snes9xgx/source/freeze.h

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/****************************************************************************
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* Snes9x Nintendo Wii/Gamecube Port
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*
* softdev July 2006
* crunchy2 May 2007-July 2007
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* Michniewski 2008
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* Tantric 2008-2010
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*
* freeze.h
***************************************************************************/
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#ifndef _FREEZE_H_
#define _FREEZE_H_
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int SaveSnapshot (char * filepath, bool silent);
int SaveSnapshotAuto (bool silent);
int LoadSnapshot (char * filepath, bool silent);
int LoadSnapshotAuto (bool silent);
#endif