snes9xgx/source/networkop.cpp

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/****************************************************************************
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* Snes9x Nintendo Wii/Gamecube Port
*
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* Tantric 2008-2010
*
* networkop.cpp
*
* Network and SMB support routines
****************************************************************************/
#include <network.h>
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#include <malloc.h>
#include <ogc/lwp_watchdog.h>
#include <smb.h>
#include <mxml.h>
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#include "snes9xgx.h"
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#include "menu.h"
#include "fileop.h"
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#include "filebrowser.h"
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#include "utils/http.h"
#include "utils/unzip/unzip.h"
#include "utils/unzip/miniunz.h"
static bool networkInit = false;
static bool networkShareInit = false;
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char wiiIP[16] = { 0 };
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#ifdef HW_RVL
static int netHalt = 0;
static bool updateChecked = true; // true if checked for app update
static char updateURL[128]; // URL of app update
bool updateFound = false; // true if an app update was found
/****************************************************************************
* UpdateCheck
* Checks for an update for the application
***************************************************************************/
void UpdateCheck()
{
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// we only check for an update if we have internet + SD/USB
if(updateChecked || !networkInit)
return;
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if(!isMounted[DEVICE_SD] && !isMounted[DEVICE_USB])
return;
updateChecked = true;
u8 tmpbuffer[256];
if (http_request("http://snes9x-gx.googlecode.com/svn/trunk/update.xml", NULL, tmpbuffer, 256, SILENT) <= 0)
return;
mxml_node_t *xml;
mxml_node_t *item;
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xml = mxmlLoadString(NULL, (char *)tmpbuffer, MXML_TEXT_CALLBACK);
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if(!xml)
return;
// check settings version
item = mxmlFindElement(xml, xml, "app", "version", NULL, MXML_DESCEND);
if(item) // a version entry exists
{
const char * version = mxmlElementGetAttr(item, "version");
if(version && strlen(version) == 5)
{
int verMajor = version[0] - '0';
int verMinor = version[2] - '0';
int verPoint = version[4] - '0';
int curMajor = APPVERSION[0] - '0';
int curMinor = APPVERSION[2] - '0';
int curPoint = APPVERSION[4] - '0';
// check that the versioning is valid and is a newer version
if((verMajor >= 0 && verMajor <= 9 &&
verMinor >= 0 && verMinor <= 9 &&
verPoint >= 0 && verPoint <= 9) &&
(verMajor > curMajor ||
(verMajor == curMajor && verMinor > curMinor) ||
(verMajor == curMajor && verMinor == curMinor && verPoint > curPoint)))
{
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item = mxmlFindElement(xml, xml, "file", NULL, NULL, MXML_DESCEND);
if(item)
{
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const char * tmp = mxmlElementGetAttr(item, "url");
if(tmp)
{
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snprintf(updateURL, 128, "%s", tmp);
updateFound = false;
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}
}
}
}
}
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mxmlDelete(xml);
}
static bool unzipArchive(char * zipfilepath, char * unzipfolderpath)
{
unzFile uf = unzOpen(zipfilepath);
if (uf==NULL)
return false;
if(chdir(unzipfolderpath)) // can't access dir
{
makedir(unzipfolderpath); // attempt to make dir
if(chdir(unzipfolderpath)) // still can't access dir
return false;
}
extractZip(uf,0,1,0);
unzCloseCurrentFile(uf);
return true;
}
bool DownloadUpdate()
{
bool result = false;
if(updateURL[0] == 0 || appPath[0] == 0 || !ChangeInterface(appPath, NOTSILENT))
{
ErrorPrompt("Update failed!");
updateFound = false; // updating is finished (successful or not!)
return false;
}
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// stop checking if devices were removed/inserted
// since we're saving a file
HaltDeviceThread();
int device;
FindDevice(appPath, &device);
char updateFile[50];
sprintf(updateFile, "%s%s Update.zip", pathPrefix[device], APPNAME);
FILE * hfile = fopen (updateFile, "wb");
if (hfile)
{
if(http_request(updateURL, hfile, NULL, (1024*1024*10), NOTSILENT) > 0)
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{
fclose (hfile);
result = unzipArchive(updateFile, (char *)pathPrefix[device]);
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}
else
{
fclose (hfile);
}
remove(updateFile); // delete update file
}
// go back to checking if devices were inserted/removed
ResumeDeviceThread();
if(result)
InfoPrompt("Update successful!");
else
ErrorPrompt("Update failed!");
updateFound = false; // updating is finished (successful or not!)
