skyline/app/src/main/cpp
PixelyIon ff5515d4d1 Implement Maxwell3D Vertex Buffer Bindings
This implements everything in Maxwell3D vertex buffer bindings including vertex attribute divisors which require the extension `VK_EXT_vertex_attribute_divisor` to emulate them correctly, this has been implemented in the form of of a quirk. It is dynamically enabled/disabled based on if the host GPU supports it and a warning is provided when it is used by the guest but the host GPU doesn't support it.
2022-04-14 14:14:52 +05:30
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skyline Implement Maxwell3D Vertex Buffer Bindings 2022-04-14 14:14:52 +05:30
emu_jni.cpp Use the new log file name & ext for every logger context 2021-11-11 16:32:19 +01:00
loader_jni.cpp Make Logger class static and introduce LoggerContext 2021-11-11 16:13:24 +01:00