1157 Commits

Author SHA1 Message Date
Nikolay Korolev
873840a6a5 merge 2021-08-08 17:19:49 +03:00
Nikolay Korolev
947f67dfb7 small fix 2021-08-08 17:17:20 +03:00
Nikolay Korolev
478bdcc1ca merge 2021-08-08 17:14:21 +03:00
Nikolay Korolev
63046894b0 small refactoring 2021-08-08 16:57:37 +03:00
Nikolay Korolev
88b4c7b50b merge 2021-08-08 15:34:02 +03:00
Nikolay Korolev
80d00fe31a more cherry-pick fix 2021-08-03 22:20:14 +03:00
Nikolay Korolev
6fbb7da82d cherrypick fixes 2021-08-03 22:14:58 +03:00
Nikolay Korolev
5a22896197 move debug 2021-08-03 21:53:45 +03:00
Nikolay Korolev
8bcbee4ea7 move debug script stuff to a separate file 2021-08-03 21:53:42 +03:00
Nikolay Korolev
5999ddc76d Merge remote-tracking branch 'upstream/miami' into miami 2021-08-03 21:44:18 +03:00
Nikolay Korolev
2b99f2634b sync 2021-08-01 14:00:16 +03:00
Nikolay Korolev
6d7dec96af move debug script stuff to a separate file 2021-08-01 13:58:15 +03:00
erorcun
192190769d Add ped and car density slider to menu, remove dumb collision "optimization" 2021-08-01 13:56:09 +03:00
Nikolay Korolev
1479093d33 Merge remote-tracking branch 'upstream/miami' into miami 2021-08-01 12:54:20 +03:00
Nikolay Korolev
70080f1fdb mission replay 2021-08-01 12:54:05 +03:00
Sergeanur
835fa4e74b Make cars and peds to not despawn when you look away
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/core/config.h
#	src/peds/Population.cpp
2021-07-31 20:32:13 +03:00
Sergeanur
f73dfa12e6 Make cars and peds to not despawn when you look away 2021-07-26 04:43:26 +03:00
Sergeanur
ed9c911a0e Fix traffic light corona facing wrong side 2021-07-26 04:40:23 +03:00
Nikolay Korolev
a7e673c2ec sync 2021-07-24 00:47:04 +03:00
Sergeanur
aec797671e Fix aiming with minigun and flamethrower with PC controls 2021-07-22 22:15:27 +03:00
withmorten
76558e9313 fix garbage data written in garage save block 2021-07-19 23:44:01 +02:00
withmorten
a437d2bc26 fix garbage data written in garage save block 2021-07-19 23:43:51 +02:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
2a6f9c2757 Add ped and car density slider to menu, remove dumb collision "optimization" 2021-07-12 00:12:25 +03:00
Magnus Larsen
12efd1209b Fix Cheat menu debug script loader 2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0 Fix debug script loader crashing missions
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
  down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 17:30:27 +02:00
withmorten
6f103a3b82 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
Sergeanur
72f6780905 Use CPad functions to check key states in script loader 2021-07-08 03:37:14 +03:00
Sergeanur
47f153fe76 Use CPad functions to check key states in script loader 2021-07-08 03:24:47 +03:00
withmorten
79c010f082 fix macro redefinition warnings on win-glfw build 2021-07-08 01:44:55 +02:00
withmorten
f9a2f1daf7 fix macro redefinition warnings on win-glfw build 2021-07-08 01:40:58 +02:00
Sergeanur
987e09515b Fix use of integer in RemoveBuildingsNotInArea call 2021-07-02 10:33:45 +03:00
Sergeanur
9ea3549743 GameLogic - type fixes 2021-07-02 10:30:39 +03:00
Sergeanur
ae4bfef590 Refactor OnscreenTimer 2021-07-02 10:22:34 +03:00
Sergeanur
7df71c9673 Refactor OnscreenTimer 2021-07-02 10:18:22 +03:00
withmorten
d17d437de3 rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8 rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
Sergeanur
f8297df9c5 Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
withmorten
f3a931e1c9 Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
2021-06-26 19:14:46 +02:00
erorcun
af7573ddbe Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c Redo ReadSaveBuf + common.h cleanup 2021-06-25 19:03:51 +03:00
Sergeanur
6e4a2947ea Fix sin & cos calls 2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur
68b5270fe4 Fix some timer calls 2021-06-24 21:32:43 +03:00
Sergeanur
a11bf19b93 Fix sin & cos calls 2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Sergeanur
0f6583560d small RoadBlock fix 2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1 Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00