eray orçunus
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f754da272f
|
Menu map fixes and resizable window on GLFW
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2020-05-09 13:43:08 +03:00 |
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aap
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2eee4c5176
|
most of animation system done; little stuff here and there
|
2020-05-08 15:59:57 +02:00 |
|
aap
|
05a1d64fbb
|
VC vehicles just barely working now
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2020-05-07 11:33:20 +02:00 |
|
aap
|
edd9301d7f
|
reverting fuckup
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2020-05-06 09:59:04 +02:00 |
|
aap
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bb0541404d
|
updated librw
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2020-05-06 09:24:12 +02:00 |
|
eray orçunus
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97b288c1e4
|
Screen mode selector and persistent map target fix
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2020-05-01 21:16:02 +03:00 |
|
aap
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1b40693f80
|
improved video modes for glfw
|
2020-04-30 15:38:25 +02:00 |
|
aap
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804b022e67
|
implemented improved video modes for win.cpp
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2020-04-29 18:24:25 +02:00 |
|
aap
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c7e2845602
|
removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?
|
2020-04-28 10:56:30 +02:00 |
|
Nikolay Korolev
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68bf239868
|
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
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2020-04-27 00:53:54 +03:00 |
|
aap
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41586c7cda
|
fixes for glfw
|
2020-04-26 20:16:31 +02:00 |
|
Sergeanur
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b7ee3792df
|
Remove struct workaround in CControllerConfigManager
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2020-04-26 20:11:19 +03:00 |
|
eray orçunus
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6c1a1f7cd2
|
Initial GLFW support
|
2020-04-26 13:29:50 +03:00 |
|
Nikolay Korolev
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34ef766c67
|
Merge remote-tracking branch 'upstream/master'
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2020-04-25 12:15:29 +03:00 |
|
aap
|
f03b4eec4c
|
implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
|
Nikolay Korolev
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0b12cacf15
|
more 1.1 patch
|
2020-04-24 01:01:41 +03:00 |
|
eray orçunus
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c80403a2e0
|
Crossplatform work continues
|
2020-04-22 05:24:02 +03:00 |
|
Sergeanur
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599164006a
|
Remove patches
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2020-04-17 16:31:11 +03:00 |
|
Fire-Head
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a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Sergeanur
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d455cd8a62
|
Default native resolution mode and small camera fixes
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2020-04-16 00:46:09 +03:00 |
|
Fire-Head
|
3769170113
|
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
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2020-04-09 02:52:38 +03:00 |
|
eray orçunus
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a3b519ea64
|
CShotInfo, CWanted done, Frontend fix
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2020-03-29 19:02:26 +03:00 |
|
eray orçunus
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39c9a05827
|
Limit frontend FPS to 100
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2020-03-28 23:28:36 +03:00 |
|
Fire-Head
|
3366cd0ff8
|
WaterCannon done, resource ico
|
2020-03-28 17:02:44 +03:00 |
|
Filip Gawin
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8f01eab5ab
|
Fixes for Serge's review
|
2020-03-22 17:30:54 +01:00 |
|
Sergeanur
|
a3e5ccde47
|
cMusicManager
|
2020-02-07 02:30:00 +02:00 |
|
Sergeanur
|
c202fc3b55
|
Implemented faststrcmp, faststricmp, strcasecmp
|
2019-10-30 01:35:31 +02:00 |
|
Sergeanur
|
d84033a710
|
Small CPad fixes
|
2019-10-29 17:21:02 +02:00 |
|
Fire_Head
|
6a46cc6c3b
|
Merge branch 'master' into master
|
2019-10-27 06:36:58 +03:00 |
|
Fire-Head
|
537aaca5c2
|
ControllerConfig done
Fix Cam enum
|
2019-10-27 06:17:30 +03:00 |
|
Sergeanur
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d5a72fa597
|
Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode
|
2019-10-26 15:20:12 +03:00 |
|
Filip Gawin
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2fabbc3b4c
|
More more more audio
|
2019-08-27 21:18:47 +02:00 |
|
eray orçunus
|
5bea16c7cc
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
|
Fire-Head
|
73e2a4b035
|
Merge branch 'master' of github.com:Fire-Head/re3
|
2019-08-02 23:23:05 +03:00 |
|
Fire-Head
|
6ba2b05443
|
sampman done
|
2019-08-02 23:20:12 +03:00 |
|
aap
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60364f11da
|
fixed dinput
|
2019-07-25 12:38:25 +02:00 |
|
aap
|
2d986b79d2
|
Merge pull request #153 from ThirteenAG/master
premake and appveyor update
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2019-07-20 15:31:09 +02:00 |
|
ThirteenAG
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a8dfcc25c7
|
premake and appveyor update
|
2019-07-20 16:13:16 +03:00 |
|
aap
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60045ec6cd
|
couple of fixes
|
2019-07-20 14:39:38 +02:00 |
|
aap
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90e093cd47
|
and of course the last commit didnt fix everything
|
2019-07-10 17:34:11 +02:00 |
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aap
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4a36d64f15
|
added wrappers around math functions
|
2019-07-10 17:18:26 +02:00 |
|
_AG
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69b5c9f1e0
|
Update Frontend.
