re3-wiiu/src/core
2021-06-25 02:33:40 +03:00
..
Accident.cpp Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
Accident.h Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
AnimViewer.cpp Use original animation names from VCS 2021-01-26 19:35:40 +02:00
AnimViewer.h AnimViewer! 2019-08-15 17:51:39 +03:00
Cam.cpp Fix sin & cos calls 2021-06-24 21:32:43 +03:00
Camera.cpp Fix IsSphereVisible calls 2021-06-24 21:32:43 +03:00
Camera.h Fix IsSphereVisible calls 2021-06-24 21:32:43 +03:00
CdStream.cpp Fix rare stream deadlock on Windows 2021-02-16 17:45:29 +03:00
CdStream.h Clean up POSIX streaming code 2021-01-27 18:26:08 +03:00
CdStreamPosix.cpp Fix buffer overflow on re3_sem_open/close 2021-02-16 18:12:21 +01:00
Clock.cpp Remove patches 2020-04-17 16:31:11 +03:00
Clock.h rem refs 2020-04-17 08:54:14 +03:00
common.h CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:32:43 +03:00
config.h Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES 2021-06-24 21:32:43 +03:00
ControllerConfig.cpp Detect joystick menu for XInput 2021-02-05 18:23:50 +03:00
ControllerConfig.h No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux 2021-01-22 23:43:49 +03:00
Crime.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp 64-bit on Windows 2020-07-22 18:51:28 +03:00
Directory.h fixed extra directory issues 2020-04-21 13:56:33 +02:00
EventList.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
EventList.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileLoader.cpp fix new renderer 2021-06-24 21:32:43 +03:00
FileLoader.h Remove Miami stuff 2020-05-05 18:04:18 +03:00
FileMgr.cpp little fixes 2021-01-08 13:51:50 +01:00
FileMgr.h little fixes 2021-01-08 13:51:50 +01:00
Fire.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.h rem refs 2020-04-17 08:54:14 +03:00
Frontend_PS2.cpp Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Frontend_PS2.h Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
Frontend.cpp Remove frameTime, fix pause mode timer 2021-06-24 21:32:44 +03:00
Frontend.h Don't show menu map and new languages if gamefiles isn't copied 2021-02-07 20:38:53 +03:00
FrontEndControls.cpp ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
FrontEndControls.h fixes 2020-06-28 01:57:01 +03:00
FrontendTriggers.h Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Game.cpp update librw; little fix 2021-02-28 14:15:22 +01:00
Game.h some more little ps2 fixes 2020-12-20 19:13:58 +01:00
General.h make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
IniFile.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
IniFile.h More refs removed 2020-04-16 15:30:47 +03:00
Lists.cpp the great reorganization 2019-07-07 13:09:11 +02:00
Lists.h Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
main.cpp Remove frameTime, fix pause mode timer 2021-06-24 21:32:44 +03:00
main.h add NoMovies ini option, rename gDrawVersionText, always save ini after loading 2021-02-18 22:40:32 +01:00
MenuScreens.cpp Don't show menu map and new languages if gamefiles isn't copied 2021-02-07 20:38:53 +03:00
MenuScreensCustom.cpp Fix XInput hotplug 2021-02-12 19:50:26 +03:00
obrstr.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
obrstr.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Pad.cpp Detect joystick menu for XInput 2021-02-05 18:23:50 +03:00
Pad.h Detect joystick menu for XInput 2021-02-05 18:23:50 +03:00
Placeable.cpp make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
Placeable.h Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
PlayerInfo.cpp Use original animation names from VCS 2021-01-26 19:35:40 +02:00
PlayerInfo.h Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
Pools.cpp Revert "First batch of fixes (CallAndMessage)" 2021-01-31 21:06:38 +01:00
Pools.h changed saving compatibility 2020-05-02 18:02:17 +03:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp Fix C3dMarkers::PlaceMarker calls in Radar 2021-06-24 21:32:43 +03:00
Radar.h .ini for scaling, radar, sprites 2021-01-08 23:30:30 +03:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp update librw; little fix 2021-02-28 14:15:22 +01:00
References.cpp CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:32:43 +03:00
References.h rem refs 2020-04-17 08:54:14 +03:00
Stats.cpp Fix displaying stats 2020-07-03 00:04:49 +02:00
Stats.h make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
Streaming.cpp Clean up POSIX streaming code 2021-01-27 18:26:08 +03:00
Streaming.h Clean up POSIX streaming code 2021-01-27 18:26:08 +03:00
SurfaceTable.cpp eSurfaceType 2020-05-26 11:37:46 +02:00
SurfaceTable.h VU0 collision 2020-08-03 17:32:06 +02:00
templates.h Get rid of bitfields in CPool 2021-01-19 21:32:55 +02:00
timebars.cpp Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
timebars.h clean up timebar ifdefs 2020-10-25 16:17:30 +01:00
Timer.cpp Refactor CTimer::Update 2021-06-25 02:33:40 +03:00
Timer.h Remove frameTime, fix pause mode timer 2021-06-24 21:32:44 +03:00
TimeStep.cpp rem refs 2020-04-17 08:54:14 +03:00
TimeStep.h rem refs 2020-04-17 08:54:14 +03:00
User.cpp some work on zones 2020-05-06 12:23:26 +02:00
User.h rem refs 2020-04-17 08:54:14 +03:00
Wanted.cpp Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Wanted.h m_nWantedLevel -> GetWantedLevel() 2021-01-22 00:19:44 +01:00
World.cpp Use bool8 in audio code 2021-06-24 21:32:43 +03:00
World.h Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
ZoneCull.cpp Fix doubles in ZoneCull 2021-01-26 19:26:28 +02:00
ZoneCull.h finished cullzones 2020-11-22 00:13:07 +01:00
Zones.cpp fixed saving 2021-01-20 22:16:11 +03:00
Zones.h Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00