return result;
}
/****************************************************************************
* InitializeNetwork
* Initializes the Wii/GameCube network interface
***************************************************************************/
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static lwp_t networkthread = LWP_THREAD_NULL;
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static u8 netstack[32768] ATTRIBUTE_ALIGN (32);
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static void * netcb (void *arg)
{
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s32 res=-1;
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int retry;
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int wait;
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static bool prevInit = false;
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while(netHalt != 2)
{
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retry = 5;
while (retry>0 && (netHalt != 2))
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{
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if(prevInit)
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{
int i;
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net_deinit();
for(i=0; i < 400 && (netHalt != 2); i++) // 10 seconds to try to reset
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{
res = net_get_status();
if(res != -EBUSY) // trying to init net so we can't kill the net
{
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usleep(2000);
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net_wc24cleanup(); //kill the net
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prevInit=false; // net_wc24cleanup is called only once
usleep(20000);
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break;
}
usleep(20000);
}
}
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usleep(2000);
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res = net_init_async(NULL, NULL);
if(res != 0)
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{
sleep(1);
retry--;
continue;
}
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res = net_get_status();
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wait = 400; // only wait 8 sec
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while (res == -EBUSY && wait > 0 && (netHalt != 2))
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{
usleep(20000);
res = net_get_status();
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wait--;
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}
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if(res==0) break;
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retry--;
usleep(2000);
}
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if (res == 0)
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{
struct in_addr hostip;
hostip.s_addr = net_gethostip();
if (hostip.s_addr)
{
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strcpy(wiiIP, inet_ntoa(hostip));
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networkInit = true;
prevInit = true;
}
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}
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if(netHalt != 2) LWP_SuspendThread(networkthread);
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}
return NULL;
}
/****************************************************************************
* StartNetworkThread
*
* Signals the network thread to resume, or creates a new thread
***************************************************************************/
void StartNetworkThread()
{
netHalt = 0;
if(networkthread == LWP_THREAD_NULL)
LWP_CreateThread(&networkthread, netcb, NULL, netstack, 8192, 40);
else
LWP_ResumeThread(networkthread);
}
/****************************************************************************
* StopNetworkThread
*
* Signals the network thread to stop
***************************************************************************/
void StopNetworkThread()
{
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if(networkthread == LWP_THREAD_NULL || !LWP_ThreadIsSuspended(networkthread))
return;
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netHalt = 2;
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LWP_ResumeThread(networkthread);
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// wait for thread to finish
LWP_JoinThread(networkthread, NULL);
networkthread = LWP_THREAD_NULL;
}
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#endif
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bool InitializeNetwork(bool silent)
{
#ifdef HW_RVL
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StopNetworkThread();
if(networkInit && net_gethostip() > 0)
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return true;
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networkInit = false;
#else
if(networkInit)
return true;
#endif
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int retry = 1;
while(retry)
{
ShowAction("Initializing network...");
#ifdef HW_RVL
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u64 start = gettime();
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StartNetworkThread();
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while (!LWP_ThreadIsSuspended(networkthread))
{
usleep(50 * 1000);
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if(diff_sec(start, gettime()) > 10) // wait for 10 seconds max for net init
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break;
}
#else
networkInit = !(if_config(wiiIP, NULL, NULL, true) < 0);
#endif
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CancelAction();
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if(networkInit || silent)
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break;
retry = ErrorPromptRetry("Unable to initialize network!");
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#ifdef HW_RVL
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if(networkInit && net_gethostip() > 0)
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#else
if(networkInit)
#endif
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return true;
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}
return networkInit;
}
void CloseShare()
{
if(networkShareInit)
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smbClose("smb");
networkShareInit = false;
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isMounted[DEVICE_SMB] = false;
}
/****************************************************************************
* Mount SMB Share
****************************************************************************/
bool
ConnectShare (bool silent)
{
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if(!InitializeNetwork(silent))
return false;
if(networkShareInit)
return true;
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int retry = 1;
int chkS = (strlen(GCSettings.smbshare) > 0) ? 0:1;
int chkI = (strlen(GCSettings.smbip) > 0) ? 0:1;
// check that all parameters have been set
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if(chkS + chkI > 0)
{
if(!silent)
{
char msg[50];
char msg2[100];
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if(chkS + chkI > 1) // more than one thing is wrong
sprintf(msg, "Check settings.xml.");
else if(chkS)
sprintf(msg, "Share name is blank.");
else if(chkI)
sprintf(msg, "Share IP is blank.");
sprintf(msg2, "Invalid network settings - %s", msg);
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ErrorPrompt(msg2);
}
return false;
}
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while(retry)
{
if(!silent)
ShowAction ("Connecting to network share...");
if(smbInit(GCSettings.smbuser, GCSettings.smbpwd, GCSettings.smbshare, GCSettings.smbip))
networkShareInit = true;
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if(networkShareInit || silent)
break;
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retry = ErrorPromptRetry("Failed to connect to network share.");
}
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if(!silent)
CancelAction();
return networkShareInit;
}