Commit Graph

892 Commits

Author SHA1 Message Date
bladeoner
243865281b
Adjusted scanline filter (Thanks Tanooki16!) (#970) 2021-05-16 17:28:47 -06:00
GomesBR
eb0e39db8f
Update pt_br.lang (#969)
Updated the language to fix a few inconsistencies, add missing translations and give it a overhaul. Cheers!
2021-03-24 13:02:50 -06:00
Daryl Borth
eb25cb3fea update to 4.5.2 2021-03-23 18:48:10 -06:00
Daryl Borth
7b112520ad change max dimensions back to 640x480, fix bug in png loading 2021-03-16 19:41:10 -06:00
bladeoner
067ee50218
Small credits adjustment (#967) 2021-03-07 16:44:13 -07:00
Daryl Borth
17ecc4eb30 increase max game screenshot size to 640x512 2021-03-07 10:26:18 -07:00
Daryl Borth
5efab5a07f updated french translation (thanks Tanooki16!) 2021-03-07 10:22:47 -07:00
Daryl Borth
85dddcc226 update icon 2021-03-07 10:18:26 -07:00
Daryl Borth
056eb7801b fix size 2021-03-07 09:54:08 -07:00
Daryl Borth
136a25db8f Merge branch 'master' of https://github.com/dborth/snes9xgx.git 2021-02-28 14:56:31 -07:00
Daryl Borth
81d082b328 update game delete icon 2021-02-28 14:56:23 -07:00
EthanArmbrust
09149db1b3
Add support for Mayflash 2-port SNES USB adapter (#965)
* Add support for Mayflash 2-port SNES USB adapter

* Fix declaration

* increase char buffer size for GetUSBControllerInfo
2021-02-20 13:21:21 -07:00
Daryl Borth
4e11dc00b3 Merge branch 'master' of https://github.com/dborth/snes9xgx.git 2021-02-12 15:31:02 -07:00
Daryl Borth
d10f5c185a add L+R+START for back to menu for wii classic controller 2021-02-12 15:29:35 -07:00
bladeoner
ff20f95258
Snes9x - memmap: Add a comment about the new hack detection. (#963) 2021-02-08 08:47:39 -07:00
bladeoner
b47c74744e
Snes9x - memmap: Add heuristic to detect Earthbound hack. (#962) 2021-02-07 10:17:05 -07:00
Daryl Borth
b291b3e6c5 Fixed SD2SP2 / SD gecko issues 2021-02-06 16:05:55 -07:00
Daryl Borth
615a358996 reverse mounting order, fix bug storing save/load method 2021-02-02 16:06:39 -07:00
Daryl Borth
bf65ffe432 fix SD2SP2 2021-01-31 09:45:14 -07:00
Daryl Borth
82f15c4643 add .bs to list of files to display 2021-01-28 12:02:53 -07:00
Daryl Borth
3cf1285ea6 change max game image dimensions to 640x480 to support screenshots 2021-01-28 11:52:26 -07:00
Daryl Borth
bf8a8b4d44 finalize 4.4.9 2021-01-18 18:59:54 -07:00
bladeoner
faf5ef9f1b
Update file headers (#959) 2021-01-06 12:13:32 -08:00
bladeoner
4764320910
Create dummy files (#958) 2020-12-24 11:11:28 -07:00
Daryl Borth
05501bed81 revert git ignore 2020-10-25 11:58:57 -06:00
Daryl Borth
684068bd91 revert makefile changes, update CI 2020-10-25 11:57:36 -06:00
bladeoner
d1dd578f47
Refactor make files and change artifact output (#949)
This changes the following:
- Uploads a separate Wii and Gamecube artifact
- Excludes uploading the elf files
- Creates the complete Wii structure under executables/Snes9xGX
- Creates the complete GameCube structure under executables/Snes9xGX-GameCube
- Doesn't upload empty folders like the snes9xgx folder with cheats, roms and saves but it is created in a local environment
2020-10-25 10:19:32 -06:00
Daryl Borth
d4397bf6a5 copy freetype from buildtools dir 2020-10-06 10:07:31 -06:00
Daryl Borth
3f0e3a6b90 remove unneeded line 2020-09-28 16:48:26 -06:00
Daryl Borth
0e03e6c96a add ability to change the player mapped to a connected controller 2020-09-28 16:46:30 -06:00
Daryl
5df5747c54 correct aspect ratio by changing viWidth to 644 (vaguerant) 2020-09-02 18:33:16 -06:00
Daryl
ff223e4da8 load cover images directly from file instead of an intermediary buffer 2020-08-09 13:08:51 -06:00
bladeoner
c1fb2e5a1e
Snes9x - Remove S9xChooseFilename (#941)
This is integration of the frontend with the core. Disable
the snapshot button mappings that use it. Any frontend should
implement those port commands its own.

Co-authored-by: dborth <dborth@gmail.com>
2020-08-08 10:45:42 -06:00
bladeoner
c14ff9464a
Snes9x - Remove S9xSetPalette (#940) 2020-08-08 10:28:59 -06:00
bladeoner
158d09b9d2
Snes9x - Remove S9xChooseMovieFilename (#942)
This is integration of the frontend with the core. Disable
the button mappings that use it. The frontend should implement on
its own.
2020-08-08 10:28:38 -06:00
bladeoner
1c021f105b
Snes9x - Add explicit declaration of tile unit templates. (#943)
Silences warnings and prevents double-compilation.
2020-08-08 10:28:28 -06:00
Daryl
66da7346b9 use I4 instead of RGBA8 for fonts (much less memory) 2020-07-25 10:23:22 -06:00
Daryl
09c3376827 when unable to load the default rom directory, just drop into device
root. don't show an error when unable to find a load device.
2020-07-23 14:31:03 -06:00
bladeoner
7e2bbbb9ac
Fix CI/CD build and adjust Credits (#939)
- Remove Cirrus CI build
- Add Github Workflow
- Adjust README.md
- Adjust Credits
2020-07-21 15:10:14 -06:00
dborth
a13c3ab0a0
Delete readme.txt 2020-07-05 09:58:57 -06:00
bladeoner
06438d4467
Add README.md (#935) 2020-07-05 09:58:13 -06:00
bladeoner
b2f1a8f535
Update file headers (#934) 2020-07-02 00:50:35 -06:00
bladeoner
41258b063e
Readme additions (#933) 2020-07-02 00:43:54 -06:00
Daryl
b61d0102b0 finalize 4.4.8 2020-06-29 21:11:49 -06:00
bladeoner
de1155730c
Update devkitPro in Cirrus CI (#931) 2020-06-29 00:39:51 -06:00
Daryl
8435c09b65 BSX rom is now optional. if missing, it will load directly into the
game.
2020-06-28 21:24:42 -06:00
bladeoner
ffde2f7bf3
Add automated build via Cirrus CI (#929)
This change enables automated build via Cirrus CI.
2020-06-28 13:49:14 -06:00
Daryl
d6eeb5c77d silence a few warnings 2020-06-28 13:45:36 -06:00
Carsten Teibes
f875dfe346
Update Makefiles to latest build tools (#930)
* Update Makefiles to latest build tools

* Fix warnings about overlapping strings

* Fix oversight in GameCube compilation
2020-06-28 10:05:41 -06:00
bladeoner
3252710eb7
Snes9x - Fix some warnings. / Remove out-of-bounds access with macs rifle data. (#925)
* Snes9x - Fix some warnings.

* Snes9x - Remove out-of-bounds access with macs rifle data.
2020-06-24 22:01:32 -06:00