2141247e08
|
CBoat and friends
|
2020-07-01 18:04:02 +02:00 |
|
Nikolay Korolev
|
ade5dff217
|
script logging for miami
|
2020-07-01 15:43:19 +03:00 |
|
erorcun
|
eda50bc32b
|
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
|
2020-07-01 15:28:43 +03:00 |
|
Sergeanur
|
87fa69385c
|
remove TheText.Load() from CGame::Initialise
|
2020-06-30 07:48:09 +03:00 |
|
Sergeanur
|
6f81e84bd4
|
Restore original code of CControllerState::CheckForInput
|
2020-06-30 07:44:51 +03:00 |
|
Sergeanur
|
c80bdf3a2a
|
Rename IsAnyButtonPressed to CheckForInput
|
2020-06-30 07:43:55 +03:00 |
|
aap
|
94ce376a76
|
cleanup
|
2020-06-29 12:12:43 +02:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire-Head
|
63fdcf7e64
|
menu fixes
|
2020-06-29 10:29:02 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
aap
|
3370ae04cb
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:08:46 +02:00 |
|
aap
|
418bee9c22
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:05:42 +02:00 |
|
Nikolay Korolev
|
d6e111bb67
|
script logging fixes
|
2020-06-28 11:59:20 +03:00 |
|
Fire-Head
|
b8f633de24
|
fixes
|
2020-06-28 01:57:01 +03:00 |
|
Fire-Head
|
233792e2b8
|
fixfixfix
|
2020-06-28 00:31:45 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
aap
|
592a6aef0b
|
Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-25 15:15:01 +02:00 |
|
aap
|
2b21f92347
|
rename attractor flag to type
|
2020-06-25 15:13:33 +02:00 |
|
aap
|
cafe4d6f0c
|
rename attractor flag to type
|
2020-06-25 15:13:08 +02:00 |
|
aap
|
077bcf1c82
|
CPad fix
|
2020-06-24 19:11:33 +02:00 |
|
Nikolay Korolev
|
043f09f3fb
|
Merge pull request #637 from Nick007J/master
script logging
|
2020-06-22 13:27:25 +03:00 |
|
eray orçunus
|
f3ed6659c3
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
|
Nikolay Korolev
|
7a71a47f74
|
updated player control names
|
2020-06-21 16:00:17 +03:00 |
|
aap
|
60f736f20f
|
FOV fix
|
2020-06-21 14:52:44 +02:00 |
|
aap
|
b81bf1e138
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-06-21 14:52:19 +02:00 |
|
aap
|
e563450cb6
|
synch with re3
|
2020-06-21 14:52:03 +02:00 |
|
aap
|
98baa36f1a
|
FOV fix
|
2020-06-21 14:50:00 +02:00 |
|
Nikolay Korolev
|
08af34bc99
|
Merge remote-tracking branch 'upstream/master'
|
2020-06-21 15:49:30 +03:00 |
|
aap
|
3859efff42
|
ps2 cam transitions done (hopefully)
|
2020-06-21 14:41:39 +02:00 |
|
Nikolay Korolev
|
f5cba0ce89
|
script logging
|
2020-06-21 13:46:23 +03:00 |
|
aap
|
586e8a2ab4
|
tried to reconstruct bills cam
|
2020-06-21 11:03:20 +02:00 |
|
aap
|
e1c58131c4
|
PS2 cam transition mostly working
|
2020-06-21 00:40:07 +02:00 |
|
eray orçunus
|
d6a853bd60
|
killing peds increase chaos level
|
2020-06-20 22:44:31 +03:00 |
|
eray orçunus
|
fd3cd2c26a
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-06-20 16:23:42 +03:00 |
|
eray orçunus
|
0625954bb7
|
