Commit Graph

37 Commits

Author SHA1 Message Date
Sergeanur
24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
Sergeanur
3f1001b86b More save/load alignment fixes 2020-05-13 16:24:00 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Nikolay Korolev
c40fcdf39a
fix shotgun 2020-05-12 22:48:28 +03:00
aap
40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
Sergeanur
8f1a2825d4 Remove odd calculations for bullet hit smoke 2020-05-12 04:31:11 +03:00
aap
e8c0619226 named anim assoc flags 2020-05-09 09:51:31 +02:00
aap
3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
Nikolay Korolev
f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap
8289b42c9e fixed shooting target 2020-04-25 14:37:58 +02:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
eray orçunus
c22e59abab Various fixes 2020-04-16 05:07:32 +03:00
Fire-Head
190bc696d8 fixed crash 2020-04-15 21:29:00 +03:00
Fire-Head
a9713125dc fixed uzi/ak47/m16 trace 2020-04-15 20:58:28 +03:00
Fire-Head
708d247c98 'fix' fix 2020-04-15 19:53:08 +03:00
Fire-Head
85fe445fef weapon cosmetic fix 2020-04-15 19:43:16 +03:00
Fire_Head
7c13d72edc
Update Weapon.cpp 2020-04-15 08:13:46 +03:00
Fire-Head
daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Nikolay Korolev
347f0a0e9c vehicles missing functions + fixes 2020-04-01 01:58:40 +03:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
erorcun
f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
nmzik
f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
eray orçunus
5bea16c7cc AnimViewer! 2019-08-15 17:51:39 +03:00
eray orçunus
8fd63e5ca6 Ped & fixes, including peds dive into danger fix 2019-07-25 23:37:50 +03:00
aap
3bb607f9cb implemented CAutomobile::TankControl 2019-07-25 16:33:37 +02:00
aap
e9cafe340a bit more CAutomobile 2019-07-23 16:39:30 +02:00
eray orçunus
2c138b2b77 Phone, World, Ped 2019-07-15 15:11:40 +03:00
eray orçunus
0e7a471b82 CPed...
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-06 01:44:49 +03:00
eray orçunus
ce28a6d298 More CPed
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-01 02:48:09 +03:00
eray orçunus
7cfff963f7 Big CPed update
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-20 17:31:14 +03:00
aap
820fd66a94 implemented some of CCam and dependencies 2019-05-29 18:06:33 +02:00