Commit Graph

3744 Commits

Author SHA1 Message Date
aap
856e424c76 Merge branch 'master' of github.com:GTAmodding/re3 2020-11-19 15:21:22 +01:00
aap
a0a8bb8d92
Merge pull request #822 from aap/master
CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
erorcun
808f7c46f1 Infamous XBOX subtitle outline 2020-11-19 02:09:04 +03:00
erorcun
54214dd2c4 Fix mouse lock/high-dpi 2020-11-18 17:42:21 +03:00
Greg V
2ce9e540da Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-11-18 17:13:03 +03:00
Greg V
4091d00057 Add non-amd64 architectures for bsd 2020-11-18 17:12:57 +03:00
Greg V
1544acff05 Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-11-18 17:10:56 +03:00
Greg V
7c1497a058 glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-11-18 17:10:49 +03:00
Greg V
d05c50ea74 Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-11-18 17:09:10 +03:00
aap
cf3308c66e no static runtime for external librw 2020-11-18 13:46:58 +01:00
aap
91f9c7938e CPed review part1,2 re3 2020-11-18 12:38:47 +01:00
aap
9826fdf6d5 more fixes to librw stuff 2020-11-18 11:16:02 +01:00
aap
8963cbcb7c Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-18 11:15:32 +01:00
aap
acb29e0dad more fixes to librw stuff 2020-11-18 11:15:27 +01:00
Filip Gawin
f043b6e095 Fix CI 2020-11-18 10:40:14 +01:00
Filip Gawin
498a2795d9 Fix CI 2020-11-18 10:38:31 +01:00
aap
8c70c2a136 changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
aap
82b0103c67 changes to librw layer, GLES now runtime choice 2020-11-18 10:27:55 +01:00
aap
448c56647f
Merge pull request #821 from aap/miami
CPed review part2
2020-11-18 10:04:12 +01:00
erorcun
1d600c640a
Merge pull request #816 from erorcun/miami
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun
c6f53d25b0 Frontend: Stats, Map, Audio inputs, Radio selector 2020-11-18 00:33:45 +03:00
aap
19d9430314 fix flag 2020-11-16 22:57:37 +01:00
aap
46253fbf7d Merge branch 'master' of github.com:GTAmodding/re3 2020-11-16 22:43:35 +01:00
aap
3564b85b4e animation compression from PS2 2020-11-16 22:43:15 +01:00
Sergeanur
e71da86a5c pragma twice 2020-11-16 15:05:29 +02:00
Sergeanur
a802ad5c27 pragma twice 2020-11-16 15:05:02 +02:00
Sergeanur
6bc2ed74fe Add debug code to CPathFind::PreparePathDataForType 2020-11-16 14:56:07 +02:00
erorcun
f33ed2892a Fix mouse lock/high-dpi 2 2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d Fix mouse lock/high-dpi 2020-11-16 15:28:10 +03:00
erorcun
72c0a6a680
Merge pull request #723 from myfreeweb/master
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
Nikolay
b508458f37
small fix 2020-11-16 15:13:30 +03:00
Sergeanur
cdd30f4da5 Move ColStore to collision 2020-11-16 12:49:23 +02:00
Nikolay Korolev
15b7126243 small fix of fix 2020-11-16 12:28:20 +03:00
Nikolay Korolev
0ac621588e small fix 2020-11-16 12:22:55 +03:00
aap
b82b79fa11 CPed review part2; and reverting some stylistic changes 2020-11-16 09:57:33 +01:00
aap
acdf602505 change gl caps.dat constants 2020-11-16 09:48:38 +01:00
aap
6804ad62c6 little fix to ps2 CPad 2020-11-16 09:48:15 +01:00
aap
5335b46cbb little fix to ps2 CPad 2020-11-16 09:48:02 +01:00
aap
8a8f2d4e5b
Merge pull request #815 from aap/miami
CPed review part 1
2020-11-16 09:45:47 +01:00
aap
2f9a905c61 change gl caps.dat constants 2020-11-16 09:41:39 +01:00
withmorten
abcda2ce29 add mission switcher from miami 2020-11-16 00:41:03 +01:00
erorcun
1686eb9871
Merge pull request #803 from withmorten/master
add bInvertLook4Pad from VC
2020-11-16 02:36:47 +03:00
withmorten
207f8576d8 move config.h define to CUSTOM_FRONTEND_OPTIONS 2020-11-16 00:21:04 +01:00
withmorten
f0071c094a remove unneeded ifdef 2020-11-16 00:07:27 +01:00
Sergeanur
9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
withmorten
ac29ae6e23 add CFO for invertlook4pad; update american.gxt 2020-11-15 23:06:29 +01:00
withmorten
0669df763c Merge branch 'upstream/master' 2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e revert frontend changes for invertlook4pad 2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00