Ducking, shooting vehicle occupants and weapon fixes
|
2020-06-20 16:23:32 +03:00 |
|
aap
|
c5205a89ee
|
CCamera done
|
2020-06-20 14:54:11 +02:00 |
|
aap
|
5ad739f096
|
some PS2 cam code; fix for arrest cam
|
2020-06-20 14:38:21 +02:00 |
|
aap
|
4cd4f91e57
|
ccamera cleanup
|
2020-06-19 09:15:23 +02:00 |
|
erorcun
|
d322a8033e
|
Merge branch 'miami' into miami
|
2020-06-16 23:02:21 +03:00 |
|
aap
|
7ceedc1d47
|
CCam done
|
2020-06-16 13:54:18 +02:00 |
|
aap
|
5f3eb76cff
|
CCam fixes yet again
|
2020-06-16 13:50:29 +02:00 |
|
aap
|
62024217b7
|
more CCam
|
2020-06-15 20:50:01 +02:00 |
|
Sergeanur
|
655eaa36ce
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/Script.cpp
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/render/Fluff.cpp
# src/render/Hud.cpp
|
2020-06-15 17:44:47 +03:00 |
|
eray orçunus
|
686d6e9834
|
Fix vehicle cam. zoom values
|
2020-06-15 16:17:22 +03:00 |
|
eray orçunus
|
ef4c8f53c5
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-06-15 00:26:27 +03:00 |
|
eray orçunus
|
2d976827dd
|
much better mission switcher
|
2020-06-15 00:26:19 +03:00 |
|
aap
|
e6d2b49121
|
more cleanup
|
2020-06-14 23:16:22 +02:00 |
|
aap
|
0741fd5b1d
|
some more camera stuff
|
2020-06-14 23:15:56 +02:00 |
|
erorcun
|
f64d3ad7de
|
Merge pull request #631 from erorcun/miami
Peds, mission switcher & fixes
|
2020-06-14 22:59:02 +03:00 |
|
eray orçunus
|
db6110e996
|
Peds, mission switcher & fixes
|
2020-06-14 22:57:26 +03:00 |
|
majestic
|
015921522d
|
fixed condition in CBoat::ProcessControl and changed enum
|
2020-06-14 07:53:45 -07:00 |
|
aap
|
c7a32bb83d
|
some camera code
|
2020-06-14 09:36:30 +02:00 |
|
aap
|
3fe282fbe4
|
a few cam fixes
|
2020-06-13 23:39:35 +02:00 |
|
Nikolay Korolev
|
f78f707935
|
script fix
|
2020-06-13 02:02:59 +03:00 |
|
aap
|
41dac0773f
|
little CCam cleanup; fix in CWorld sphere test
|
2020-06-12 21:53:39 +02:00 |
|
aap
|
5a961d0284
|
some cam cleanup; unused PS2 train cams
|
2020-06-10 23:50:27 +02:00 |
|
majestic
|
287987b8fe
|
SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded
|
2020-06-10 13:47:48 -07:00 |
|
majestic
|
a99da7b94e
|
more original cheats
- CSmokeTrails and CSmokeTrail classes added in new files
- more cheats added
|
2020-06-10 13:19:05 -07:00 |
|
Sergeanur
|
85d845c5ce
|
Merge pull request #623 from Sergeanur/VC/MissionAudio
Mission audio
|
2020-06-08 17:32:57 +03:00 |
|
Sergeanur
|
8cd87236c9
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
|
aap
|
f8b4c0ee1d
|
bla
|
2020-06-08 13:23:08 +02:00 |
|
aap
|
d5515c9d0e
|
cleaned up and updated animviewer; fixed animation bug
|
2020-06-08 13:01:23 +02:00 |
|
aap
|
94e5b24fc8
|
cleaned up and fixed animviewer
|
2020-06-08 13:01:20 +02:00 |
|
Nikolay Korolev
|
16a5c2f676
|
fixes
|
2020-06-08 01:21:49 +03:00 |
|
eray orçunus
|
e07b6fdce7
|
Message box, letterbox and ped attaching
|
2020-06-07 21:44:54 +03:00 |
|