Nikolay Korolev
873840a6a5
merge
2021-08-08 17:19:49 +03:00
Nikolay Korolev
947f67dfb7
small fix
2021-08-08 17:17:20 +03:00
Nikolay Korolev
478bdcc1ca
merge
2021-08-08 17:14:21 +03:00
Nikolay Korolev
63046894b0
small refactoring
2021-08-08 16:57:37 +03:00
Nikolay Korolev
88b4c7b50b
merge
2021-08-08 15:34:02 +03:00
Nikolay Korolev
80d00fe31a
more cherry-pick fix
2021-08-03 22:20:14 +03:00
Nikolay Korolev
6fbb7da82d
cherrypick fixes
2021-08-03 22:14:58 +03:00
Nikolay Korolev
5a22896197
move debug
2021-08-03 21:53:45 +03:00
Nikolay Korolev
8bcbee4ea7
move debug script stuff to a separate file
2021-08-03 21:53:42 +03:00
Nikolay Korolev
5999ddc76d
Merge remote-tracking branch 'upstream/miami' into miami
2021-08-03 21:44:18 +03:00
Nikolay Korolev
2b99f2634b
sync
2021-08-01 14:00:16 +03:00
Nikolay Korolev
6d7dec96af
move debug script stuff to a separate file
2021-08-01 13:58:15 +03:00
erorcun
192190769d
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-08-01 13:56:09 +03:00
Nikolay Korolev
1479093d33
Merge remote-tracking branch 'upstream/miami' into miami
2021-08-01 12:54:20 +03:00
Nikolay Korolev
70080f1fdb
mission replay
2021-08-01 12:54:05 +03:00
Sergeanur
835fa4e74b
Make cars and peds to not despawn when you look away
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/core/config.h
# src/peds/Population.cpp
2021-07-31 20:32:13 +03:00
Sergeanur
f73dfa12e6
Make cars and peds to not despawn when you look away
2021-07-26 04:43:26 +03:00
Sergeanur
ed9c911a0e
Fix traffic light corona facing wrong side
2021-07-26 04:40:23 +03:00
Nikolay Korolev
a7e673c2ec
sync
2021-07-24 00:47:04 +03:00
Sergeanur
aec797671e
Fix aiming with minigun and flamethrower with PC controls
2021-07-22 22:15:27 +03:00
withmorten
76558e9313
fix garbage data written in garage save block
2021-07-19 23:44:01 +02:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
...
Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
...
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
2a6f9c2757
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00
Magnus Larsen
12efd1209b
Fix Cheat menu debug script loader
2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0
Fix debug script loader crashing missions
...
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 17:30:27 +02:00
withmorten
6f103a3b82
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
Sergeanur
72f6780905
Use CPad functions to check key states in script loader
2021-07-08 03:37:14 +03:00
Sergeanur
47f153fe76
Use CPad functions to check key states in script loader
2021-07-08 03:24:47 +03:00
withmorten
79c010f082
fix macro redefinition warnings on win-glfw build
2021-07-08 01:44:55 +02:00
withmorten
f9a2f1daf7
fix macro redefinition warnings on win-glfw build
2021-07-08 01:40:58 +02:00
Sergeanur
987e09515b
Fix use of integer in RemoveBuildingsNotInArea call
2021-07-02 10:33:45 +03:00
Sergeanur
9ea3549743
GameLogic - type fixes
2021-07-02 10:30:39 +03:00
Sergeanur
ae4bfef590
Refactor OnscreenTimer
2021-07-02 10:22:34 +03:00
Sergeanur
7df71c9673
Refactor OnscreenTimer
2021-07-02 10:18:22 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
Sergeanur
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
withmorten
f3a931e1c9
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
...
This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
2021-06-26 19:14:46 +02:00
erorcun
af7573ddbe
Revert "Redo ReadSaveBuf + common.h cleanup"
...
This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c
Redo ReadSaveBuf + common.h cleanup
2021-06-25 19:03:51 +03:00
Sergeanur
6e4a2947ea
Fix sin & cos calls
2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
Sergeanur
68b5270fe4
Fix some timer calls
2021-06-24 21:32:43 +03:00
Sergeanur
a11bf19b93
Fix sin & cos calls
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
Sergeanur
0f6583560d
small RoadBlock fix
2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
2021-06-24 21:32:43 +03:00