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2019-07-03 17:30:26 +02:00 |
|
aap
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25865e68c4
|
cleaned up to be closer to original game
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2019-07-03 13:13:55 +02:00 |
|
aap
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e8215cf560
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Revert "Implemented frontend inputs."
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2019-07-02 22:05:11 +02:00 |
|
_AG
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6c693e3bbf
|
Implemented frontend inputs.
Fixed #66 and few other stuff.
|
2019-07-02 14:36:40 +02:00 |
|
Filip Gawin
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2115faec38
|
Cleanup project a bit
|
2019-06-30 12:56:50 +02:00 |
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aap
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48cf8b6629
|
misc stuff, mostly collision
|
2019-06-28 19:23:28 +02:00 |
|
_AG
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e765dfe90a
|
Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
|
2019-06-25 02:36:26 +02:00 |
|
aap
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b5fba778c4
|
first part of CFileLoader
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2019-06-17 22:40:15 +02:00 |
|
aap
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0add48abf5
|
got rid of upper case types
|
2019-06-17 00:23:19 +02:00 |
|
Fire_Head
|
9689def6a5
|
Merge branch 'master' into master
|
2019-06-13 03:47:13 +03:00 |
|
Fire-Head
|
75bca8e31e
|
CPad done
|
2019-06-13 03:35:26 +03:00 |
|
aap
|
3472a614ae
|
fixed CFileMgr somewhat; still issues when loading saves
|
2019-06-13 01:12:37 +02:00 |
|
Fire-Head
|
87655bc1cf
|
tmp
|
2019-06-11 12:30:53 +03:00 |
|
Fire-Head
|
e952d3e624
|
VK_LEFT fix
|
2019-06-05 23:25:13 +03:00 |
|
Fire-Head
|
4fc80e7b73
|
win.cpp/skeleton.cpp done
|
2019-06-05 22:28:54 +03:00 |
|
Fire-Head
|
2a6349e200
|
input done, fixed cheats input
|
2019-06-05 22:18:06 +03:00 |
|
Fire-Head
|
0c495cb188
|
added NO_MOVIES
|
2019-06-03 01:25:46 +03:00 |
|
Fire-Head
|
31f349d9c2
|
gamestates fixed, mpeg now working
|
2019-06-03 00:42:51 +03:00 |
|
Fire-Head
|
caa61ad10b
|
mouse fixed
|
2019-06-02 16:33:37 +03:00 |
|
aap
|
cb12ee03ca
|
fixed merge
|
2019-06-02 10:31:40 +02:00 |
|
Fire-Head
|
b1f9e28cd1
|
skeleton updated, windows specific stuff added
|
2019-06-02 06:00:38 +03:00 |
|
Fire-Head
|
28fce310d5
|
rw skeleton
|
2019-05-31 20:02:26 +03:00 |
|