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CivilianPed.cpp
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
CivilianPed.h
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
CopPed.cpp
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
CopPed.h
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implemented most of vice city path system
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2020-05-03 16:09:37 +02:00 |
DummyPed.h
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
EmergencyPed.cpp
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
EmergencyPed.h
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
Gangs.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
Gangs.h
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CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement
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2020-04-14 13:08:03 +03:00 |
Ped.cpp
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
Ped.h
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changed saving compatibility
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2020-05-02 18:02:17 +03:00 |
PedIK.cpp
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
PedIK.h
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
PedPlacement.cpp
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SetPosition, final part
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2020-05-05 04:45:18 +03:00 |
PedPlacement.h
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SetPosition, final part
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2020-05-05 04:45:18 +03:00 |
PedRoutes.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
PedRoutes.h
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missing endlines
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2020-03-22 19:19:07 +03:00 |
PedStats.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
PedStats.h
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ProcessButtonPresses and fixes
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2020-03-21 14:58:54 +03:00 |
PedType.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
PedType.h
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Ped fixes and ref removal
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2020-04-17 07:01:54 +03:00 |
PlayerPed.cpp
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changed saving compatibility
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2020-05-02 18:02:17 +03:00 |
PlayerPed.h
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changed saving compatibility
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2020-05-02 18:02:17 +03:00 |
Population.cpp
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
Population.h
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Some cleanup
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2020-04-14 03:21:16 +03:00 |