.. |
AccidentManager.cpp
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
AccidentManager.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
AutoPilot.cpp
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CAutoPilot and CCurves
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2019-09-15 13:29:38 +03:00 |
AutoPilot.h
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blunder
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2019-10-12 13:42:34 +03:00 |
Bridge.cpp
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Some CPool and CPools funcs, restoring original logic of pool lookup loops
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2019-10-17 00:53:25 +03:00 |
Bridge.h
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Cleanup
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2019-08-27 21:14:28 +02:00 |
CarAI.cpp
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Fixes for aap review (audio8)
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2019-10-26 13:05:00 +02:00 |
CarAI.h
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car AI
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2019-10-06 14:25:13 +03:00 |
CarCtrl.cpp
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Some CPool and CPools funcs, restoring original logic of pool lookup loops
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2019-10-17 00:53:25 +03:00 |
CarCtrl.h
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CCarAI + bugfixes
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2019-10-11 00:02:55 +03:00 |
CarGen.cpp
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Fix CCarGenerator Load/Save
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2019-10-10 17:18:19 +03:00 |
CarGen.h
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Fix CCarGenerator Load/Save
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2019-10-10 17:18:19 +03:00 |
Cranes.cpp
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Cranes.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Curves.cpp
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CAutoPilot and CCurves
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2019-09-15 13:29:38 +03:00 |
Curves.h
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CCarCtrl::GenerateOneRandomVehicle!
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2019-08-07 00:32:19 +03:00 |
Darkel.cpp
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Fixed unsigned time check in CDarkel
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2019-10-13 22:44:39 +03:00 |
Darkel.h
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Peds
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2019-10-07 00:39:25 +03:00 |
GameLogic.cpp
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Fixed use of boolean type for in CGameLogic
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2019-10-26 21:24:26 +03:00 |
GameLogic.h
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Full CGameLogic
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2019-10-08 17:13:23 +03:00 |
Gangs.cpp
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Gangs save and missed sound enums
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2019-10-17 13:21:31 +03:00 |
Gangs.h
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more CCarCtrl
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2019-08-11 20:11:54 +03:00 |
Garages.cpp
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merge
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2019-10-26 17:20:31 +03:00 |
Garages.h
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merge
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2019-10-26 17:20:31 +03:00 |
PathFind.cpp
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Fixes for nitpicks
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2019-10-26 13:05:00 +02:00 |
PathFind.h
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Some PathFind fixes (not all)
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2019-10-14 21:13:23 +03:00 |
Phones.cpp
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Merge pull request #246 from Sergeanur/Pools
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2019-10-21 16:09:44 +03:00 |
Phones.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Pickups.cpp
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Audio fixes
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2019-10-27 19:04:13 +02:00 |
Pickups.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Population.cpp
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Population.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Record.cpp
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Record.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Remote.cpp
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fixed remote
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2019-07-26 10:44:56 +03:00 |
Remote.h
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fixed remote
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2019-07-26 10:44:56 +03:00 |
Replay.cpp
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Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode
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2019-10-26 15:20:12 +03:00 |
Replay.h
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fixed replay
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2019-07-20 16:18:56 +03:00 |
Restart.cpp
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Fixed iteration typo
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2019-10-12 17:28:38 +03:00 |
Restart.h
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Full CRestart
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2019-10-11 01:54:08 +03:00 |
RoadBlocks.cpp
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
RoadBlocks.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
SceneEdit.cpp
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
SceneEdit.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
Script.cpp
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Script fix
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2019-11-01 12:32:31 +03:00 |
Script.h
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script 400-499 start
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2019-10-12 22:00:31 +03:00 |
ScriptCommands.h
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More CCarCtrl
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2019-09-02 19:04:09 +03:00 |
TrafficLights.cpp
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |
TrafficLights.h
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CGame::Process() && CGame::ReloadIPLs
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2019-10-19 01:23:40 +03:00 |