re3-wiiu/src/control
2021-07-26 04:40:23 +03:00
..
AutoPilot.cpp finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
AutoPilot.h fix 2021-02-03 22:46:04 +03:00
Bridge.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Bridge.h Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
CarAI.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
CarAI.h uint8 enums fixed 2020-12-07 01:59:17 +01:00
CarCtrl.cpp rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
CarCtrl.h car AI revision 2020-11-14 14:21:56 +03:00
Curves.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Curves.h CCarCtrl::GenerateOneRandomVehicle! 2019-08-07 00:32:19 +03:00
Darkel.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Darkel.h Control updates 2020-10-11 12:56:33 +03:00
GameLogic.cpp Fix use of integer in RemoveBuildingsNotInArea call 2021-07-02 10:33:45 +03:00
GameLogic.h game logic 2020-05-31 20:59:01 +03:00
Garages.cpp fix garbage data written in garage save block 2021-07-19 23:44:01 +02:00
Garages.h finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
NameGrid.cpp Add some TODO stubs for unused code to be reversed 2020-11-23 18:59:50 +02:00
NameGrid.h Add some TODO stubs for unused code to be reversed 2020-11-23 18:59:50 +02:00
OnscreenTimer.cpp Refactor OnscreenTimer 2021-07-02 10:22:34 +03:00
OnscreenTimer.h Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
PathFind.cpp Use some GetMatrix/SetMatrix logic based on SA 2021-05-10 02:45:04 +03:00
PathFind.h Fix some UBs 2021-01-29 01:44:33 +03:00
Phones.cpp finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
Phones.h Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Pickups.cpp finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 02:06:43 +02:00
Pickups.h make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
PowerPoints.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
PowerPoints.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Record.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Record.h Fixes 2020-12-08 03:29:08 +02:00
Remote.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Remote.h Fix 2020-08-24 23:01:51 +03:00
Replay.cpp rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
Replay.h move stuff back into class; securom comments 2021-01-13 00:18:58 +01:00
Restart.cpp Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
Restart.h rem refs 2020-04-17 08:54:14 +03:00
RoadBlocks.cpp Use some GetMatrix/SetMatrix logic based on SA 2021-05-10 02:45:04 +03:00
RoadBlocks.h roadblocks 2020-05-30 20:08:31 +03:00
SceneEdit.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
SceneEdit.h added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
Script2.cpp Fix sin & cos calls 2021-06-24 21:34:33 +03:00
Script3.cpp fix 2021-01-28 23:25:15 +03:00
Script4.cpp rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
Script5.cpp Fix aiming with minigun and flamethrower with PC controls 2021-07-22 22:15:27 +03:00
Script6.cpp consistency fix 2021-01-16 13:42:04 +03:00
Script7.cpp fix 2021-02-05 14:45:03 +03:00
Script8.cpp Add russian support 2021-02-18 11:34:23 +02:00
Script.cpp Use CPad functions to check key states in script loader 2021-07-08 03:37:14 +03:00
Script.h make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
ScriptCommands.h script from other platforms and unused commands 2020-12-05 02:49:32 +03:00
SetPieces.cpp Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
SetPieces.h uint8 enums fixed 2020-12-07 01:59:17 +01:00
TrafficLights.cpp Fix traffic light corona facing wrong side 2021-07-26 04:40:23 +03:00
TrafficLights.h Control updates 2020-10-11 12:56:33 +03:00