Sergeanur
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8987934123
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Full C3dMarkers
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2019-10-17 02:39:01 +03:00 |
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Nikolay Korolev
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c78fff8d54
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script 400-499 start
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2019-10-12 22:00:31 +03:00 |
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Sergeanur
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ffed52b94f
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CMoneyMessages moved to SpecialFX.cpp
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2019-10-10 19:17:35 +03:00 |
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Sergeanur
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568bdcfd74
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CHud::Draw - removed render states, readded hud toogle with second controller
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2019-10-07 15:06:30 +03:00 |
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Sergeanur
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577189c1f2
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Corona streaks fix
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2019-10-07 01:59:38 +03:00 |
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Sergeanur
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32c5723b91
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Radio shadow fix, RAMPAGE!! message fix
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2019-10-06 21:31:34 +03:00 |
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Sergeanur
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5b49c972a0
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CHud: timer and damage fixes
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2019-10-06 15:45:53 +03:00 |
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Sergeanur
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dd99edd339
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Fixed a bunch of calculation mistakes in CHud
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2019-10-05 22:26:29 +03:00 |
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aap
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c06f139530
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Merge pull request #223 from Sergeanur/fix/WideCorona
Corona widescreen fix
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2019-10-05 17:17:29 +02:00 |
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Sergeanur
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365f9e9caf
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Triangular radar blips
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2019-10-05 17:32:01 +03:00 |
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Sergeanur
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cc621ba099
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Corona widescreen fix
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2019-10-05 16:04:27 +03:00 |
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Sergeanur
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5e1538a275
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Fixed disappearing ammo count
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2019-10-04 00:49:11 +03:00 |
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Sergeanur
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47e6cbe65e
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Fix formatting mistakes
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2019-10-03 23:38:21 +03:00 |
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Sergeanur
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6bed421ce8
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No dw
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2019-10-03 13:31:31 +03:00 |
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Sergeanur
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095b8b1e74
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CMoneyMessages
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2019-10-03 13:16:28 +03:00 |
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Filip Gawin
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01ac2929cd
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Cleanup
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2019-08-27 22:29:23 +02:00 |
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Filip Gawin
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2fabbc3b4c
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More more more audio
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2019-08-27 21:18:47 +02:00 |
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Filip Gawin
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458fc63f01
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Cleanup
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2019-08-27 21:14:28 +02:00 |
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Filip Gawin
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af5bd951ae
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More audio ped
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2019-08-27 21:13:17 +02:00 |
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eray orçunus
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8f18f84836
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Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
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2019-08-15 17:54:49 +03:00 |
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eray orçunus
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5bea16c7cc
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AnimViewer!
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2019-08-15 17:51:39 +03:00 |
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Fire_Head
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6909fa283a
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Merge branch 'master' into master
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2019-08-15 05:06:52 +03:00 |
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Fire-Head
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6093d855b0
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CParticleObject done, cDMAudio done
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2019-08-15 04:43:00 +03:00 |
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aap
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0bd681abc5
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finished CPathFind
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2019-08-09 19:42:18 +02:00 |
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Fire-Head
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1ec6979b8b
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restore original shadows fading
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2019-07-29 20:05:06 +03:00 |
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aap
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6ff921c160
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CAutomobile::PreRender; whole class finished
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2019-07-28 13:14:08 +02:00 |
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aap
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9a50a59a3c
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CAutomobile::FireTruckControl and HydraulicControl
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2019-07-26 14:27:13 +02:00 |
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Nikolay Korolev
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5acce16261
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Running script part 3
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2019-07-25 23:34:29 +03:00 |
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Fire_Head
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b79f77634d
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Merge branch 'master' into master
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2019-07-24 20:59:16 +03:00 |
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Fire-Head
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0c0e564019
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update
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2019-07-24 20:30:09 +03:00 |
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Fire-Head
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b4ecb3e3da
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shadows done
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2019-07-24 19:55:43 +03:00 |
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aap
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ae69aaf5ce
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implemented cBuoyancy
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2019-07-23 22:55:23 +02:00 |
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aap
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60045ec6cd
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couple of fixes
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2019-07-20 14:39:38 +02:00 |
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aap
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0ad39c020c
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implemented col line rendering
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2019-07-19 13:58:19 +02:00 |
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aap
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ba242bcf58
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more CAutomobile::ProcessControl
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2019-07-17 23:58:06 +02:00 |
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guard3
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94fb33b60c
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Fluff
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2019-07-17 22:44:22 +03:00 |
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aap
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424487854b
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started making frontend accurate to game
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2019-07-14 12:46:36 +02:00 |
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aap
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c6afa42f9b
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Merge pull request #131 from gennariarmando/master
Frontend fixes.
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2019-07-14 10:22:52 +02:00 |
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aap
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980b6ed4d2
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little change to aspect ratio defines
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2019-07-12 18:28:40 +02:00 |
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_AG
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7ba5f6a13a
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Frontend fixes.
Fix #125 #119 #105 #98 #54.
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2019-07-11 23:43:37 +02:00 |
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Fire_Head
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aa449b6fe1
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Merge branch 'master' into master
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2019-07-11 03:48:36 +03:00 |
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Fire-Head
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d8dd649617
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fixfixfix
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2019-07-11 03:44:54 +03:00 |
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Fire-Head
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3225fe3b92
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Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
# src/render/WaterLevel.cpp
# src/render/WaterLevel.h
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2019-07-11 03:40:15 +03:00 |
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Fire-Head
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565f36f4e3
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waterupd
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2019-07-11 03:39:20 +03:00 |
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Fire-Head
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b902abd984
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water fix
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2019-07-11 03:37:57 +03:00 |
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Fire-Head
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aed8218ef1
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WaterLevel done
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2019-07-11 03:33:28 +03:00 |
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Fire-Head
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a644c4e9ce
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WaterLevel done
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2019-07-11 03:22:01 +03:00 |
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aap
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90e093cd47
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and of course the last commit didnt fix everything
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2019-07-10 17:34:11 +02:00 |
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aap
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4a36d64f15
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added wrappers around math functions
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2019-07-10 17:18:26 +02:00 |
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aap
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74fcbc8c0a
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more CAutomobile
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2019-07-09 09:57:44 +02:00 |
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